// Generated using https://github.com/a2x/cs2-dumper // 2025-11-05 06:01:01.132204 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class ClientDll { public const nint dwCSGOInput = 0x1E37FC0; public const nint dwEntityList = 0x1D0FBE8; public const nint dwGameEntitySystem = 0x1FB4820; public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0; public const nint dwGameRules = 0x1E2D290; public const nint dwGlobalVars = 0x1BE0178; public const nint dwGlowManager = 0x1E2A128; public const nint dwLocalPlayerController = 0x1E19AD0; public const nint dwLocalPlayerPawn = 0x1BEAEB8; public const nint dwPlantedC4 = 0x1E33590; public const nint dwPrediction = 0x1BEADD0; public const nint dwSensitivity = 0x1E2AB88; public const nint dwSensitivity_sensitivity = 0x50; public const nint dwViewAngles = 0x1E38670; public const nint dwViewMatrix = 0x1E2E0F0; public const nint dwViewRender = 0x1E2EC68; public const nint dwWeaponC4 = 0x1DCAEB0; } // Module: engine2.dll public static class Engine2Dll { public const nint dwBuildNumber = 0x5F03E4; public const nint dwNetworkGameClient_clientTickCount = 0x390; public const nint dwNetworkGameClient_deltaTick = 0x23C; public const nint dwNetworkGameClient_isBackgroundMap = 0x2C1467; public const nint dwNetworkGameClient_localPlayer = 0xE8; public const nint dwNetworkGameClient_maxClients = 0x230; public const nint dwNetworkGameClient_serverTickCount = 0x23C; public const nint dwNetworkGameClient_signOnState = 0x220; public const nint dwWindowHeight = 0x8EE81C; public const nint dwWindowWidth = 0x8EE818; } // Module: inputsystem.dll public static class InputsystemDll { public const nint dwInputSystem = 0x45A20; } // Module: matchmaking.dll public static class MatchmakingDll { public const nint dwGameTypes = 0x1B5EE0; } // Module: soundsystem.dll public static class SoundsystemDll { public const nint dwSoundSystem = 0x3EAE50; public const nint dwSoundSystem_engineViewData = 0x7C; } }