// Generated using https://github.com/a2x/cs2-dumper // 2025-11-20 01:33:09.903018400 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x7C2B70; pub const AnimationSystem_001: usize = 0x7BAA90; } // Module: client.dll pub mod client_dll { pub const ClientToolsInfo_001: usize = 0x1BE5BB0; pub const EmptyWorldService001_Client: usize = 0x1BA0FB0; pub const GameClientExports001: usize = 0x1BE2890; pub const LegacyGameUI001: usize = 0x1C01130; pub const Source2Client002: usize = 0x1E2A570; pub const Source2ClientConfig001: usize = 0x1DC3DD0; pub const Source2ClientPrediction001: usize = 0x1BECE50; pub const Source2ClientUI001: usize = 0x1BFF670; } // Module: engine2.dll pub mod engine2_dll { pub const BenchmarkService001: usize = 0x5F7630; pub const BugService001: usize = 0x8ABC60; pub const ClientServerEngineLoopService_001: usize = 0x8ED370; pub const EngineGameUI001: usize = 0x5F52F0; pub const EngineServiceMgr001: usize = 0x8ECC70; pub const GameEventSystemClientV001: usize = 0x8ECF40; pub const GameEventSystemServerV001: usize = 0x8ED060; pub const GameResourceServiceClientV001: usize = 0x5F7730; pub const GameResourceServiceServerV001: usize = 0x5F7790; pub const GameUIService_001: usize = 0x8AC090; pub const HostStateMgr001: usize = 0x5F7FF0; pub const INETSUPPORT_001: usize = 0x5F0870; pub const InputService_001: usize = 0x8AC380; pub const KeyValueCache001: usize = 0x5F80A0; pub const MapListService_001: usize = 0x8EB2F0; pub const NetworkClientService_001: usize = 0x8EB480; pub const NetworkP2PService_001: usize = 0x8EB7A0; pub const NetworkServerService_001: usize = 0x8EB930; pub const NetworkService_001: usize = 0x5F7900; pub const RenderService_001: usize = 0x8EBB90; pub const ScreenshotService001: usize = 0x8EBE40; pub const SimpleEngineLoopService_001: usize = 0x5F8100; pub const SoundService_001: usize = 0x5F7940; pub const Source2EngineToClient001: usize = 0x5F4980; pub const Source2EngineToClientStringTable001: usize = 0x5F49E0; pub const Source2EngineToServer001: usize = 0x5F4A58; pub const Source2EngineToServerStringTable001: usize = 0x5F4A80; pub const SplitScreenService_001: usize = 0x5F7C40; pub const StatsService_001: usize = 0x8EC240; pub const ToolService_001: usize = 0x5F7E00; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5F5380; pub const VProfService_001: usize = 0x5F7E40; } // Module: filesystem_stdio.dll pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x215AE0; pub const VFileSystem017: usize = 0x2106C0; } // Module: host.dll pub mod host_dll { pub const DebugDrawQueueManager001: usize = 0x138EF0; pub const GameModelInfo001: usize = 0x138F30; pub const GameSystem2HostHook: usize = 0x138F70; pub const HostUtils001: usize = 0x1466E0; pub const PredictionDiffManager001: usize = 0x139080; pub const SaveRestoreDataVersion001: usize = 0x1391B0; pub const SinglePlayerSharedMemory001: usize = 0x1391E0; pub const Source2Host001: usize = 0x139250; } // Module: imemanager.dll pub mod imemanager_dll { pub const IMEManager001: usize = 0x36AA0; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const InputStackSystemVersion001: usize = 0x43CD0; pub const InputSystemVersion001: usize = 0x45A20; } // Module: localize.dll pub mod localize_dll { pub const Localize_001: usize = 0x47BE0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const GameTypes001: usize = 0x1B5EE0; pub const MATCHFRAMEWORK_001: usize = 0x1BE190; } // Module: materialsystem2.dll pub mod materialsystem2_dll { pub const FontManager_001: usize = 0x163500; pub const MaterialUtils_001: usize = 0x14B430; pub const PostProcessingSystem_001: usize = 0x14B340; pub const TextLayout_001: usize = 0x14B3C0; pub const VMaterialSystem2_001: usize = 0x162D70; } // Module: meshsystem.dll pub mod meshsystem_dll { pub const MeshSystem001: usize = 0x1400E0; } // Module: navsystem.dll pub mod navsystem_dll { pub const NavSystem001: usize = 0x120840; } // Module: networksystem.dll pub mod networksystem_dll { pub const FlattenedSerializersVersion001: usize = 0x2632F0; pub const NetworkMessagesVersion001: usize = 0x28B240; pub const NetworkSystemVersion001: usize = 0x27C9D0; pub const SerializedEntitiesVersion001: usize = 0x27CAE0; } // Module: panorama.dll pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x509B20; } // Module: panorama_text_pango.dll pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x2B79C0; } // Module: panoramauiclient.dll pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x291200; } // Module: particles.dll pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x555680; } // Module: pulse_system.dll pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x1F0E30; } // Module: rendersystemdx11.dll pub mod rendersystemdx11_dll { pub const RenderDeviceMgr001: usize = 0x431BC0; pub const RenderUtils_001: usize = 0x4324B8; pub const VRenderDeviceMgrBackdoor001: usize = 0x431C60; } // Module: resourcesystem.dll pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x7FDD0; } // Module: scenefilecache.dll pub mod scenefilecache_dll { pub const ResponseRulesCache001: usize = 0x95740; pub const SceneFileCache002: usize = 0x95890; } // Module: scenesystem.dll pub mod scenesystem_dll { pub const RenderingPipelines_001: usize = 0x61BB40; pub const SceneSystem_002: usize = 0x83E7D0; pub const SceneUtils_001: usize = 0x61C440; } // Module: schemasystem.dll pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0x756F0; } // Module: server.dll pub mod server_dll { pub const EmptyWorldService001_Server: usize = 0x1732FA0; pub const EntitySubclassUtilsV001: usize = 0x16DF2D0; pub const NavGameTest001: usize = 0x17DBD10; pub const ServerToolsInfo_001: usize = 0x178B1A8; pub const Source2GameClients001: usize = 0x1786AF0; pub const Source2GameDirector001: usize = 0x18E6350; pub const Source2GameEntities001: usize = 0x178A8B0; pub const Source2Server001: usize = 0x178A710; pub const Source2ServerConfig001: usize = 0x19B81A8; pub const customnavsystem001: usize = 0x16BEC08; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x3EB4A0; pub const SoundOpSystemEdit001: usize = 0x3EB380; pub const SoundSystem001: usize = 0x3EAE60; pub const VMixEditTool001: usize = 0x485ED80B; } // Module: steamaudio.dll pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x257570; } // Module: steamclient64.dll pub mod steamclient64_dll { pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB27E1A; pub const IVALIDATE001: usize = 0x155E8C8; pub const SteamClient006: usize = 0x155BDE0; pub const SteamClient007: usize = 0x155BDE8; pub const SteamClient008: usize = 0x155BDF0; pub const SteamClient009: usize = 0x155BDF8; pub const SteamClient010: usize = 0x155BE00; pub const SteamClient011: usize = 0x155BE08; pub const SteamClient012: usize = 0x155BE10; pub const SteamClient013: usize = 0x155BE18; pub const SteamClient014: usize = 0x155BE20; pub const SteamClient015: usize = 0x155BE28; pub const SteamClient016: usize = 0x155BE30; pub const SteamClient017: usize = 0x155BE38; pub const SteamClient018: usize = 0x155BE40; pub const SteamClient019: usize = 0x155BE48; pub const SteamClient020: usize = 0x155BE50; pub const SteamClient021: usize = 0x155BE58; pub const SteamClient022: usize = 0x155BE60; pub const SteamClient023: usize = 0x155BE68; pub const p2pvoice002: usize = 0x14E1DBF; pub const p2pvoicesingleton002: usize = 0x15380F0; } // Module: tier0.dll pub mod tier0_dll { pub const TestScriptMgr001: usize = 0x3975A0; pub const VEngineCvar007: usize = 0x3A2440; pub const VProcessUtils002: usize = 0x3974E0; pub const VStringTokenSystem001: usize = 0x3C9310; } // Module: v8system.dll pub mod v8system_dll { pub const Source2V8System001: usize = 0x315F0; } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x3E4120; pub const VPhysics2_Interface_001: usize = 0x3E4160; } // Module: vscript.dll pub mod vscript_dll { pub const VScriptManager010: usize = 0x13B280; } // Module: vstdlib_s64.dll pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x6E990; pub const VEngineCvar002: usize = 0x6D070; } // Module: worldrenderer.dll pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x1FEC50; } } }