/*
 * Created using https://github.com/a2x/cs2-dumper
 * Tue, 5 Dec 2023 00:38:26 +0000
 */

public static class client_dll { // client.dll
    public const nint dwEntityList = 0x17BB5B0;
    public const nint dwForceAttack = 0x16BBA70;
    public const nint dwForceAttack2 = 0x16BBB00;
    public const nint dwForceBackward = 0x16BBD40;
    public const nint dwForceCrouch = 0x16BC010;
    public const nint dwForceForward = 0x16BBCB0;
    public const nint dwForceJump = 0x16BBF80;
    public const nint dwForceLeft = 0x16BBDD0;
    public const nint dwForceRight = 0x16BBE60;
    public const nint dwGameEntitySystem = 0x18E6DE0;
    public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
    public const nint dwGameRules = 0x18173C8;
    public const nint dwGlobalVars = 0x16B7BE0;
    public const nint dwGlowManager = 0x18173E8;
    public const nint dwInterfaceLinkList = 0x1914A78;
    public const nint dwLocalPlayerController = 0x180AA20;
    public const nint dwLocalPlayerPawn = 0x16C2B18;
    public const nint dwPlantedC4 = 0x181E988;
    public const nint dwPrediction = 0x16C29E0;
    public const nint dwSensitivity = 0x1818AD8;
    public const nint dwSensitivity_sensitivity = 0x40;
    public const nint dwViewAngles = 0x187A9D0;
    public const nint dwViewMatrix = 0x1819D40;
    public const nint dwViewRender = 0x181A5C0;
}

public static class engine2_dll { // engine2.dll
    public const nint dwBuildNumber = 0x48A344;
    public const nint dwNetworkGameClient = 0x4898F8;
    public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
    public const nint dwNetworkGameClient_maxClients = 0x250;
    public const nint dwNetworkGameClient_signOnState = 0x240;
    public const nint dwWindowHeight = 0x540A4C;
    public const nint dwWindowWidth = 0x540A48;
}

public static class inputsystem_dll { // inputsystem.dll
    public const nint dwInputSystem = 0x35760;
}