// Generated using https://github.com/a2x/cs2-dumper // 2024-05-09 23:28:33.765194600 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class ClientDll { public const nint dwCSGOInput = 0x1930C50; public const nint dwEntityList = 0x18C7F98; public const nint dwGameEntitySystem = 0x19E5700; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x1924EF0; public const nint dwGlobalVars = 0x172EEE0; public const nint dwGlowManager = 0x1925310; public const nint dwLocalPlayerController = 0x19176A8; public const nint dwLocalPlayerPawn = 0x173B568; public const nint dwPlantedC4 = 0x192E0E8; public const nint dwPrediction = 0x173B430; public const nint dwSensitivity = 0x1925C38; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x1935FE0; public const nint dwViewMatrix = 0x1929430; public const nint dwViewRender = 0x1929C30; public const nint dwWeaponC4 = 0x18CB3F0; } // Module: engine2.dll public static class Engine2Dll { public const nint dwBuildNumber = 0x516734; public const nint dwEngineViewData = 0x5CB8CC; public const nint dwNetworkGameClient = 0x515AD8; public const nint dwNetworkGameClient_deltaTick = 0x258; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_getMaxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwSoundService = 0x5CB830; public const nint dwWindowHeight = 0x5CF1FC; public const nint dwWindowWidth = 0x5CF1F8; } // Module: inputsystem.dll public static class InputsystemDll { public const nint dwInputSystem = 0x377C0; } // Module: matchmaking.dll public static class MatchmakingDll { public const nint dwGameTypes = 0x1D2290; public const nint dwGameTypes_mapName = 0x1D23B0; } }