''' Created using https://github.com/a2x/cs2-dumper Fri, 22 Dec 2023 03:14:58 +0000 ''' class animationsystem_dll: # animationsystem.dll AnimationSystemUtils_001 = 0x64670 AnimationSystem_001 = 0x5F1D0 class client_dll: # client.dll LegacyGameUI001 = 0x8A29E0 Source2ClientUI001 = 0x891C20 Source2ClientPrediction001 = 0x7A9C80 ClientToolsInfo_001 = 0x735B10 Source2Client002 = 0x735B30 GameClientExports001 = 0x735B20 EmptyWorldService001_Client = 0x490D10 Source2ClientConfig001 = 0x477C50 class engine2_dll: # engine2.dll SimpleEngineLoopService_001 = 0x1E65E0 ClientServerEngineLoopService_001 = 0x1DC0E0 KeyValueCache001 = 0x1D8720 HostStateMgr001 = 0x1D5F20 GameEventSystemServerV001 = 0x1D15C0 GameEventSystemClientV001 = 0x1D15B0 EngineServiceMgr001 = 0x1CD280 VProfService_001 = 0x1BAA30 ToolService_001 = 0x1B9780 StatsService_001 = 0x1B4A00 SplitScreenService_001 = 0x1B1BA0 SoundService_001 = 0x1AB680 ScreenshotService001 = 0x1A70F0 RenderService_001 = 0x1A4450 NetworkService_001 = 0x1A3F60 NetworkServerService_001 = 0x19EE10 NetworkP2PService_001 = 0x19A8C0 NetworkClientService_001 = 0x194550 MapListService_001 = 0x18D520 InputService_001 = 0x17B600 GameUIService_001 = 0x175D30 GameResourceServiceServerV001 = 0x173A90 GameResourceServiceClientV001 = 0x173A80 BugService001 = 0x16CA20 BenchmarkService001 = 0x16B1C0 VENGINE_GAMEUIFUNCS_VERSION005 = 0x1189D0 EngineGameUI001 = 0x117D60 INETSUPPORT_001 = 0xE73A0 Source2EngineToServerStringTable001 = 0xA2820 Source2EngineToServer001 = 0x8B7D0 Source2EngineToClientStringTable001 = 0x842A0 Source2EngineToClient001 = 0x5AA30 class filesystem_stdio_dll: # filesystem_stdio.dll VAsyncFileSystem2_001 = 0x679D0 VFileSystem017 = 0x679C0 class host_dll: # host.dll Source2Host001 = 0x18E10 SinglePlayerSharedMemory001 = 0x18A90 SaveRestoreDataVersion001 = 0x18A80 PredictionDiffManager001 = 0x16E20 HostUtils001 = 0x12550 GameSystem2HostHook = 0x11DA0 GameModelInfo001 = 0x11CC0 DebugDrawQueueManager001 = 0x11710 class imemanager_dll: # imemanager.dll IMEManager001 = 0xC470 class inputsystem_dll: # inputsystem.dll InputSystemVersion001 = 0x28D0 InputStackSystemVersion001 = 0x16F0 class localize_dll: # localize.dll Localize_001 = 0x3830 class matchmaking_dll: # matchmaking.dll GameTypes001 = 0x50300 MATCHFRAMEWORK_001 = 0x1017D0 class materialsystem2_dll: # materialsystem2.dll MaterialUtils_001 = 0x4DCB0 TextLayout_001 = 0x4A400 PostProcessingSystem_001 = 0x42B80 FontManager_001 = 0x37A20 VMaterialSystem2_001 = 0x25FC0 class meshsystem_dll: # meshsystem.dll MeshSystem001 = 0x7270 class navsystem_dll: # navsystem.dll NavSystem001 = 0x76F0 class networksystem_dll: # networksystem.dll SerializedEntitiesVersion001 = 0xD1920 NetworkSystemVersion001 = 0xBC2B0 NetworkMessagesVersion001 = 0x9CA00 FlattenedSerializersVersion001 = 0x7C770 class panorama_dll: # panorama.dll PanoramaUIEngine001 = 0x57EE0 class panorama_text_pango_dll: # panorama_text_pango.dll PanoramaTextServices001 = 0x4CBD0 class panoramauiclient_dll: # panoramauiclient.dll PanoramaUIClient001 = 0x12780 class particles_dll: # particles.dll ParticleSystemMgr003 = 0x52D20 class pulse_system_dll: # pulse_system.dll IPulseSystem_001 = 0x5B30 class rendersystemdx11_dll: # rendersystemdx11.dll RenderUtils_001 = 0x53100 VRenderDeviceMgrBackdoor001 = 0x4A690 RenderDeviceMgr001 = 0x4A680 class resourcesystem_dll: # resourcesystem.dll ResourceSystem013 = 0x10650 class scenefilecache_dll: # scenefilecache.dll SceneFileCache002 = 0x68E0 ResponseRulesCache001 = 0x3190 class scenesystem_dll: # scenesystem.dll SceneUtils_001 = 0x13C9E0 SceneSystem_002 = 0xCAA30 RenderingPipelines_001 = 0x8E8A0 class schemasystem_dll: # schemasystem.dll SchemaSystem_001 = 0xA930 class server_dll: # server.dll NavGameTest001 = 0xA3E8C0 ServerToolsInfo_001 = 0x8417A0 Source2GameClients001 = 0x8417B0 Source2GameEntities001 = 0x8417C0 Source2Server001 = 0x8417D0 EmptyWorldService001_Server = 0x593560 Source2ServerConfig001 = 0x573490 EntitySubclassUtilsV001 = 0x2D1AA0 customnavsystem001 = 0x24ECD0 Source2GameDirector001 = 0x146430 class soundsystem_dll: # soundsystem.dll SoundOpSystem001 = 0x157B00 SoundOpSystemEdit001 = 0x8CEE0 VMixEditTool001 = 0x71FF0 SoundSystem001 = 0x46AE0 class steamaudio_dll: # steamaudio.dll SteamAudio001 = 0x12EE0 class steamclient64_dll: # steamclient64.dll IVALIDATE001 = 0x84FE60 CLIENTENGINE_INTERFACE_VERSION005 = 0x84BD10 SteamClient021 = 0x646160 SteamClient020 = 0x646150 SteamClient019 = 0x646140 SteamClient018 = 0x646130 SteamClient017 = 0x646120 SteamClient016 = 0x646110 SteamClient015 = 0x646100 SteamClient014 = 0x6460F0 SteamClient013 = 0x6460E0 SteamClient012 = 0x6460D0 SteamClient011 = 0x6460C0 SteamClient010 = 0x6460B0 SteamClient009 = 0x6460A0 SteamClient008 = 0x646090 SteamClient007 = 0x646080 SteamClient006 = 0x646070 p2pvoice002 = 0xD97C0 p2pvoicesingleton002 = 0xD6220 class tier0_dll: # tier0.dll VStringTokenSystem001 = 0x18C360 TestScriptMgr001 = 0x13F6C0 VProcessUtils002 = 0x12F840 VEngineCvar007 = 0x619D0 class v8system_dll: # v8system.dll Source2V8System001 = 0x1670 class valve_avi_dll: # valve_avi.dll VAvi001 = 0x2F90 class valve_wmf_dll: # valve_wmf.dll VMediaFoundation001 = 0x12D0 class vphysics2_dll: # vphysics2.dll VPhysics2_Handle_Interface_001 = 0x61990 VPhysics2_Interface_001 = 0x5CFB0 class vscript_dll: # vscript.dll VScriptManager010 = 0x31DA0 class vstdlib_s64_dll: # vstdlib_s64.dll IVALIDATE001 = 0x25000 VEngineCvar002 = 0x5760 class worldrenderer_dll: # worldrenderer.dll WorldRendererMgr001 = 0x21650