// Generated using https://github.com/a2x/cs2-dumper // 2025-10-30 00:26:21.405923900 UTC #pragma once #include namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client_dll { constexpr std::ptrdiff_t dwCSGOInput = 0x1E34D90; constexpr std::ptrdiff_t dwEntityList = 0x1D0C9F8; constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FB15D0; constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0; constexpr std::ptrdiff_t dwGameRules = 0x1E2A080; constexpr std::ptrdiff_t dwGlobalVars = 0x1BDD078; constexpr std::ptrdiff_t dwGlowManager = 0x1E26F18; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E16870; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BE7DA0; constexpr std::ptrdiff_t dwPlantedC4 = 0x1E30360; constexpr std::ptrdiff_t dwPrediction = 0x1BE7CD0; constexpr std::ptrdiff_t dwSensitivity = 0x1E27978; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x50; constexpr std::ptrdiff_t dwViewAngles = 0x1E35440; constexpr std::ptrdiff_t dwViewMatrix = 0x1E2AEC0; constexpr std::ptrdiff_t dwViewRender = 0x1E2BA38; constexpr std::ptrdiff_t dwWeaponC4 = 0x1DC7DC8; } // Module: engine2.dll namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x5EF3D4; constexpr std::ptrdiff_t dwNetworkGameClient = 0x5EE4F0; constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x390; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C; constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C1467; constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xE8; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x230; constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x23C; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x220; constexpr std::ptrdiff_t dwWindowHeight = 0x8ED61C; constexpr std::ptrdiff_t dwWindowWidth = 0x8ED618; } // Module: inputsystem.dll namespace inputsystem_dll { constexpr std::ptrdiff_t dwInputSystem = 0x45A20; } // Module: matchmaking.dll namespace matchmaking_dll { constexpr std::ptrdiff_t dwGameTypes = 0x1B5EE0; } // Module: soundsystem.dll namespace soundsystem_dll { constexpr std::ptrdiff_t dwSoundSystem = 0x3EAE50; constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C; } } }