// Generated using https://github.com/a2x/cs2-dumper // 2024-03-28 15:47:06.987281800 UTC #pragma once #include namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client { constexpr std::ptrdiff_t dwCSGOInput = 0x192B620; constexpr std::ptrdiff_t dwEntityList = 0x18C2D58; constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E0790; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameRules = 0x191FCA0; constexpr std::ptrdiff_t dwGlobalVars = 0x172ABA0; constexpr std::ptrdiff_t dwGlowManager = 0x19200C0; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1912578; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17371A8; constexpr std::ptrdiff_t dwPlantedC4 = 0x1928AD8; constexpr std::ptrdiff_t dwPrediction = 0x1737070; constexpr std::ptrdiff_t dwSensitivity = 0x19209E8; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x19309B0; constexpr std::ptrdiff_t dwViewMatrix = 0x19241A0; constexpr std::ptrdiff_t dwViewRender = 0x1924A20; } // Module: engine2.dll namespace engine2 { constexpr std::ptrdiff_t dwBuildNumber = 0x514574; constexpr std::ptrdiff_t dwNetworkGameClient = 0x513AC8; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x258; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x5CCCDD; constexpr std::ptrdiff_t dwWindowWidth = 0x5CCCD9; } // Module: inputsystem.dll namespace inputsystem { constexpr std::ptrdiff_t dwInputSystem = 0x367A0; } // Module: matchmaking.dll namespace matchmaking { constexpr std::ptrdiff_t dwGameTypes = 0x1D21E0; constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1D2300; } } }