/* * https://github.com/a2x/cs2-dumper * 2023-10-17 02:04:52.173110500 UTC */ #![allow(non_snake_case, non_upper_case_globals)] pub mod ClientDll { pub const dwEntityList: usize = 0x178FC88; pub const dwForceAttack: usize = 0x1696DF0; pub const dwForceAttack2: usize = 0x1696E80; pub const dwForceBackward: usize = 0x16970C0; pub const dwForceCrouch: usize = 0x1697390; pub const dwForceForward: usize = 0x1697030; pub const dwForceJump: usize = 0x1697300; pub const dwForceLeft: usize = 0x1697150; pub const dwForceRight: usize = 0x16971E0; pub const dwGameRules: usize = 0x17EB818; pub const dwGlobalVars: usize = 0x1692EE8; pub const dwGlowManager: usize = 0x17EAF98; pub const dwInterfaceLinkList: usize = 0x1976138; pub const dwLocalPlayerController: usize = 0x17DE508; pub const dwLocalPlayerPawn: usize = 0x187CFC8; pub const dwPlantedC4: usize = 0x18838C0; pub const dwViewAngles: usize = 0x18DCAF0; pub const dwViewMatrix: usize = 0x187DAB0; pub const dwViewRender: usize = 0x187E4A8; } pub mod Engine2Dll { pub const dwBuildNumber: usize = 0x487514; pub const dwNetworkGameClient: usize = 0x486AB0; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwWindowHeight: usize = 0x538674; pub const dwWindowWidth: usize = 0x538670; }