/* * Created using https://github.com/a2x/cs2-dumper * Mon, 11 Dec 2023 23:16:32 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x17BB840; public const nint dwForceAttack = 0x16BBCF0; public const nint dwForceAttack2 = 0x16BBD80; public const nint dwForceBackward = 0x16BBFC0; public const nint dwForceCrouch = 0x16BC290; public const nint dwForceForward = 0x16BBF30; public const nint dwForceJump = 0x16BC200; public const nint dwForceLeft = 0x16BC050; public const nint dwForceRight = 0x16BC0E0; public const nint dwGameEntitySystem = 0x18E7070; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x1817668; public const nint dwGlobalVars = 0x16B7E60; public const nint dwGlowManager = 0x1817688; public const nint dwInterfaceLinkList = 0x1914D08; public const nint dwLocalPlayerController = 0x180ACC0; public const nint dwLocalPlayerPawn = 0x16C2D98; public const nint dwPlantedC4 = 0x181ED48; public const nint dwPrediction = 0x16C2C60; public const nint dwSensitivity = 0x1818D78; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x187AC60; public const nint dwViewMatrix = 0x1819FE0; public const nint dwViewRender = 0x181A860; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x48B344; public const nint dwNetworkGameClient = 0x48A8F8; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x541A6C; public const nint dwWindowWidth = 0x541A68; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35760; }