/* * Created using https://github.com/a2x/cs2-dumper * Thu, 29 Feb 2024 02:15:37 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] pub mod animationsystem_dll { // animationsystem.dll pub const AnimationSystemUtils_001: usize = 0x72E80; pub const AnimationSystem_001: usize = 0x6DA00; } pub mod client_dll { // client.dll pub const LegacyGameUI001: usize = 0x8AD8F0; pub const Source2ClientUI001: usize = 0x89CB50; pub const Source2ClientPrediction001: usize = 0x7AE2C0; pub const ClientToolsInfo_001: usize = 0x731850; pub const Source2Client002: usize = 0x731870; pub const GameClientExports001: usize = 0x731860; pub const EmptyWorldService001_Client: usize = 0x47F420; pub const Source2ClientConfig001: usize = 0x46B740; } pub mod engine2_dll { // engine2.dll pub const SimpleEngineLoopService_001: usize = 0x1F6E10; pub const ClientServerEngineLoopService_001: usize = 0x1EAC20; pub const KeyValueCache001: usize = 0x1E72F0; pub const HostStateMgr001: usize = 0x1E4AD0; pub const GameEventSystemServerV001: usize = 0x1E0080; pub const GameEventSystemClientV001: usize = 0x1E0070; pub const EngineServiceMgr001: usize = 0x1DB9D0; pub const VProfService_001: usize = 0x1C8EA0; pub const ToolService_001: usize = 0x1C7B20; pub const StatsService_001: usize = 0x1C2ED0; pub const SplitScreenService_001: usize = 0x1C01F0; pub const SoundService_001: usize = 0x1B9950; pub const ScreenshotService001: usize = 0x1B5350; pub const RenderService_001: usize = 0x1B2990; pub const NetworkService_001: usize = 0x1B24A0; pub const NetworkServerService_001: usize = 0x1AD280; pub const NetworkP2PService_001: usize = 0x1A8D10; pub const NetworkClientService_001: usize = 0x1A1FD0; pub const MapListService_001: usize = 0x19AE10; pub const InputService_001: usize = 0x187EE0; pub const GameUIService_001: usize = 0x1823C0; pub const GameResourceServiceServerV001: usize = 0x17FA20; pub const GameResourceServiceClientV001: usize = 0x17FA10; pub const BugService001: usize = 0x178850; pub const BenchmarkService001: usize = 0x176FF0; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1228A0; pub const EngineGameUI001: usize = 0x121C30; pub const INETSUPPORT_001: usize = 0xF0BA0; pub const Source2EngineToServerStringTable001: usize = 0xA9730; pub const Source2EngineToServer001: usize = 0x920B0; pub const Source2EngineToClientStringTable001: usize = 0x8AAE0; pub const Source2EngineToClient001: usize = 0x61A00; } pub mod filesystem_stdio_dll { // filesystem_stdio.dll pub const VAsyncFileSystem2_001: usize = 0x67960; pub const VFileSystem017: usize = 0x67950; } pub mod host_dll { // host.dll pub const Source2Host001: usize = 0x193F0; pub const SinglePlayerSharedMemory001: usize = 0x19070; pub const SaveRestoreDataVersion001: usize = 0x19060; pub const PredictionDiffManager001: usize = 0x17340; pub const HostUtils001: usize = 0x12920; pub const GameSystem2HostHook: usize = 0x12170; pub const GameModelInfo001: usize = 0x12090; pub const DebugDrawQueueManager001: usize = 0x11AE0; } pub mod imemanager_dll { // imemanager.dll pub const IMEManager001: usize = 0xC470; } pub mod inputsystem_dll { // inputsystem.dll pub const InputSystemVersion001: usize = 0x2A40; pub const InputStackSystemVersion001: usize = 0x1850; } pub mod localize_dll { // localize.dll pub const Localize_001: usize = 0x3830; } pub mod matchmaking_dll { // matchmaking.dll pub const GameTypes001: usize = 0x53800; pub const MATCHFRAMEWORK_001: usize = 0x105690; } pub mod materialsystem2_dll { // materialsystem2.dll pub const MaterialUtils_001: usize = 0x4DB40; pub const TextLayout_001: usize = 0x4A200; pub const PostProcessingSystem_001: usize = 0x42A80; pub const FontManager_001: usize = 0x37A80; pub const VMaterialSystem2_001: usize = 0x25F80; } pub mod meshsystem_dll { // meshsystem.dll pub const MeshSystem001: usize = 0x7440; } pub mod navsystem_dll { // navsystem.dll pub const NavSystem001: usize = 0x8E30; } pub mod networksystem_dll { // networksystem.dll pub const SerializedEntitiesVersion001: usize = 0xD68D0; pub const NetworkSystemVersion001: usize = 0xBF9A0; pub const NetworkMessagesVersion001: usize = 0x9FC30; pub const FlattenedSerializersVersion001: usize = 0x7EF90; } pub mod panorama_dll { // panorama.dll pub const PanoramaUIEngine001: usize = 0x5D960; } pub mod panorama_text_pango_dll { // panorama_text_pango.dll pub const PanoramaTextServices001: usize = 0x4CBE0; } pub mod panoramauiclient_dll { // panoramauiclient.dll pub const PanoramaUIClient001: usize = 0x12010; } pub mod particles_dll { // particles.dll pub const ParticleSystemMgr003: usize = 0x591D0; } pub mod pulse_system_dll { // pulse_system.dll pub const IPulseSystem_001: usize = 0x44C0; } pub mod rendersystemdx11_dll { // rendersystemdx11.dll pub const RenderUtils_001: usize = 0x55150; pub const VRenderDeviceMgrBackdoor001: usize = 0x4C7E0; pub const RenderDeviceMgr001: usize = 0x4C7D0; } pub mod resourcesystem_dll { // resourcesystem.dll pub const ResourceSystem013: usize = 0x10920; } pub mod scenefilecache_dll { // scenefilecache.dll pub const SceneFileCache002: usize = 0x6A60; pub const ResponseRulesCache001: usize = 0x31A0; } pub mod scenesystem_dll { // scenesystem.dll pub const SceneUtils_001: usize = 0x12FCF0; pub const SceneSystem_002: usize = 0xBD200; pub const RenderingPipelines_001: usize = 0x86480; } pub mod schemasystem_dll { // schemasystem.dll pub const SchemaSystem_001: usize = 0xAA50; } pub mod server_dll { // server.dll pub const NavGameTest001: usize = 0xA44C60; pub const ServerToolsInfo_001: usize = 0x8300E0; pub const Source2GameClients001: usize = 0x8300F0; pub const Source2GameEntities001: usize = 0x830100; pub const Source2Server001: usize = 0x830110; pub const EmptyWorldService001_Server: usize = 0x571B50; pub const Source2ServerConfig001: usize = 0x565ED0; pub const EntitySubclassUtilsV001: usize = 0x2AF220; pub const customnavsystem001: usize = 0x22C0E0; pub const Source2GameDirector001: usize = 0x11EA40; } pub mod soundsystem_dll { // soundsystem.dll pub const SoundOpSystem001: usize = 0x16A640; pub const SoundOpSystemEdit001: usize = 0x96A50; pub const VMixEditTool001: usize = 0x75C30; pub const SoundSystem001: usize = 0x48320; } pub mod steamaudio_dll { // steamaudio.dll pub const SteamAudio001: usize = 0x5AA70; } pub mod steamclient64_dll { // steamclient64.dll pub const IVALIDATE001: usize = 0x8661B0; pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x862120; pub const SteamClient021: usize = 0x663750; pub const SteamClient020: usize = 0x663740; pub const SteamClient019: usize = 0x663730; pub const SteamClient018: usize = 0x663720; pub const SteamClient017: usize = 0x663710; pub const SteamClient016: usize = 0x663700; pub const SteamClient015: usize = 0x6636F0; pub const SteamClient014: usize = 0x6636E0; pub const SteamClient013: usize = 0x6636D0; pub const SteamClient012: usize = 0x6636C0; pub const SteamClient011: usize = 0x6636B0; pub const SteamClient010: usize = 0x6636A0; pub const SteamClient009: usize = 0x663690; pub const SteamClient008: usize = 0x663680; pub const SteamClient007: usize = 0x663670; pub const SteamClient006: usize = 0x663660; pub const p2pvoice002: usize = 0xD9F70; pub const p2pvoicesingleton002: usize = 0xD69D0; } pub mod tier0_dll { // tier0.dll pub const VStringTokenSystem001: usize = 0x190B10; pub const TestScriptMgr001: usize = 0x140CA0; pub const VProcessUtils002: usize = 0x132180; pub const VEngineCvar007: usize = 0x635C0; } pub mod v8system_dll { // v8system.dll pub const Source2V8System001: usize = 0x1950; } pub mod valve_avi_dll { // valve_avi.dll pub const VAvi001: usize = 0x2F90; } pub mod valve_wmf_dll { // valve_wmf.dll pub const VMediaFoundation001: usize = 0x12D0; } pub mod vphysics2_dll { // vphysics2.dll pub const VPhysics2_Handle_Interface_001: usize = 0x5BCB0; pub const VPhysics2_Interface_001: usize = 0x57130; } pub mod vscript_dll { // vscript.dll pub const VScriptManager010: usize = 0x32000; } pub mod vstdlib_s64_dll { // vstdlib_s64.dll pub const IVALIDATE001: usize = 0x25120; pub const VEngineCvar002: usize = 0x5760; } pub mod worldrenderer_dll { // worldrenderer.dll pub const WorldRendererMgr001: usize = 0x205E0; }