// Generated using https://github.com/a2x/cs2-dumper // 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x707BF0; pub const AnimationSystem_001: usize = 0x6FFB10; } // Module: client.dll pub mod client_dll { pub const ClientToolsInfo_001: usize = 0x1AECDC0; pub const EmptyWorldService001_Client: usize = 0x1AA82A0; pub const GameClientExports001: usize = 0x1AE9BB0; pub const LegacyGameUI001: usize = 0x1B09630; pub const Source2Client002: usize = 0x1D1B310; pub const Source2ClientConfig001: usize = 0x1CB9E00; pub const Source2ClientPrediction001: usize = 0x1AF4AB0; pub const Source2ClientUI001: usize = 0x1B07DB0; } // Module: engine2.dll pub mod engine2_dll { pub const BenchmarkService001: usize = 0x5BF620; pub const BugService001: usize = 0x867960; pub const ClientServerEngineLoopService_001: usize = 0x8A9030; pub const EngineGameUI001: usize = 0x5BD3B0; pub const EngineServiceMgr001: usize = 0x8A8980; pub const GameEventSystemClientV001: usize = 0x8A8C50; pub const GameEventSystemServerV001: usize = 0x8A8D70; pub const GameResourceServiceClientV001: usize = 0x5BF720; pub const GameResourceServiceServerV001: usize = 0x5BF780; pub const GameUIService_001: usize = 0x867D90; pub const HostStateMgr001: usize = 0x5BFFC0; pub const INETSUPPORT_001: usize = 0x5B8940; pub const InputService_001: usize = 0x868080; pub const KeyValueCache001: usize = 0x5C0070; pub const MapListService_001: usize = 0x8A7000; pub const NetworkClientService_001: usize = 0x8A7190; pub const NetworkP2PService_001: usize = 0x8A74B0; pub const NetworkServerService_001: usize = 0x8A7640; pub const NetworkService_001: usize = 0x5BF8F0; pub const RenderService_001: usize = 0x8A78A0; pub const ScreenshotService001: usize = 0x8A7B50; pub const SimpleEngineLoopService_001: usize = 0x5C00D0; pub const SoundService_001: usize = 0x5BF930; pub const Source2EngineToClient001: usize = 0x5BCB00; pub const Source2EngineToClientStringTable001: usize = 0x5BCB60; pub const Source2EngineToServer001: usize = 0x5BCBD8; pub const Source2EngineToServerStringTable001: usize = 0x5BCC00; pub const SplitScreenService_001: usize = 0x5BFC30; pub const StatsService_001: usize = 0x8A7F50; pub const ToolService_001: usize = 0x5BFDF0; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5BD440; pub const VProfService_001: usize = 0x5BFE30; } // Module: filesystem_stdio.dll pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x21BB40; pub const VFileSystem017: usize = 0x21B7E0; } // Module: host.dll pub mod host_dll { pub const DebugDrawQueueManager001: usize = 0x138E30; pub const GameModelInfo001: usize = 0x138E70; pub const GameSystem2HostHook: usize = 0x138EB0; pub const HostUtils001: usize = 0x138EE0; pub const PredictionDiffManager001: usize = 0x1390D0; pub const SaveRestoreDataVersion001: usize = 0x139200; pub const SinglePlayerSharedMemory001: usize = 0x139230; pub const Source2Host001: usize = 0x1392A0; } // Module: imemanager.dll pub mod imemanager_dll { pub const IMEManager001: usize = 0x35AA0; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const InputStackSystemVersion001: usize = 0x43CD0; pub const InputSystemVersion001: usize = 0x459F0; } // Module: localize.dll pub mod localize_dll { pub const Localize_001: usize = 0x46BC0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const GameTypes001: usize = 0x1B3F10; pub const MATCHFRAMEWORK_001: usize = 0x1BC110; } // Module: materialsystem2.dll pub mod materialsystem2_dll { pub const FontManager_001: usize = 0x1324C0; pub const MaterialUtils_001: usize = 0x127270; pub const PostProcessingSystem_001: usize = 0x127180; pub const TextLayout_001: usize = 0x127200; pub const VMaterialSystem2_001: usize = 0x131B60; } // Module: meshsystem.dll pub mod meshsystem_dll { pub const MeshSystem001: usize = 0x1C7490; } // Module: navsystem.dll pub mod navsystem_dll { pub const NavSystem001: usize = 0x123520; } // Module: networksystem.dll pub mod networksystem_dll { pub const FlattenedSerializersVersion001: usize = 0x25E210; pub const NetworkMessagesVersion001: usize = 0x2962A0; pub const NetworkSystemVersion001: usize = 0x287B20; pub const SerializedEntitiesVersion001: usize = 0x287C30; } // Module: panorama.dll pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x503AD0; } // Module: panorama_text_pango.dll pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x2B79B0; } // Module: panoramauiclient.dll pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x28F300; } // Module: particles.dll pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x566730; } // Module: pulse_system.dll pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x18BEC0; } // Module: rendersystemdx11.dll pub mod rendersystemdx11_dll { pub const RenderDeviceMgr001: usize = 0x405400; pub const RenderUtils_001: usize = 0x405CF8; pub const VRenderDeviceMgrBackdoor001: usize = 0x4054A0; } // Module: resourcesystem.dll pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x7DB50; } // Module: scenefilecache.dll pub mod scenefilecache_dll { pub const ResponseRulesCache001: usize = 0x79190; pub const SceneFileCache002: usize = 0x792E0; } // Module: scenesystem.dll pub mod scenesystem_dll { pub const RenderingPipelines_001: usize = 0x620AC0; pub const SceneSystem_002: usize = 0x8433E0; pub const SceneUtils_001: usize = 0x621270; } // Module: schemasystem.dll pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0x786E0; } // Module: server.dll pub mod server_dll { pub const EmptyWorldService001_Server: usize = 0x15F3F50; pub const EntitySubclassUtilsV001: usize = 0x159DCF0; pub const NavGameTest001: usize = 0x169A560; pub const ServerToolsInfo_001: usize = 0x164AF38; pub const Source2GameClients001: usize = 0x1646F20; pub const Source2GameDirector001: usize = 0x1791EC0; pub const Source2GameEntities001: usize = 0x164A640; pub const Source2Server001: usize = 0x164A4B0; pub const Source2ServerConfig001: usize = 0x1863248; pub const customnavsystem001: usize = 0x157E558; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x3CFBF0; pub const SoundOpSystemEdit001: usize = 0x3CFAE0; pub const SoundSystem001: usize = 0x3CF620; pub const VMixEditTool001: usize = 0x485EC0BB; } // Module: steamaudio.dll pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x24FF10; } // Module: steamclient64.dll pub mod steamclient64_dll { pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB0BEDA; pub const IVALIDATE001: usize = 0x15348D8; pub const SteamClient006: usize = 0x1532000; pub const SteamClient007: usize = 0x1532008; pub const SteamClient008: usize = 0x1532010; pub const SteamClient009: usize = 0x1532018; pub const SteamClient010: usize = 0x1532020; pub const SteamClient011: usize = 0x1532028; pub const SteamClient012: usize = 0x1532030; pub const SteamClient013: usize = 0x1532038; pub const SteamClient014: usize = 0x1532040; pub const SteamClient015: usize = 0x1532048; pub const SteamClient016: usize = 0x1532050; pub const SteamClient017: usize = 0x1532058; pub const SteamClient018: usize = 0x1532060; pub const SteamClient019: usize = 0x1532068; pub const SteamClient020: usize = 0x1532070; pub const SteamClient021: usize = 0x1532078; pub const SteamClient022: usize = 0x1532080; pub const p2pvoice002: usize = 0x14E2D2F; pub const p2pvoicesingleton002: usize = 0x150F0F0; } // Module: tier0.dll pub mod tier0_dll { pub const TestScriptMgr001: usize = 0x3A5CA0; pub const VEngineCvar007: usize = 0x3B4680; pub const VProcessUtils002: usize = 0x3A5BE0; pub const VStringTokenSystem001: usize = 0x3DB4E0; } // Module: v8system.dll pub mod v8system_dll { pub const Source2V8System001: usize = 0x315B0; } // Module: vconcomm.dll pub mod vconcomm_dll { pub const VConComm001: usize = 0x365C0; } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x3D1E00; pub const VPhysics2_Interface_001: usize = 0x3D1E40; } // Module: vscript.dll pub mod vscript_dll { pub const VScriptManager010: usize = 0x13C280; } // Module: vstdlib_s64.dll pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x6E990; pub const VEngineCvar002: usize = 0x6D070; } // Module: worldrenderer.dll pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x1C5050; } } }