/* * Created using https://github.com/a2x/cs2-dumper * Sat, 30 Dec 2023 03:17:26 +0000 */ public static class animationsystem_dll { // animationsystem.dll public const nint AnimationSystemUtils_001 = 0x64670; public const nint AnimationSystem_001 = 0x5F1D0; } public static class client_dll { // client.dll public const nint LegacyGameUI001 = 0x8A29E0; public const nint Source2ClientUI001 = 0x891C20; public const nint Source2ClientPrediction001 = 0x7A9C80; public const nint ClientToolsInfo_001 = 0x735B10; public const nint Source2Client002 = 0x735B30; public const nint GameClientExports001 = 0x735B20; public const nint EmptyWorldService001_Client = 0x490D10; public const nint Source2ClientConfig001 = 0x477C50; } public static class engine2_dll { // engine2.dll public const nint SimpleEngineLoopService_001 = 0x1E65E0; public const nint ClientServerEngineLoopService_001 = 0x1DC0E0; public const nint KeyValueCache001 = 0x1D8720; public const nint HostStateMgr001 = 0x1D5F20; public const nint GameEventSystemServerV001 = 0x1D15C0; public const nint GameEventSystemClientV001 = 0x1D15B0; public const nint EngineServiceMgr001 = 0x1CD280; public const nint VProfService_001 = 0x1BAA30; public const nint ToolService_001 = 0x1B9780; public const nint StatsService_001 = 0x1B4A00; public const nint SplitScreenService_001 = 0x1B1BA0; public const nint SoundService_001 = 0x1AB680; public const nint ScreenshotService001 = 0x1A70F0; public const nint RenderService_001 = 0x1A4450; public const nint NetworkService_001 = 0x1A3F60; public const nint NetworkServerService_001 = 0x19EE10; public const nint NetworkP2PService_001 = 0x19A8C0; public const nint NetworkClientService_001 = 0x194550; public const nint MapListService_001 = 0x18D520; public const nint InputService_001 = 0x17B600; public const nint GameUIService_001 = 0x175D30; public const nint GameResourceServiceServerV001 = 0x173A90; public const nint GameResourceServiceClientV001 = 0x173A80; public const nint BugService001 = 0x16CA20; public const nint BenchmarkService001 = 0x16B1C0; public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x1189D0; public const nint EngineGameUI001 = 0x117D60; public const nint INETSUPPORT_001 = 0xE73A0; public const nint Source2EngineToServerStringTable001 = 0xA2820; public const nint Source2EngineToServer001 = 0x8B7D0; public const nint Source2EngineToClientStringTable001 = 0x842A0; public const nint Source2EngineToClient001 = 0x5AA30; } public static class filesystem_stdio_dll { // filesystem_stdio.dll public const nint VAsyncFileSystem2_001 = 0x679D0; public const nint VFileSystem017 = 0x679C0; } public static class host_dll { // host.dll public const nint Source2Host001 = 0x18E10; public const nint SinglePlayerSharedMemory001 = 0x18A90; public const nint SaveRestoreDataVersion001 = 0x18A80; public const nint PredictionDiffManager001 = 0x16E20; public const nint HostUtils001 = 0x12550; public const nint GameSystem2HostHook = 0x11DA0; public const nint GameModelInfo001 = 0x11CC0; public const nint DebugDrawQueueManager001 = 0x11710; } public static class imemanager_dll { // imemanager.dll public const nint IMEManager001 = 0xC470; } public static class inputsystem_dll { // inputsystem.dll public const nint InputSystemVersion001 = 0x28D0; public const nint InputStackSystemVersion001 = 0x16F0; } public static class localize_dll { // localize.dll public const nint Localize_001 = 0x3830; } public static class matchmaking_dll { // matchmaking.dll public const nint GameTypes001 = 0x50300; public const nint MATCHFRAMEWORK_001 = 0x1017D0; } public static class materialsystem2_dll { // materialsystem2.dll public const nint MaterialUtils_001 = 0x4DCB0; public const nint TextLayout_001 = 0x4A400; public const nint PostProcessingSystem_001 = 0x42B80; public const nint FontManager_001 = 0x37A20; public const nint VMaterialSystem2_001 = 0x25FC0; } public static class meshsystem_dll { // meshsystem.dll public const nint MeshSystem001 = 0x7270; } public static class navsystem_dll { // navsystem.dll public const nint NavSystem001 = 0x76F0; } public static class networksystem_dll { // networksystem.dll public const nint SerializedEntitiesVersion001 = 0xD1920; public const nint NetworkSystemVersion001 = 0xBC2B0; public const nint NetworkMessagesVersion001 = 0x9CA00; public const nint FlattenedSerializersVersion001 = 0x7C770; } public static class panorama_dll { // panorama.dll public const nint PanoramaUIEngine001 = 0x57EE0; } public static class panorama_text_pango_dll { // panorama_text_pango.dll public const nint PanoramaTextServices001 = 0x4CBD0; } public static class panoramauiclient_dll { // panoramauiclient.dll public const nint PanoramaUIClient001 = 0x12780; } public static class particles_dll { // particles.dll public const nint ParticleSystemMgr003 = 0x52D20; } public static class pulse_system_dll { // pulse_system.dll public const nint IPulseSystem_001 = 0x5B30; } public static class rendersystemdx11_dll { // rendersystemdx11.dll public const nint RenderUtils_001 = 0x53100; public const nint VRenderDeviceMgrBackdoor001 = 0x4A690; public const nint RenderDeviceMgr001 = 0x4A680; } public static class resourcesystem_dll { // resourcesystem.dll public const nint ResourceSystem013 = 0x10650; } public static class scenefilecache_dll { // scenefilecache.dll public const nint SceneFileCache002 = 0x68E0; public const nint ResponseRulesCache001 = 0x3190; } public static class scenesystem_dll { // scenesystem.dll public const nint SceneUtils_001 = 0x13C9E0; public const nint SceneSystem_002 = 0xCAA30; public const nint RenderingPipelines_001 = 0x8E8A0; } public static class schemasystem_dll { // schemasystem.dll public const nint SchemaSystem_001 = 0xA930; } public static class server_dll { // server.dll public const nint NavGameTest001 = 0xA3E8C0; public const nint ServerToolsInfo_001 = 0x8417A0; public const nint Source2GameClients001 = 0x8417B0; public const nint Source2GameEntities001 = 0x8417C0; public const nint Source2Server001 = 0x8417D0; public const nint EmptyWorldService001_Server = 0x593560; public const nint Source2ServerConfig001 = 0x573490; public const nint EntitySubclassUtilsV001 = 0x2D1AA0; public const nint customnavsystem001 = 0x24ECD0; public const nint Source2GameDirector001 = 0x146430; } public static class soundsystem_dll { // soundsystem.dll public const nint SoundOpSystem001 = 0x157B00; public const nint SoundOpSystemEdit001 = 0x8CEE0; public const nint VMixEditTool001 = 0x71FF0; public const nint SoundSystem001 = 0x46AE0; } public static class steamaudio_dll { // steamaudio.dll public const nint SteamAudio001 = 0x12EE0; } public static class steamclient64_dll { // steamclient64.dll public const nint IVALIDATE001 = 0x84FE60; public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x84BD10; public const nint SteamClient021 = 0x646160; public const nint SteamClient020 = 0x646150; public const nint SteamClient019 = 0x646140; public const nint SteamClient018 = 0x646130; public const nint SteamClient017 = 0x646120; public const nint SteamClient016 = 0x646110; public const nint SteamClient015 = 0x646100; public const nint SteamClient014 = 0x6460F0; public const nint SteamClient013 = 0x6460E0; public const nint SteamClient012 = 0x6460D0; public const nint SteamClient011 = 0x6460C0; public const nint SteamClient010 = 0x6460B0; public const nint SteamClient009 = 0x6460A0; public const nint SteamClient008 = 0x646090; public const nint SteamClient007 = 0x646080; public const nint SteamClient006 = 0x646070; public const nint p2pvoice002 = 0xD97C0; public const nint p2pvoicesingleton002 = 0xD6220; } public static class tier0_dll { // tier0.dll public const nint VStringTokenSystem001 = 0x18C360; public const nint TestScriptMgr001 = 0x13F6C0; public const nint VProcessUtils002 = 0x12F840; public const nint VEngineCvar007 = 0x619D0; } public static class v8system_dll { // v8system.dll public const nint Source2V8System001 = 0x1670; } public static class valve_avi_dll { // valve_avi.dll public const nint VAvi001 = 0x2F90; } public static class valve_wmf_dll { // valve_wmf.dll public const nint VMediaFoundation001 = 0x12D0; } public static class vphysics2_dll { // vphysics2.dll public const nint VPhysics2_Handle_Interface_001 = 0x61990; public const nint VPhysics2_Interface_001 = 0x5CFB0; } public static class vscript_dll { // vscript.dll public const nint VScriptManager010 = 0x31DA0; } public static class vstdlib_s64_dll { // vstdlib_s64.dll public const nint IVALIDATE001 = 0x25000; public const nint VEngineCvar002 = 0x5760; } public static class worldrenderer_dll { // worldrenderer.dll public const nint WorldRendererMgr001 = 0x21650; }