// Generated using https://github.com/a2x/cs2-dumper // 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class ClientDll { public const nint dwCSGOInput = 0x1D2C090; public const nint dwEntityList = 0x1CBE6A0; public const nint dwGameEntitySystem = 0x1E01C60; public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0; public const nint dwGameRules = 0x1D1D560; public const nint dwGlobalVars = 0x1AE9458; public const nint dwGlowManager = 0x1D1D588; public const nint dwLocalPlayerController = 0x1D102C0; public const nint dwLocalPlayerPawn = 0x1AF4B80; public const nint dwPlantedC4 = 0x1D27200; public const nint dwPrediction = 0x1AF4AB0; public const nint dwSensitivity = 0x1D1E098; public const nint dwSensitivity_sensitivity = 0x48; public const nint dwViewAngles = 0x1D2C840; public const nint dwViewMatrix = 0x1D21A80; public const nint dwViewRender = 0x1D226C0; public const nint dwWeaponC4 = 0x1CC1908; } // Module: engine2.dll public static class Engine2Dll { public const nint dwBuildNumber = 0x5B94C4; public const nint dwNetworkGameClient = 0x5B85B0; public const nint dwNetworkGameClient_clientTickCount = 0x358; public const nint dwNetworkGameClient_deltaTick = 0x23C; public const nint dwNetworkGameClient_isBackgroundMap = 0x2C142F; public const nint dwNetworkGameClient_localPlayer = 0xE8; public const nint dwNetworkGameClient_maxClients = 0x230; public const nint dwNetworkGameClient_serverTickCount = 0x23C; public const nint dwNetworkGameClient_signOnState = 0x220; public const nint dwWindowHeight = 0x8AB4DC; public const nint dwWindowWidth = 0x8AB4D8; } // Module: inputsystem.dll public static class InputsystemDll { public const nint dwInputSystem = 0x459F0; } // Module: matchmaking.dll public static class MatchmakingDll { public const nint dwGameTypes = 0x1B3F10; } // Module: soundsystem.dll public static class SoundsystemDll { public const nint dwSoundSystem = 0x3CF620; public const nint dwSoundSystem_engineViewData = 0x7C; } }