/* * Created using https://github.com/a2x/cs2-dumper * Thu, 9 Nov 2023 06:05:32 +0000 */ public static class animationsystem_dll { // animationsystem.dll public const nint AnimationSystemUtils_001 = 0x64670; public const nint AnimationSystem_001 = 0x5F1D0; } public static class client_dll { // client.dll public const nint LegacyGameUI001 = 0x89BE60; public const nint Source2ClientUI001 = 0x88AB70; public const nint Source2ClientPrediction001 = 0x7A3900; public const nint ClientToolsInfo_001 = 0x72F360; public const nint Source2Client002 = 0x72F380; public const nint GameClientExports001 = 0x72F370; public const nint EmptyWorldService001_Client = 0x48EF30; public const nint Source2ClientConfig001 = 0x475F40; } public static class engine2_dll { // engine2.dll public const nint SimpleEngineLoopService_001 = 0x1E4F70; public const nint ClientServerEngineLoopService_001 = 0x1DAC40; public const nint KeyValueCache001 = 0x1D7280; public const nint HostStateMgr001 = 0x1D4A80; public const nint GameEventSystemServerV001 = 0x1D0120; public const nint GameEventSystemClientV001 = 0x1D0110; public const nint EngineServiceMgr001 = 0x1CBE00; public const nint VProfService_001 = 0x1B9870; public const nint ToolService_001 = 0x1B85C0; public const nint StatsService_001 = 0x1B3840; public const nint SplitScreenService_001 = 0x1B0AB0; public const nint SoundService_001 = 0x1AB5F0; public const nint ScreenshotService001 = 0x1A74C0; public const nint RenderService_001 = 0x1A4820; public const nint NetworkService_001 = 0x1A4330; public const nint NetworkServerService_001 = 0x19F1E0; public const nint NetworkP2PService_001 = 0x19ACD0; public const nint NetworkClientService_001 = 0x194900; public const nint MapListService_001 = 0x18D8D0; public const nint InputService_001 = 0x17B750; public const nint GameUIService_001 = 0x175F70; public const nint GameResourceServiceServerV001 = 0x173CD0; public const nint GameResourceServiceClientV001 = 0x173CC0; public const nint BugService001 = 0x16CCF0; public const nint BenchmarkService001 = 0x16B4C0; public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x118A40; public const nint EngineGameUI001 = 0x117DD0; public const nint INETSUPPORT_001 = 0xE7490; public const nint Source2EngineToServerStringTable001 = 0xA2350; public const nint Source2EngineToServer001 = 0x8B850; public const nint Source2EngineToClientStringTable001 = 0x841F0; public const nint Source2EngineToClient001 = 0x5AC30; } public static class filesystem_stdio_dll { // filesystem_stdio.dll public const nint VAsyncFileSystem2_001 = 0x66D30; public const nint VFileSystem017 = 0x66D20; } public static class host_dll { // host.dll public const nint Source2Host001 = 0x18E10; public const nint SinglePlayerSharedMemory001 = 0x18A90; public const nint SaveRestoreDataVersion001 = 0x18A80; public const nint PredictionDiffManager001 = 0x16E20; public const nint HostUtils001 = 0x12550; public const nint GameSystem2HostHook = 0x11DA0; public const nint GameModelInfo001 = 0x11CC0; public const nint DebugDrawQueueManager001 = 0x11710; } public static class imemanager_dll { // imemanager.dll public const nint IMEManager001 = 0xC470; } public static class inputsystem_dll { // inputsystem.dll public const nint InputSystemVersion001 = 0x28D0; public const nint InputStackSystemVersion001 = 0x16F0; } public static class localize_dll { // localize.dll public const nint Localize_001 = 0x3830; } public static class matchmaking_dll { // matchmaking.dll public const nint GameTypes001 = 0x50270; public const nint MATCHFRAMEWORK_001 = 0x101030; } public static class materialsystem2_dll { // materialsystem2.dll public const nint MaterialUtils_001 = 0x4DB90; public const nint TextLayout_001 = 0x4A2E0; public const nint PostProcessingSystem_001 = 0x42A60; public const nint FontManager_001 = 0x37900; public const nint VMaterialSystem2_001 = 0x25EC0; } public static class meshsystem_dll { // meshsystem.dll public const nint MeshSystem001 = 0x7270; } public static class navsystem_dll { // navsystem.dll public const nint NavSystem001 = 0x76F0; } public static class networksystem_dll { // networksystem.dll public const nint SerializedEntitiesVersion001 = 0xD2830; public const nint NetworkSystemVersion001 = 0xBCCF0; public const nint NetworkMessagesVersion001 = 0x9CD90; public const nint FlattenedSerializersVersion001 = 0x7C600; } public static class panorama_dll { // panorama.dll public const nint PanoramaUIEngine001 = 0x57EE0; } public static class panorama_text_pango_dll { // panorama_text_pango.dll public const nint PanoramaTextServices001 = 0x4CBD0; } public static class panoramauiclient_dll { // panoramauiclient.dll public const nint PanoramaUIClient001 = 0x12780; } public static class particles_dll { // particles.dll public const nint ParticleSystemMgr003 = 0x52D20; } public static class pulse_system_dll { // pulse_system.dll public const nint IPulseSystem_001 = 0x5B80; } public static class rendersystemdx11_dll { // rendersystemdx11.dll public const nint RenderUtils_001 = 0x52FD0; public const nint VRenderDeviceMgrBackdoor001 = 0x4A4F0; public const nint RenderDeviceMgr001 = 0x4A4E0; } public static class resourcesystem_dll { // resourcesystem.dll public const nint ResourceSystem013 = 0x10650; } public static class scenefilecache_dll { // scenefilecache.dll public const nint SceneFileCache002 = 0x68E0; public const nint ResponseRulesCache001 = 0x3190; } public static class scenesystem_dll { // scenesystem.dll public const nint SceneUtils_001 = 0x13C370; public const nint SceneSystem_002 = 0xCA160; public const nint RenderingPipelines_001 = 0x8E420; } public static class schemasystem_dll { // schemasystem.dll public const nint SchemaSystem_001 = 0xA930; } public static class server_dll { // server.dll public const nint NavGameTest001 = 0xA37070; public const nint ServerToolsInfo_001 = 0x8399A0; public const nint Source2GameClients001 = 0x8399B0; public const nint Source2GameEntities001 = 0x8399C0; public const nint Source2Server001 = 0x8399D0; public const nint EmptyWorldService001_Server = 0x58E2D0; public const nint Source2ServerConfig001 = 0x56E2E0; public const nint EntitySubclassUtilsV001 = 0x2CD7B0; public const nint customnavsystem001 = 0x24A6E0; public const nint Source2GameDirector001 = 0x152060; } public static class soundsystem_dll { // soundsystem.dll public const nint SoundOpSystem001 = 0x1567E0; public const nint SoundOpSystemEdit001 = 0x8BBC0; public const nint VMixEditTool001 = 0x71740; public const nint SoundSystem001 = 0x46540; } public static class steamaudio_dll { // steamaudio.dll public const nint SteamAudio001 = 0x12EE0; } public static class steamclient64_dll { // steamclient64.dll public const nint IVALIDATE001 = 0x83A900; public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x8367B0; public const nint SteamClient020 = 0x631440; public const nint SteamClient019 = 0x631430; public const nint SteamClient018 = 0x631420; public const nint SteamClient017 = 0x631410; public const nint SteamClient016 = 0x631400; public const nint SteamClient015 = 0x6313F0; public const nint SteamClient014 = 0x6313E0; public const nint SteamClient013 = 0x6313D0; public const nint SteamClient012 = 0x6313C0; public const nint SteamClient011 = 0x6313B0; public const nint SteamClient010 = 0x6313A0; public const nint SteamClient009 = 0x631390; public const nint SteamClient008 = 0x631380; public const nint SteamClient007 = 0x631370; public const nint SteamClient006 = 0x631360; public const nint p2pvoice002 = 0xD93D0; public const nint p2pvoicesingleton002 = 0xD5D70; } public static class tier0_dll { // tier0.dll public const nint VStringTokenSystem001 = 0x18C100; public const nint TestScriptMgr001 = 0x13F460; public const nint VProcessUtils002 = 0x12F5E0; public const nint VEngineCvar007 = 0x61920; } public static class v8system_dll { // v8system.dll public const nint Source2V8System001 = 0x1670; } public static class valve_avi_dll { // valve_avi.dll public const nint VAvi001 = 0x2F90; } public static class valve_wmf_dll { // valve_wmf.dll public const nint VMediaFoundation001 = 0x12D0; } public static class vphysics2_dll { // vphysics2.dll public const nint VPhysics2_Handle_Interface_001 = 0x61120; public const nint VPhysics2_Interface_001 = 0x5C740; } public static class vscript_dll { // vscript.dll public const nint VScriptManager010 = 0x31DA0; } public static class vstdlib_s64_dll { // vstdlib_s64.dll public const nint IVALIDATE001 = 0x24FF0; public const nint VEngineCvar002 = 0x5750; } public static class worldrenderer_dll { // worldrenderer.dll public const nint WorldRendererMgr001 = 0x21650; }