/* * Created using https://github.com/a2x/cs2-dumper * Thu, 14 Dec 2023 15:21:21 +0000 */ #pragma once #include namespace client_dll { // client.dll constexpr std::ptrdiff_t dwEntityList = 0x17C18E0; constexpr std::ptrdiff_t dwForceAttack = 0x16C1E30; constexpr std::ptrdiff_t dwForceAttack2 = 0x16C1EC0; constexpr std::ptrdiff_t dwForceBackward = 0x16C2100; constexpr std::ptrdiff_t dwForceCrouch = 0x16C23D0; constexpr std::ptrdiff_t dwForceForward = 0x16C2070; constexpr std::ptrdiff_t dwForceJump = 0x16C2340; constexpr std::ptrdiff_t dwForceLeft = 0x16C2190; constexpr std::ptrdiff_t dwForceRight = 0x16C2220; constexpr std::ptrdiff_t dwGameEntitySystem = 0x18ED1C0; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameRules = 0x181DFF8; constexpr std::ptrdiff_t dwGlobalVars = 0x16BDE28; constexpr std::ptrdiff_t dwGlowManager = 0x181D768; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x191AE58; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1810EE0; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C8ED8; constexpr std::ptrdiff_t dwPlantedC4 = 0x1824B98; constexpr std::ptrdiff_t dwPrediction = 0x16C8DA0; constexpr std::ptrdiff_t dwSensitivity = 0x181ECF8; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x1880D60; constexpr std::ptrdiff_t dwViewMatrix = 0x1820100; constexpr std::ptrdiff_t dwViewRender = 0x1820948; } namespace engine2_dll { // engine2.dll constexpr std::ptrdiff_t dwBuildNumber = 0x4E03D4; constexpr std::ptrdiff_t dwNetworkGameClient = 0x4DF988; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x596E1C; constexpr std::ptrdiff_t dwWindowWidth = 0x596E18; } namespace inputsystem_dll { // inputsystem.dll constexpr std::ptrdiff_t dwInputSystem = 0x35760; }