/* * https://github.com/a2x/cs2-dumper * 2023-10-17 02:04:51.718050700 UTC */ #pragma once #include namespace AnimationsystemDll { constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64670; constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F1D0; } namespace ClientDll { constexpr std::ptrdiff_t LegacyGameUI001 = 0x88F360; constexpr std::ptrdiff_t Source2ClientUI001 = 0x87DE00; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79B660; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x727570; constexpr std::ptrdiff_t Source2Client002 = 0x727590; constexpr std::ptrdiff_t GameClientExports001 = 0x727580; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48B1E0; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x4721F0; } namespace Engine2Dll { constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E1C70; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1D7940; constexpr std::ptrdiff_t KeyValueCache001 = 0x1D3F80; constexpr std::ptrdiff_t HostStateMgr001 = 0x1D1990; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1CD050; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1CD040; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1C8D30; constexpr std::ptrdiff_t VProfService_001 = 0x1B6810; constexpr std::ptrdiff_t ToolService_001 = 0x1B5560; constexpr std::ptrdiff_t StatsService_001 = 0x1B07E0; constexpr std::ptrdiff_t SplitScreenService_001 = 0x1ADA50; constexpr std::ptrdiff_t SoundService_001 = 0x1A85A0; constexpr std::ptrdiff_t ScreenshotService001 = 0x1A4470; constexpr std::ptrdiff_t RenderService_001 = 0x1A17D0; constexpr std::ptrdiff_t NetworkService_001 = 0x1A12E0; constexpr std::ptrdiff_t NetworkServerService_001 = 0x19C380; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x197D90; constexpr std::ptrdiff_t NetworkClientService_001 = 0x1919C0; constexpr std::ptrdiff_t MapListService_001 = 0x18A990; constexpr std::ptrdiff_t InputService_001 = 0x1787D0; constexpr std::ptrdiff_t GameUIService_001 = 0x173290; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x170FF0; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x170FE0; constexpr std::ptrdiff_t BugService001 = 0x16A010; constexpr std::ptrdiff_t BenchmarkService001 = 0x1687E0; constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x1163C0; constexpr std::ptrdiff_t EngineGameUI001 = 0x115750; constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE59D0; constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA0B50; constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8AA40; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x83760; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A1B0; } namespace FilesystemStdioDll { constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D30; constexpr std::ptrdiff_t VFileSystem017 = 0x66D20; } namespace HostDll { constexpr std::ptrdiff_t Source2Host001 = 0x18E10; constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18A90; constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18A80; constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16E20; constexpr std::ptrdiff_t HostUtils001 = 0x12550; constexpr std::ptrdiff_t GameSystem2HostHook = 0x11DA0; constexpr std::ptrdiff_t GameModelInfo001 = 0x11CC0; constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11710; } namespace ImemanagerDll { constexpr std::ptrdiff_t IMEManager001 = 0xC470; } namespace InputsystemDll { constexpr std::ptrdiff_t InputSystemVersion001 = 0x28D0; constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16F0; } namespace LocalizeDll { constexpr std::ptrdiff_t Localize_001 = 0x3830; } namespace MatchmakingDll { constexpr std::ptrdiff_t GameTypes001 = 0x50270; constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x101030; } namespace Materialsystem2Dll { constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB80; constexpr std::ptrdiff_t TextLayout_001 = 0x4A2D0; constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A50; constexpr std::ptrdiff_t FontManager_001 = 0x378F0; constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25EB0; } namespace MeshsystemDll { constexpr std::ptrdiff_t MeshSystem001 = 0x7270; } namespace NavsystemDll { constexpr std::ptrdiff_t NavSystem001 = 0x76F0; } namespace NetworksystemDll { constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD1A60; constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBBF70; constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9C010; constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7B890; } namespace PanoramaDll { constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x57EE0; } namespace PanoramaTextPangoDll { constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBD0; } namespace PanoramauiclientDll { constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12780; } namespace ParticlesDll { constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D20; } namespace PulseSystemDll { constexpr std::ptrdiff_t IPulseSystem_001 = 0x5B80; } namespace Rendersystemdx11Dll { constexpr std::ptrdiff_t RenderUtils_001 = 0x52C90; constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4A3A0; constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4A390; } namespace ResourcesystemDll { constexpr std::ptrdiff_t ResourceSystem013 = 0x10650; } namespace ScenefilecacheDll { constexpr std::ptrdiff_t SceneFileCache002 = 0x68E0; constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190; } namespace ScenesystemDll { constexpr std::ptrdiff_t SceneUtils_001 = 0x13D030; constexpr std::ptrdiff_t SceneSystem_002 = 0xCAE10; constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8EED0; } namespace SchemasystemDll { constexpr std::ptrdiff_t SchemaSystem_001 = 0xA930; } namespace ServerDll { constexpr std::ptrdiff_t NavGameTest001 = 0xA2C470; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x830DE0; constexpr std::ptrdiff_t Source2GameClients001 = 0x830DF0; constexpr std::ptrdiff_t Source2GameEntities001 = 0x830E00; constexpr std::ptrdiff_t Source2Server001 = 0x830E10; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5878B0; constexpr std::ptrdiff_t Source2ServerConfig001 = 0x5678B0; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C8210; constexpr std::ptrdiff_t customnavsystem001 = 0x244DB0; constexpr std::ptrdiff_t Source2GameDirector001 = 0x13EAB0; } namespace SoundsystemDll { constexpr std::ptrdiff_t SoundOpSystem001 = 0x156160; constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8B540; constexpr std::ptrdiff_t VMixEditTool001 = 0x71740; constexpr std::ptrdiff_t SoundSystem001 = 0x46540; } namespace SteamaudioDll { constexpr std::ptrdiff_t SteamAudio001 = 0x12EE0; } namespace Steamclient64Dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x833640; constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0; constexpr std::ptrdiff_t SteamClient020 = 0x62CAF0; constexpr std::ptrdiff_t SteamClient019 = 0x62CAE0; constexpr std::ptrdiff_t SteamClient018 = 0x62CAD0; constexpr std::ptrdiff_t SteamClient017 = 0x62CAC0; constexpr std::ptrdiff_t SteamClient016 = 0x62CAB0; constexpr std::ptrdiff_t SteamClient015 = 0x62CAA0; constexpr std::ptrdiff_t SteamClient014 = 0x62CA90; constexpr std::ptrdiff_t SteamClient013 = 0x62CA80; constexpr std::ptrdiff_t SteamClient012 = 0x62CA70; constexpr std::ptrdiff_t SteamClient011 = 0x62CA60; constexpr std::ptrdiff_t SteamClient010 = 0x62CA50; constexpr std::ptrdiff_t SteamClient009 = 0x62CA40; constexpr std::ptrdiff_t SteamClient008 = 0x62CA30; constexpr std::ptrdiff_t SteamClient007 = 0x62CA20; constexpr std::ptrdiff_t SteamClient006 = 0x62CA10; constexpr std::ptrdiff_t p2pvoice002 = 0xD8EA0; constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD5840; } namespace Tier0Dll { constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18C390; constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F6F0; constexpr std::ptrdiff_t VProcessUtils002 = 0x12F870; constexpr std::ptrdiff_t VEngineCvar007 = 0x61C50; } namespace V8SystemDll { constexpr std::ptrdiff_t Source2V8System001 = 0x1670; } namespace ValveAviDll { constexpr std::ptrdiff_t VAvi001 = 0x2F90; } namespace ValveWmfDll { constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0; } namespace Vphysics2Dll { constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5FA50; constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5B7F0; } namespace VscriptDll { constexpr std::ptrdiff_t VScriptManager010 = 0x31DA0; } namespace VstdlibS64Dll { constexpr std::ptrdiff_t IVALIDATE001 = 0x24FF0; constexpr std::ptrdiff_t VEngineCvar002 = 0x5750; } namespace WorldrendererDll { constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21530; }