/* * Created using https://github.com/a2x/cs2-dumper * Tue, 5 Dec 2023 00:38:26 +0000 */ #pragma once #include namespace client_dll { // client.dll constexpr std::ptrdiff_t dwEntityList = 0x17BB5B0; constexpr std::ptrdiff_t dwForceAttack = 0x16BBA70; constexpr std::ptrdiff_t dwForceAttack2 = 0x16BBB00; constexpr std::ptrdiff_t dwForceBackward = 0x16BBD40; constexpr std::ptrdiff_t dwForceCrouch = 0x16BC010; constexpr std::ptrdiff_t dwForceForward = 0x16BBCB0; constexpr std::ptrdiff_t dwForceJump = 0x16BBF80; constexpr std::ptrdiff_t dwForceLeft = 0x16BBDD0; constexpr std::ptrdiff_t dwForceRight = 0x16BBE60; constexpr std::ptrdiff_t dwGameEntitySystem = 0x18E6DE0; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameRules = 0x18173C8; constexpr std::ptrdiff_t dwGlobalVars = 0x16B7BE0; constexpr std::ptrdiff_t dwGlowManager = 0x18173E8; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1914A78; constexpr std::ptrdiff_t dwLocalPlayerController = 0x180AA20; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C2B18; constexpr std::ptrdiff_t dwPlantedC4 = 0x181E988; constexpr std::ptrdiff_t dwPrediction = 0x16C29E0; constexpr std::ptrdiff_t dwSensitivity = 0x1818AD8; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x187A9D0; constexpr std::ptrdiff_t dwViewMatrix = 0x1819D40; constexpr std::ptrdiff_t dwViewRender = 0x181A5C0; } namespace engine2_dll { // engine2.dll constexpr std::ptrdiff_t dwBuildNumber = 0x48A344; constexpr std::ptrdiff_t dwNetworkGameClient = 0x4898F8; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x540A4C; constexpr std::ptrdiff_t dwWindowWidth = 0x540A48; } namespace inputsystem_dll { // inputsystem.dll constexpr std::ptrdiff_t dwInputSystem = 0x35760; }