''' Generated using https://github.com/a2x/cs2-dumper Wed, 20 Mar 2024 01:24:49 +0000 ''' class animationsystem_dll: # animationsystem.dll AnimationSystemUtils_001 = 0x72E80 AnimationSystem_001 = 0x6DA00 class client_dll: # client.dll LegacyGameUI001 = 0x8AEE40 Source2ClientUI001 = 0x89E460 Source2ClientPrediction001 = 0x7AF990 ClientToolsInfo_001 = 0x732F00 Source2Client002 = 0x732F20 GameClientExports001 = 0x732F10 EmptyWorldService001_Client = 0x480850 Source2ClientConfig001 = 0x46BA90 class engine2_dll: # engine2.dll SimpleEngineLoopService_001 = 0x1F6E10 ClientServerEngineLoopService_001 = 0x1EAC20 KeyValueCache001 = 0x1E72F0 HostStateMgr001 = 0x1E4AD0 GameEventSystemServerV001 = 0x1E0080 GameEventSystemClientV001 = 0x1E0070 EngineServiceMgr001 = 0x1DB9D0 VProfService_001 = 0x1C8EA0 ToolService_001 = 0x1C7B20 StatsService_001 = 0x1C2ED0 SplitScreenService_001 = 0x1C01F0 SoundService_001 = 0x1B9950 ScreenshotService001 = 0x1B5350 RenderService_001 = 0x1B2990 NetworkService_001 = 0x1B24A0 NetworkServerService_001 = 0x1AD280 NetworkP2PService_001 = 0x1A8D10 NetworkClientService_001 = 0x1A1FD0 MapListService_001 = 0x19AE10 InputService_001 = 0x187EE0 GameUIService_001 = 0x1823C0 GameResourceServiceServerV001 = 0x17FA20 GameResourceServiceClientV001 = 0x17FA10 BugService001 = 0x178850 BenchmarkService001 = 0x176FF0 VENGINE_GAMEUIFUNCS_VERSION005 = 0x1228A0 EngineGameUI001 = 0x121C30 INETSUPPORT_001 = 0xF0BA0 Source2EngineToServerStringTable001 = 0xA9730 Source2EngineToServer001 = 0x920B0 Source2EngineToClientStringTable001 = 0x8AAE0 Source2EngineToClient001 = 0x61A00 class filesystem_stdio_dll: # filesystem_stdio.dll VAsyncFileSystem2_001 = 0x67960 VFileSystem017 = 0x67950 class host_dll: # host.dll Source2Host001 = 0x193F0 SinglePlayerSharedMemory001 = 0x19070 SaveRestoreDataVersion001 = 0x19060 PredictionDiffManager001 = 0x17340 HostUtils001 = 0x12920 GameSystem2HostHook = 0x12170 GameModelInfo001 = 0x12090 DebugDrawQueueManager001 = 0x11AE0 class imemanager_dll: # imemanager.dll IMEManager001 = 0xC470 class inputsystem_dll: # inputsystem.dll InputSystemVersion001 = 0x2A40 InputStackSystemVersion001 = 0x1850 class localize_dll: # localize.dll Localize_001 = 0x3830 class matchmaking_dll: # matchmaking.dll GameTypes001 = 0x53800 MATCHFRAMEWORK_001 = 0x105690 class materialsystem2_dll: # materialsystem2.dll MaterialUtils_001 = 0x4DB40 TextLayout_001 = 0x4A200 PostProcessingSystem_001 = 0x42A80 FontManager_001 = 0x37A80 VMaterialSystem2_001 = 0x25F80 class meshsystem_dll: # meshsystem.dll MeshSystem001 = 0x7440 class navsystem_dll: # navsystem.dll NavSystem001 = 0x8E30 class networksystem_dll: # networksystem.dll SerializedEntitiesVersion001 = 0xD6930 NetworkSystemVersion001 = 0xBFA00 NetworkMessagesVersion001 = 0x9FC90 FlattenedSerializersVersion001 = 0x7EF90 class panorama_dll: # panorama.dll PanoramaUIEngine001 = 0x5D960 class panorama_text_pango_dll: # panorama_text_pango.dll PanoramaTextServices001 = 0x4CBE0 class panoramauiclient_dll: # panoramauiclient.dll PanoramaUIClient001 = 0x12010 class particles_dll: # particles.dll ParticleSystemMgr003 = 0x591D0 class pulse_system_dll: # pulse_system.dll IPulseSystem_001 = 0x44C0 class rendersystemdx11_dll: # rendersystemdx11.dll RenderUtils_001 = 0x55150 VRenderDeviceMgrBackdoor001 = 0x4C7E0 RenderDeviceMgr001 = 0x4C7D0 class resourcesystem_dll: # resourcesystem.dll ResourceSystem013 = 0x10920 class scenefilecache_dll: # scenefilecache.dll SceneFileCache002 = 0x6A60 ResponseRulesCache001 = 0x31A0 class scenesystem_dll: # scenesystem.dll SceneUtils_001 = 0x12FCF0 SceneSystem_002 = 0xBD200 RenderingPipelines_001 = 0x86480 class schemasystem_dll: # schemasystem.dll SchemaSystem_001 = 0xAA50 class server_dll: # server.dll NavGameTest001 = 0xA46F20 ServerToolsInfo_001 = 0x8322E0 Source2GameClients001 = 0x8322F0 Source2GameEntities001 = 0x832300 Source2Server001 = 0x832310 EmptyWorldService001_Server = 0x572850 Source2ServerConfig001 = 0x566BD0 EntitySubclassUtilsV001 = 0x2AF7D0 customnavsystem001 = 0x22C690 Source2GameDirector001 = 0x11EAB0 class soundsystem_dll: # soundsystem.dll SoundOpSystem001 = 0x16A640 SoundOpSystemEdit001 = 0x96A50 VMixEditTool001 = 0x75C30 SoundSystem001 = 0x48320 class steamaudio_dll: # steamaudio.dll SteamAudio001 = 0x5AA70 class steamclient64_dll: # steamclient64.dll IVALIDATE001 = 0x866250 CLIENTENGINE_INTERFACE_VERSION005 = 0x8621C0 SteamClient021 = 0x6637F0 SteamClient020 = 0x6637E0 SteamClient019 = 0x6637D0 SteamClient018 = 0x6637C0 SteamClient017 = 0x6637B0 SteamClient016 = 0x6637A0 SteamClient015 = 0x663790 SteamClient014 = 0x663780 SteamClient013 = 0x663770 SteamClient012 = 0x663760 SteamClient011 = 0x663750 SteamClient010 = 0x663740 SteamClient009 = 0x663730 SteamClient008 = 0x663720 SteamClient007 = 0x663710 SteamClient006 = 0x663700 p2pvoice002 = 0xD9FD0 p2pvoicesingleton002 = 0xD6A30 class tier0_dll: # tier0.dll VStringTokenSystem001 = 0x190600 TestScriptMgr001 = 0x140790 VProcessUtils002 = 0x131C70 VEngineCvar007 = 0x63290 class v8system_dll: # v8system.dll Source2V8System001 = 0x1950 class valve_avi_dll: # valve_avi.dll VAvi001 = 0x2F90 class valve_wmf_dll: # valve_wmf.dll VMediaFoundation001 = 0x12D0 class vphysics2_dll: # vphysics2.dll VPhysics2_Handle_Interface_001 = 0x5BCB0 VPhysics2_Interface_001 = 0x57130 class vscript_dll: # vscript.dll VScriptManager010 = 0x32000 class vstdlib_s64_dll: # vstdlib_s64.dll IVALIDATE001 = 0x25120 VEngineCvar002 = 0x5760 class worldrenderer_dll: # worldrenderer.dll WorldRendererMgr001 = 0x205E0