// Generated using https://github.com/a2x/cs2-dumper // 2024-07-26 01:00:19.071522800 UTC #pragma once #include namespace cs2_dumper { namespace schemas { // Module: engine2.dll // Classes count: 44 // Enums count: 4 namespace engine2_dll { // Alignment: 4 // Members count: 3 enum class EntityDormancyType_t : uint32_t { ENTITY_NOT_DORMANT = 0x0, ENTITY_DORMANT = 0x1, ENTITY_SUSPENDED = 0x2 }; // Alignment: 4 // Members count: 4 enum class EntityIOTargetType_t : uint32_t { ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF, ENTITY_IO_TARGET_ENTITYNAME = 0x2, ENTITY_IO_TARGET_EHANDLE = 0x6, ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7 }; // Alignment: 4 // Members count: 3 enum class SpawnDebugOverrideState_t : uint32_t { SPAWN_DEBUG_OVERRIDE_NONE = 0x0, SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1, SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2 }; // Alignment: 4 // Members count: 5 enum class SpawnDebugRestrictionOverrideState_t : uint32_t { SPAWN_DEBUG_RESTRICT_NONE = 0x0, SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1, SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2, SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4, SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8 }; // Parent: EventSimulate_t // Fields count: 0 namespace EventClientPostSimulate_t { } // Parent: None // Fields count: 3 namespace EventSimpleLoopFrameUpdate_t { constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32 } // Parent: EventSimulate_t // Fields count: 4 namespace EventPostAdvanceTick_t { constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32 constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32 constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32 constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32 } // Parent: None // Fields count: 1 namespace CEntityIOOutput { constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase } // Parent: None // Fields count: 1 namespace EventClientSceneSystemThreadStateChange_t { constexpr std::ptrdiff_t m_bThreadsActive = 0x0; // bool } // Parent: None // Fields count: 5 namespace EventClientOutput_t { constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float32 constexpr std::ptrdiff_t m_flRealTime = 0x2C; // float32 constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x30; // float32 constexpr std::ptrdiff_t m_bRenderOnly = 0x34; // bool } // Parent: EventSimulate_t // Fields count: 0 namespace EventServerPostSimulate_t { } // Parent: None // Fields count: 4 namespace CEntityComponentHelper { constexpr std::ptrdiff_t m_flags = 0x8; // uint32 constexpr std::ptrdiff_t m_pInfo = 0x10; // EntComponentInfo_t* constexpr std::ptrdiff_t m_nPriority = 0x18; // int32 constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper* } // Parent: EventAdvanceTick_t // Fields count: 0 namespace EventClientAdvanceTick_t { } // Parent: None // Fields count: 0 namespace EntInput_t { } // Parent: None // Fields count: 1 namespace CNetworkVarChainer { constexpr std::ptrdiff_t m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t } // Parent: EventSimulate_t // Fields count: 0 namespace EventClientSimulate_t { } // Parent: None // Fields count: 5 namespace EventClientPostOutput_t { constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64 constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float32 constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x34; // float32 constexpr std::ptrdiff_t m_bRenderOnly = 0x38; // bool } // Parent: None // Fields count: 2 namespace EventClientPollInput_t { constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 } // Parent: None // Fields count: 1 namespace EventPreDataUpdate_t { constexpr std::ptrdiff_t m_nCount = 0x0; // int32 } // Parent: None // Fields count: 3 namespace EventClientProcessGameInput_t { constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32 } // Parent: None // Fields count: 1 namespace EventFrameBoundary_t { constexpr std::ptrdiff_t m_flFrameTime = 0x0; // float32 } // Parent: None // Fields count: 1 namespace EventAppShutdown_t { constexpr std::ptrdiff_t m_nDummy0 = 0x0; // int32 } // Parent: EventSimulate_t // Fields count: 0 namespace EventServerSimulate_t { } // Parent: EventPostAdvanceTick_t // Fields count: 0 namespace EventServerPostAdvanceTick_t { } // Parent: None // Fields count: 1 namespace EventProfileStorageAvailable_t { constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0; // CSplitScreenSlot } // Parent: None // Fields count: 1 namespace EventPostDataUpdate_t { constexpr std::ptrdiff_t m_nCount = 0x0; // int32 } // Parent: EventSimulate_t // Fields count: 0 namespace EventClientPreSimulate_t { } // Parent: EventSimulate_t // Fields count: 0 namespace EventClientPauseSimulate_t { } // Parent: None // Fields count: 0 namespace EventClientProcessNetworking_t { } // Parent: EventSimulate_t // Fields count: 4 namespace EventAdvanceTick_t { constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32 constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32 constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32 constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32 } // Parent: None // Fields count: 0 namespace EventSplitScreenStateChanged_t { } // Parent: EventPostAdvanceTick_t // Fields count: 0 namespace EventClientPostAdvanceTick_t { } // Parent: None // Fields count: 0 namespace CVariantDefaultAllocator { } // Parent: None // Fields count: 0 namespace EventModInitialized_t { } // Parent: None // Fields count: 6 namespace EventClientPreOutput_t { constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64 constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float64 constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x38; // float64 constexpr std::ptrdiff_t m_flRealTime = 0x40; // float32 constexpr std::ptrdiff_t m_bRenderOnly = 0x44; // bool } // Parent: None // Fields count: 4 namespace EventClientFrameSimulate_t { constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32 constexpr std::ptrdiff_t m_bScheduleSendTickPacket = 0x30; // bool } // Parent: EventAdvanceTick_t // Fields count: 0 namespace EventServerAdvanceTick_t { } // Parent: None // Fields count: 8 namespace EventSetTime_t { constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28; // int32 constexpr std::ptrdiff_t m_flRealTime = 0x30; // float64 constexpr std::ptrdiff_t m_flRenderTime = 0x38; // float64 constexpr std::ptrdiff_t m_flRenderFrameTime = 0x40; // float64 constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x48; // float64 constexpr std::ptrdiff_t m_flRenderFrameTimeUnscaled = 0x50; // float64 constexpr std::ptrdiff_t m_flTickRemainder = 0x58; // float64 } // Parent: None // Fields count: 0 namespace EntOutput_t { } // Parent: None // Fields count: 3 namespace EventSimulate_t { constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t constexpr std::ptrdiff_t m_bFirstTick = 0x28; // bool constexpr std::ptrdiff_t m_bLastTick = 0x29; // bool } // Parent: None // Fields count: 0 namespace EventClientAdvanceNonRenderedFrame_t { } // Parent: EventSimulate_t // Fields count: 0 namespace EventServerProcessNetworking_t { } // Parent: None // Fields count: 0 namespace CEmptyEntityInstance { } // Parent: None // Fields count: 7 namespace EntComponentInfo_t { constexpr std::ptrdiff_t m_pName = 0x0; // char* constexpr std::ptrdiff_t m_pCPPClassname = 0x8; // char* constexpr std::ptrdiff_t m_pNetworkDataReferencedDescription = 0x10; // char* constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; // char* constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; // int32 constexpr std::ptrdiff_t m_nFlags = 0x24; // uint32 constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper* } // Parent: None // Fields count: 4 namespace EngineLoopState_t { constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18; // int32 constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1C; // int32 constexpr std::ptrdiff_t m_nRenderWidth = 0x20; // int32 constexpr std::ptrdiff_t m_nRenderHeight = 0x24; // int32 } // Parent: None // Fields count: 1 namespace EventClientPollNetworking_t { constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32 } // Parent: None // Fields count: 4 namespace EventClientProcessInput_t { constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 constexpr std::ptrdiff_t m_flTickInterval = 0x2C; // float32 constexpr std::ptrdiff_t m_flTickStartTime = 0x30; // float64 } // Parent: EventSimulate_t // Fields count: 0 namespace EventServerPollNetworking_t { } } } }