// Generated using https://github.com/a2x/cs2-dumper // 2025-09-19 17:18:57.328261100 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x7C5830; pub const AnimationSystem_001: usize = 0x7BD750; } // Module: client.dll pub mod client_dll { pub const ClientToolsInfo_001: usize = 0x1BD9B20; pub const EmptyWorldService001_Client: usize = 0x1B94EA0; pub const GameClientExports001: usize = 0x1BD6800; pub const LegacyGameUI001: usize = 0x1BF52C0; pub const Source2Client002: usize = 0x1E1C5F0; pub const Source2ClientConfig001: usize = 0x1DB64C0; pub const Source2ClientPrediction001: usize = 0x1BE0DC0; pub const Source2ClientUI001: usize = 0x1BF3750; } // Module: engine2.dll pub mod engine2_dll { pub const BenchmarkService001: usize = 0x5F15A0; pub const BugService001: usize = 0x8A5BE0; pub const ClientServerEngineLoopService_001: usize = 0x8E71D0; pub const EngineGameUI001: usize = 0x5EF2C0; pub const EngineServiceMgr001: usize = 0x8E6AD0; pub const GameEventSystemClientV001: usize = 0x8E6DA0; pub const GameEventSystemServerV001: usize = 0x8E6EC0; pub const GameResourceServiceClientV001: usize = 0x5F16A0; pub const GameResourceServiceServerV001: usize = 0x5F1700; pub const GameUIService_001: usize = 0x8A6010; pub const HostStateMgr001: usize = 0x5F2090; pub const INETSUPPORT_001: usize = 0x5EA860; pub const InputService_001: usize = 0x8A6300; pub const KeyValueCache001: usize = 0x5F2140; pub const MapListService_001: usize = 0x8E5280; pub const NetworkClientService_001: usize = 0x8E5410; pub const NetworkP2PService_001: usize = 0x5F1850; pub const NetworkServerService_001: usize = 0x8E5790; pub const NetworkService_001: usize = 0x5F19A0; pub const RenderService_001: usize = 0x8E59F0; pub const ScreenshotService001: usize = 0x8E5CA0; pub const SimpleEngineLoopService_001: usize = 0x5F21A0; pub const SoundService_001: usize = 0x5F19E0; pub const Source2EngineToClient001: usize = 0x5EE950; pub const Source2EngineToClientStringTable001: usize = 0x5EE9B0; pub const Source2EngineToServer001: usize = 0x5EEA28; pub const Source2EngineToServerStringTable001: usize = 0x5EEA50; pub const SplitScreenService_001: usize = 0x5F1CE0; pub const StatsService_001: usize = 0x8E60A0; pub const ToolService_001: usize = 0x5F1EA0; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5EF350; pub const VProfService_001: usize = 0x5F1EE0; } // Module: filesystem_stdio.dll pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x215AF0; pub const VFileSystem017: usize = 0x2106B8; } // Module: host.dll pub mod host_dll { pub const DebugDrawQueueManager001: usize = 0x138EF0; pub const GameModelInfo001: usize = 0x138F30; pub const GameSystem2HostHook: usize = 0x138F70; pub const HostUtils001: usize = 0x1466E0; pub const PredictionDiffManager001: usize = 0x139080; pub const SaveRestoreDataVersion001: usize = 0x1391B0; pub const SinglePlayerSharedMemory001: usize = 0x1391E0; pub const Source2Host001: usize = 0x139250; } // Module: imemanager.dll pub mod imemanager_dll { pub const IMEManager001: usize = 0x36AA0; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const InputStackSystemVersion001: usize = 0x43CD0; pub const InputSystemVersion001: usize = 0x45A20; } // Module: localize.dll pub mod localize_dll { pub const Localize_001: usize = 0x47BE0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const GameTypes001: usize = 0x1B5EE0; pub const MATCHFRAMEWORK_001: usize = 0x1BE0F0; } // Module: materialsystem2.dll pub mod materialsystem2_dll { pub const FontManager_001: usize = 0x169FA0; pub const MaterialUtils_001: usize = 0x152430; pub const PostProcessingSystem_001: usize = 0x152340; pub const TextLayout_001: usize = 0x1523C0; pub const VMaterialSystem2_001: usize = 0x169600; } // Module: meshsystem.dll pub mod meshsystem_dll { pub const MeshSystem001: usize = 0x1C74D0; } // Module: navsystem.dll pub mod navsystem_dll { pub const NavSystem001: usize = 0x11F7C0; } // Module: networksystem.dll pub mod networksystem_dll { pub const FlattenedSerializersVersion001: usize = 0x261280; pub const NetworkMessagesVersion001: usize = 0x299390; pub const NetworkSystemVersion001: usize = 0x28AB60; pub const SerializedEntitiesVersion001: usize = 0x28AC70; } // Module: panorama.dll pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x508B20; } // Module: panorama_text_pango.dll pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x2B79C0; } // Module: panoramauiclient.dll pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x290200; } // Module: particles.dll pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x586850; } // Module: pulse_system.dll pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x1EBC00; } // Module: rendersystemdx11.dll pub mod rendersystemdx11_dll { pub const RenderDeviceMgr001: usize = 0x42FBC0; pub const RenderUtils_001: usize = 0x4304B8; pub const VRenderDeviceMgrBackdoor001: usize = 0x42FC60; } // Module: resourcesystem.dll pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x7CB40; } // Module: scenefilecache.dll pub mod scenefilecache_dll { pub const ResponseRulesCache001: usize = 0x76190; pub const SceneFileCache002: usize = 0x762E0; } // Module: scenesystem.dll pub mod scenesystem_dll { pub const RenderingPipelines_001: usize = 0x615AD0; pub const SceneSystem_002: usize = 0x837F40; pub const SceneUtils_001: usize = 0x6163D0; } // Module: schemasystem.dll pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0x786F0; } // Module: server.dll pub mod server_dll { pub const EmptyWorldService001_Server: usize = 0x16FE8A0; pub const EntitySubclassUtilsV001: usize = 0x16AAFA0; pub const NavGameTest001: usize = 0x17A5E10; pub const ServerToolsInfo_001: usize = 0x1755D68; pub const Source2GameClients001: usize = 0x1751720; pub const Source2GameDirector001: usize = 0x18AF510; pub const Source2GameEntities001: usize = 0x1755470; pub const Source2Server001: usize = 0x17552D0; pub const Source2ServerConfig001: usize = 0x1980938; pub const customnavsystem001: usize = 0x168AAA8; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x3E4420; pub const SoundOpSystemEdit001: usize = 0x3E4300; pub const SoundSystem001: usize = 0x3E3E30; pub const VMixEditTool001: usize = 0x485EC89B; } // Module: steamaudio.dll pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x2522B0; } // Module: steamclient64.dll pub mod steamclient64_dll { pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1AE0A; pub const IVALIDATE001: usize = 0x1549E28; pub const SteamClient006: usize = 0x15474F0; pub const SteamClient007: usize = 0x15474F8; pub const SteamClient008: usize = 0x1547500; pub const SteamClient009: usize = 0x1547508; pub const SteamClient010: usize = 0x1547510; pub const SteamClient011: usize = 0x1547518; pub const SteamClient012: usize = 0x1547520; pub const SteamClient013: usize = 0x1547528; pub const SteamClient014: usize = 0x1547530; pub const SteamClient015: usize = 0x1547538; pub const SteamClient016: usize = 0x1547540; pub const SteamClient017: usize = 0x1547548; pub const SteamClient018: usize = 0x1547550; pub const SteamClient019: usize = 0x1547558; pub const SteamClient020: usize = 0x1547560; pub const SteamClient021: usize = 0x1547568; pub const SteamClient022: usize = 0x1547570; pub const p2pvoice002: usize = 0x14E2FDF; pub const p2pvoicesingleton002: usize = 0x15240F0; } // Module: tier0.dll pub mod tier0_dll { pub const TestScriptMgr001: usize = 0x3906A0; pub const VEngineCvar007: usize = 0x39B540; pub const VProcessUtils002: usize = 0x390530; pub const VStringTokenSystem001: usize = 0x3C23B0; } // Module: v8system.dll pub mod v8system_dll { pub const Source2V8System001: usize = 0x315B0; } // Module: vconcomm.dll pub mod vconcomm_dll { pub const VConComm001: usize = 0x375C0; } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x3E00E0; pub const VPhysics2_Interface_001: usize = 0x3E0120; } // Module: vscript.dll pub mod vscript_dll { pub const VScriptManager010: usize = 0x13C280; } // Module: vstdlib_s64.dll pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x6E990; pub const VEngineCvar002: usize = 0x6D070; } // Module: worldrenderer.dll pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x1FECB0; } } }