// Generated using https://github.com/a2x/cs2-dumper // 2024-05-02 01:10:14.014242300 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod offsets { // Module: client.dll pub mod client_dll { pub const dwCSGOInput: usize = 0x1932B20; pub const dwEntityList: usize = 0x18C9E88; pub const dwGameEntitySystem: usize = 0x19E75D0; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameRules: usize = 0x1926DE0; pub const dwGlobalVars: usize = 0x1730F20; pub const dwGlowManager: usize = 0x1927200; pub const dwLocalPlayerController: usize = 0x1919598; pub const dwLocalPlayerPawn: usize = 0x173D5A8; pub const dwPlantedC4: usize = 0x192FFC8; pub const dwPrediction: usize = 0x173D470; pub const dwSensitivity: usize = 0x1927B28; pub const dwSensitivity_sensitivity: usize = 0x40; pub const dwViewAngles: usize = 0x1937EB0; pub const dwViewMatrix: usize = 0x192B320; pub const dwViewRender: usize = 0x192BB20; pub const dwWeaponC4: usize = 0x18CD2E0; } // Module: engine2.dll pub mod engine2_dll { pub const dwBuildNumber: usize = 0x518764; pub const dwNetworkGameClient: usize = 0x517B08; pub const dwNetworkGameClient_deltaTick: usize = 0x258; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_getMaxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwWindowHeight: usize = 0x5D109C; pub const dwWindowWidth: usize = 0x5D1098; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const dwInputSystem: usize = 0x377C0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const dwGameTypes: usize = 0x1D2290; pub const dwGameTypes_mapName: usize = 0x1D23B0; } } }