// Generated using https://github.com/a2x/cs2-dumper // 2024-03-27 13:29:16.446880100 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class Client { public const nint DwCsgoInput = 0x192B620; public const nint DwEntityList = 0x18C2D58; public const nint DwGameEntitySystem = 0x19E0790; public const nint DwGameEntitySystemGetHighestEntityIndex = 0x1510; public const nint DwGameRules = 0x191FCA0; public const nint DwGlobalVars = 0x172ABA0; public const nint DwGlowManager = 0x19200C0; public const nint DwLocalPlayerController = 0x1912578; public const nint DwLocalPlayerPawn = 0x17371A8; public const nint DwPlantedC4 = 0x1928AD8; public const nint DwPrediction = 0x1737070; public const nint DwSensitivity = 0x19209E8; public const nint DwSensitivitySensitivity = 0x40; public const nint DwViewAngles = 0x19309B0; public const nint DwViewMatrix = 0x19241A0; public const nint DwViewRender = 0x1924A20; } // Module: engine2.dll public static class Engine2 { public const nint DwBuildNumber = 0x514574; public const nint DwNetworkGameClient = 0x513AC8; public const nint DwNetworkGameClientDeltaTick = 0x258; public const nint DwNetworkGameClientGetLocalPlayer = 0xF0; public const nint DwNetworkGameClientGetMaxClients = 0x250; public const nint DwNetworkGameClientSignOnState = 0x240; public const nint DwWindowHeight = 0x5CCCDD; public const nint DwWindowWidth = 0x5CCCD9; } // Module: inputsystem.dll public static class Inputsystem { public const nint DwInputSystem = 0x367A0; } // Module: matchmaking.dll public static class Matchmaking { public const nint DwGameTypes = 0x1D21E0; public const nint DwGameTypesMapName = 0x1D2300; } }