// Generated using https://github.com/a2x/cs2-dumper // 2025-07-29 08:05:49.300075200 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod offsets { // Module: client.dll pub mod client_dll { pub const dwCSGOInput: usize = 0x1D2BE10; pub const dwEntityList: usize = 0x1CBE4A0; pub const dwGameEntitySystem: usize = 0x1E019A0; pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0; pub const dwGameRules: usize = 0x1D1D2E0; pub const dwGlobalVars: usize = 0x1AE92E8; pub const dwGlowManager: usize = 0x1D1D308; pub const dwLocalPlayerController: usize = 0x1D100C0; pub const dwLocalPlayerPawn: usize = 0x1AF4A20; pub const dwPlantedC4: usize = 0x1D26E00; pub const dwPrediction: usize = 0x1AF4950; pub const dwSensitivity: usize = 0x1D1DE18; pub const dwSensitivity_sensitivity: usize = 0x48; pub const dwViewAngles: usize = 0x1D2C5C0; pub const dwViewMatrix: usize = 0x1D21800; pub const dwViewRender: usize = 0x1D22440; pub const dwWeaponC4: usize = 0x1CC1708; } // Module: engine2.dll pub mod engine2_dll { pub const dwBuildNumber: usize = 0x5B94C4; pub const dwNetworkGameClient: usize = 0x5B85B0; pub const dwNetworkGameClient_clientTickCount: usize = 0x358; pub const dwNetworkGameClient_deltaTick: usize = 0x23C; pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C142F; pub const dwNetworkGameClient_localPlayer: usize = 0xE8; pub const dwNetworkGameClient_maxClients: usize = 0x230; pub const dwNetworkGameClient_serverTickCount: usize = 0x23C; pub const dwNetworkGameClient_signOnState: usize = 0x220; pub const dwWindowHeight: usize = 0x8AB4DC; pub const dwWindowWidth: usize = 0x8AB4D8; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const dwInputSystem: usize = 0x459F0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const dwGameTypes: usize = 0x1B3F10; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const dwSoundSystem: usize = 0x3CF620; pub const dwSoundSystem_engineViewData: usize = 0x7C; } } }