// Generated using https://github.com/a2x/cs2-dumper // 2024-03-28 15:47:06.987281800 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem { pub const AnimationSystemUtils_001: usize = 0x72E80; pub const AnimationSystem_001: usize = 0x6DA00; } // Module: client.dll pub mod client { pub const ClientToolsInfo_001: usize = 0x732F00; pub const EmptyWorldService001_Client: usize = 0x480850; pub const GameClientExports001: usize = 0x732F10; pub const LegacyGameUI001: usize = 0x8AEE40; pub const Source2Client002: usize = 0x732F20; pub const Source2ClientConfig001: usize = 0x46BA90; pub const Source2ClientPrediction001: usize = 0x7AF990; pub const Source2ClientUI001: usize = 0x89E460; } // Module: engine2.dll pub mod engine2 { pub const BenchmarkService001: usize = 0x177230; pub const BugService001: usize = 0x178A90; pub const ClientServerEngineLoopService_001: usize = 0x1EAE60; pub const EngineGameUI001: usize = 0x121E70; pub const EngineServiceMgr001: usize = 0x1DBC10; pub const GameEventSystemClientV001: usize = 0x1E02B0; pub const GameEventSystemServerV001: usize = 0x1E02C0; pub const GameResourceServiceClientV001: usize = 0x17FC50; pub const GameResourceServiceServerV001: usize = 0x17FC60; pub const GameUIService_001: usize = 0x182600; pub const HostStateMgr001: usize = 0x1E4D10; pub const INETSUPPORT_001: usize = 0xF0DE0; pub const InputService_001: usize = 0x188120; pub const KeyValueCache001: usize = 0x1E7530; pub const MapListService_001: usize = 0x19B050; pub const NetworkClientService_001: usize = 0x1A2210; pub const NetworkP2PService_001: usize = 0x1A8F50; pub const NetworkServerService_001: usize = 0x1AD4C0; pub const NetworkService_001: usize = 0x1B26E0; pub const RenderService_001: usize = 0x1B2BD0; pub const ScreenshotService001: usize = 0x1B5590; pub const SimpleEngineLoopService_001: usize = 0x1F7050; pub const SoundService_001: usize = 0x1B9B90; pub const Source2EngineToClient001: usize = 0x61A90; pub const Source2EngineToClientStringTable001: usize = 0x8AB70; pub const Source2EngineToServer001: usize = 0x92140; pub const Source2EngineToServerStringTable001: usize = 0xA9830; pub const SplitScreenService_001: usize = 0x1C0430; pub const StatsService_001: usize = 0x1C3110; pub const ToolService_001: usize = 0x1C7D60; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122AE0; pub const VProfService_001: usize = 0x1C90E0; } // Module: filesystem_stdio.dll pub mod filesystem_stdio { pub const VAsyncFileSystem2_001: usize = 0x67960; pub const VFileSystem017: usize = 0x67950; } // Module: host.dll pub mod host { pub const DebugDrawQueueManager001: usize = 0x11AE0; pub const GameModelInfo001: usize = 0x12090; pub const GameSystem2HostHook: usize = 0x12170; pub const HostUtils001: usize = 0x12920; pub const PredictionDiffManager001: usize = 0x17340; pub const SaveRestoreDataVersion001: usize = 0x19060; pub const SinglePlayerSharedMemory001: usize = 0x19070; pub const Source2Host001: usize = 0x193F0; } // Module: imemanager.dll pub mod imemanager { pub const IMEManager001: usize = 0xC470; } // Module: inputsystem.dll pub mod inputsystem { pub const InputStackSystemVersion001: usize = 0x1850; pub const InputSystemVersion001: usize = 0x2A40; } // Module: localize.dll pub mod localize { pub const Localize_001: usize = 0x3830; } // Module: matchmaking.dll pub mod matchmaking { pub const GameTypes001: usize = 0x53800; pub const MATCHFRAMEWORK_001: usize = 0x105690; } // Module: materialsystem2.dll pub mod materialsystem2 { pub const FontManager_001: usize = 0x37A80; pub const MaterialUtils_001: usize = 0x4DB40; pub const PostProcessingSystem_001: usize = 0x42A80; pub const TextLayout_001: usize = 0x4A200; pub const VMaterialSystem2_001: usize = 0x25F80; } // Module: meshsystem.dll pub mod meshsystem { pub const MeshSystem001: usize = 0x7440; } // Module: navsystem.dll pub mod navsystem { pub const NavSystem001: usize = 0x8E30; } // Module: networksystem.dll pub mod networksystem { pub const FlattenedSerializersVersion001: usize = 0x7EF90; pub const NetworkMessagesVersion001: usize = 0x9FC90; pub const NetworkSystemVersion001: usize = 0xBFA00; pub const SerializedEntitiesVersion001: usize = 0xD6930; } // Module: panorama.dll pub mod panorama { pub const PanoramaUIEngine001: usize = 0x5D960; } // Module: panorama_text_pango.dll pub mod panorama_text_pango { pub const PanoramaTextServices001: usize = 0x4CBE0; } // Module: panoramauiclient.dll pub mod panoramauiclient { pub const PanoramaUIClient001: usize = 0x12010; } // Module: particles.dll pub mod particles { pub const ParticleSystemMgr003: usize = 0x591D0; } // Module: pulse_system.dll pub mod pulse_system { pub const IPulseSystem_001: usize = 0x44C0; } // Module: rendersystemdx11.dll pub mod rendersystemdx11 { pub const RenderDeviceMgr001: usize = 0x4C7D0; pub const RenderUtils_001: usize = 0x55150; pub const VRenderDeviceMgrBackdoor001: usize = 0x4C7E0; } // Module: resourcesystem.dll pub mod resourcesystem { pub const ResourceSystem013: usize = 0x10920; } // Module: scenefilecache.dll pub mod scenefilecache { pub const ResponseRulesCache001: usize = 0x31A0; pub const SceneFileCache002: usize = 0x6A60; } // Module: scenesystem.dll pub mod scenesystem { pub const RenderingPipelines_001: usize = 0x86480; pub const SceneSystem_002: usize = 0xBD200; pub const SceneUtils_001: usize = 0x12FCF0; } // Module: schemasystem.dll pub mod schemasystem { pub const SchemaSystem_001: usize = 0xAA50; } // Module: server.dll pub mod server { pub const EmptyWorldService001_Server: usize = 0x572840; pub const EntitySubclassUtilsV001: usize = 0x2AF7A0; pub const NavGameTest001: usize = 0xA46F10; pub const ServerToolsInfo_001: usize = 0x8322D0; pub const Source2GameClients001: usize = 0x8322E0; pub const Source2GameDirector001: usize = 0x11EAB0; pub const Source2GameEntities001: usize = 0x8322F0; pub const Source2Server001: usize = 0x832300; pub const Source2ServerConfig001: usize = 0x566BC0; pub const customnavsystem001: usize = 0x22C660; } // Module: soundsystem.dll pub mod soundsystem { pub const SoundOpSystem001: usize = 0x16A640; pub const SoundOpSystemEdit001: usize = 0x96A50; pub const SoundSystem001: usize = 0x48320; pub const VMixEditTool001: usize = 0x75C30; } // Module: steamaudio.dll pub mod steamaudio { pub const SteamAudio001: usize = 0x5AA70; } // Module: steamclient64.dll pub mod steamclient64 { pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x8621C0; pub const IVALIDATE001: usize = 0x866250; pub const SteamClient006: usize = 0x663700; pub const SteamClient007: usize = 0x663710; pub const SteamClient008: usize = 0x663720; pub const SteamClient009: usize = 0x663730; pub const SteamClient010: usize = 0x663740; pub const SteamClient011: usize = 0x663750; pub const SteamClient012: usize = 0x663760; pub const SteamClient013: usize = 0x663770; pub const SteamClient014: usize = 0x663780; pub const SteamClient015: usize = 0x663790; pub const SteamClient016: usize = 0x6637A0; pub const SteamClient017: usize = 0x6637B0; pub const SteamClient018: usize = 0x6637C0; pub const SteamClient019: usize = 0x6637D0; pub const SteamClient020: usize = 0x6637E0; pub const SteamClient021: usize = 0x6637F0; pub const p2pvoice002: usize = 0xD9FD0; pub const p2pvoicesingleton002: usize = 0xD6A30; } // Module: tier0.dll pub mod tier0 { pub const TestScriptMgr001: usize = 0x140790; pub const VEngineCvar007: usize = 0x63290; pub const VProcessUtils002: usize = 0x131C70; pub const VStringTokenSystem001: usize = 0x190600; } // Module: v8system.dll pub mod v8system { pub const Source2V8System001: usize = 0x1950; } // Module: valve_avi.dll pub mod valve_avi { pub const VAvi001: usize = 0x2F90; } // Module: valve_wmf.dll pub mod valve_wmf { pub const VMediaFoundation001: usize = 0x12D0; } // Module: vphysics2.dll pub mod vphysics2 { pub const VPhysics2_Handle_Interface_001: usize = 0x5BCB0; pub const VPhysics2_Interface_001: usize = 0x57130; } // Module: vscript.dll pub mod vscript { pub const VScriptManager010: usize = 0x32000; } // Module: vstdlib_s64.dll pub mod vstdlib_s64 { pub const IVALIDATE001: usize = 0x25120; pub const VEngineCvar002: usize = 0x5760; } // Module: worldrenderer.dll pub mod worldrenderer { pub const WorldRendererMgr001: usize = 0x205E0; } } }