// Generated using https://github.com/a2x/cs2-dumper // 2025-09-06 00:45:00.389982800 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x7188F0; pub const AnimationSystem_001: usize = 0x710810; } // Module: client.dll pub mod client_dll { pub const ClientToolsInfo_001: usize = 0x1BEB120; pub const EmptyWorldService001_Client: usize = 0x1BA6230; pub const GameClientExports001: usize = 0x1BE7F10; pub const LegacyGameUI001: usize = 0x1C06630; pub const Source2Client002: usize = 0x1E2D290; pub const Source2ClientConfig001: usize = 0x1DC89F0; pub const Source2ClientPrediction001: usize = 0x1BF23C0; pub const Source2ClientUI001: usize = 0x1C04B20; } // Module: engine2.dll pub mod engine2_dll { pub const BenchmarkService001: usize = 0x5E8220; pub const BugService001: usize = 0x896930; pub const ClientServerEngineLoopService_001: usize = 0x8D8010; pub const EngineGameUI001: usize = 0x5E5FB0; pub const EngineServiceMgr001: usize = 0x8D7950; pub const GameEventSystemClientV001: usize = 0x8D7C20; pub const GameEventSystemServerV001: usize = 0x8D7D40; pub const GameResourceServiceClientV001: usize = 0x5E8320; pub const GameResourceServiceServerV001: usize = 0x5E8380; pub const GameUIService_001: usize = 0x896D60; pub const HostStateMgr001: usize = 0x5E8BC0; pub const INETSUPPORT_001: usize = 0x5E15C0; pub const InputService_001: usize = 0x897050; pub const KeyValueCache001: usize = 0x5E8C70; pub const MapListService_001: usize = 0x8D5FD0; pub const NetworkClientService_001: usize = 0x8D6160; pub const NetworkP2PService_001: usize = 0x8D6480; pub const NetworkServerService_001: usize = 0x8D6610; pub const NetworkService_001: usize = 0x5E84F0; pub const RenderService_001: usize = 0x8D6870; pub const ScreenshotService001: usize = 0x8D6B20; pub const SimpleEngineLoopService_001: usize = 0x5E8CD0; pub const SoundService_001: usize = 0x5E8530; pub const Source2EngineToClient001: usize = 0x5E56E0; pub const Source2EngineToClientStringTable001: usize = 0x5E5740; pub const Source2EngineToServer001: usize = 0x5E57B8; pub const Source2EngineToServerStringTable001: usize = 0x5E57E0; pub const SplitScreenService_001: usize = 0x5E8830; pub const StatsService_001: usize = 0x8D6F20; pub const ToolService_001: usize = 0x5E89F0; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5E6040; pub const VProfService_001: usize = 0x5E8A30; } // Module: filesystem_stdio.dll pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x21CB50; pub const VFileSystem017: usize = 0x21C7F0; } // Module: host.dll pub mod host_dll { pub const DebugDrawQueueManager001: usize = 0x138E30; pub const GameModelInfo001: usize = 0x138E70; pub const GameSystem2HostHook: usize = 0x138EB0; pub const HostUtils001: usize = 0x138EE0; pub const PredictionDiffManager001: usize = 0x1390D0; pub const SaveRestoreDataVersion001: usize = 0x139200; pub const SinglePlayerSharedMemory001: usize = 0x139230; pub const Source2Host001: usize = 0x1392A0; } // Module: imemanager.dll pub mod imemanager_dll { pub const IMEManager001: usize = 0x36AA0; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const InputStackSystemVersion001: usize = 0x43CD0; pub const InputSystemVersion001: usize = 0x45A20; } // Module: localize.dll pub mod localize_dll { pub const Localize_001: usize = 0x47BD0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const GameTypes001: usize = 0x1B5EE0; pub const MATCHFRAMEWORK_001: usize = 0x1BE0F0; } // Module: materialsystem2.dll pub mod materialsystem2_dll { pub const FontManager_001: usize = 0x144500; pub const MaterialUtils_001: usize = 0x139280; pub const PostProcessingSystem_001: usize = 0x139190; pub const TextLayout_001: usize = 0x139210; pub const VMaterialSystem2_001: usize = 0x143B70; } // Module: meshsystem.dll pub mod meshsystem_dll { pub const MeshSystem001: usize = 0x1CA550; } // Module: navsystem.dll pub mod navsystem_dll { pub const NavSystem001: usize = 0x1266D0; } // Module: networksystem.dll pub mod networksystem_dll { pub const FlattenedSerializersVersion001: usize = 0x25F210; pub const NetworkMessagesVersion001: usize = 0x2972C0; pub const NetworkSystemVersion001: usize = 0x288B20; pub const SerializedEntitiesVersion001: usize = 0x288C30; } // Module: panorama.dll pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x508AD0; } // Module: panorama_text_pango.dll pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x2B79C0; } // Module: panoramauiclient.dll pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x290280; } // Module: particles.dll pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x59DFF0; } // Module: pulse_system.dll pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x1F7A00; } // Module: rendersystemdx11.dll pub mod rendersystemdx11_dll { pub const RenderDeviceMgr001: usize = 0x42C4F0; pub const RenderUtils_001: usize = 0x42CDE8; pub const VRenderDeviceMgrBackdoor001: usize = 0x42C590; } // Module: resourcesystem.dll pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x7DB60; } // Module: scenefilecache.dll pub mod scenefilecache_dll { pub const ResponseRulesCache001: usize = 0x7A190; pub const SceneFileCache002: usize = 0x7A2E0; } // Module: scenesystem.dll pub mod scenesystem_dll { pub const RenderingPipelines_001: usize = 0x61E9C0; pub const SceneSystem_002: usize = 0x841820; pub const SceneUtils_001: usize = 0x61F1F0; } // Module: schemasystem.dll pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0x79700; } // Module: server.dll pub mod server_dll { pub const EmptyWorldService001_Server: usize = 0x1708130; pub const EntitySubclassUtilsV001: usize = 0x16B0FB0; pub const NavGameTest001: usize = 0x17B0C50; pub const ServerToolsInfo_001: usize = 0x1760F18; pub const Source2GameClients001: usize = 0x175C8D0; pub const Source2GameDirector001: usize = 0x18BA0D0; pub const Source2GameEntities001: usize = 0x1760620; pub const Source2Server001: usize = 0x1760490; pub const Source2ServerConfig001: usize = 0x198D6C8; pub const customnavsystem001: usize = 0x1690928; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x3DF150; pub const SoundOpSystemEdit001: usize = 0x3DF040; pub const SoundSystem001: usize = 0x3DEB70; pub const VMixEditTool001: usize = 0x485EE79B; } // Module: steamaudio.dll pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x251270; } // Module: steamclient64.dll pub mod steamclient64_dll { pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB0BEDA; pub const IVALIDATE001: usize = 0x15348D8; pub const SteamClient006: usize = 0x1532000; pub const SteamClient007: usize = 0x1532008; pub const SteamClient008: usize = 0x1532010; pub const SteamClient009: usize = 0x1532018; pub const SteamClient010: usize = 0x1532020; pub const SteamClient011: usize = 0x1532028; pub const SteamClient012: usize = 0x1532030; pub const SteamClient013: usize = 0x1532038; pub const SteamClient014: usize = 0x1532040; pub const SteamClient015: usize = 0x1532048; pub const SteamClient016: usize = 0x1532050; pub const SteamClient017: usize = 0x1532058; pub const SteamClient018: usize = 0x1532060; pub const SteamClient019: usize = 0x1532068; pub const SteamClient020: usize = 0x1532070; pub const SteamClient021: usize = 0x1532078; pub const SteamClient022: usize = 0x1532080; pub const p2pvoice002: usize = 0x14E2D2F; pub const p2pvoicesingleton002: usize = 0x150F0F0; } // Module: tier0.dll pub mod tier0_dll { pub const TestScriptMgr001: usize = 0x38E690; pub const VEngineCvar007: usize = 0x399480; pub const VProcessUtils002: usize = 0x38E520; pub const VStringTokenSystem001: usize = 0x3C0240; } // Module: v8system.dll pub mod v8system_dll { pub const Source2V8System001: usize = 0x315B0; } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x3DD000; pub const VPhysics2_Interface_001: usize = 0x3DD040; } // Module: vscript.dll pub mod vscript_dll { pub const VScriptManager010: usize = 0x13C280; } // Module: vstdlib_s64.dll pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x6E990; pub const VEngineCvar002: usize = 0x6D070; } // Module: worldrenderer.dll pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x1F0FA0; } } }