// Generated using https://github.com/a2x/cs2-dumper // 2025-07-16 05:17:05.277202900 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod offsets { // Module: client.dll pub mod client_dll { pub const dwCSGOInput: usize = 0x1A78280; pub const dwEntityList: usize = 0x1A05670; pub const dwGameEntitySystem: usize = 0x1B28D78; pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0; pub const dwGameRules: usize = 0x1A69CB8; pub const dwGlobalVars: usize = 0x184CEB0; pub const dwGlowManager: usize = 0x1A69408; pub const dwLocalPlayerController: usize = 0x1A53C38; pub const dwLocalPlayerPawn: usize = 0x18590D0; pub const dwPlantedC4: usize = 0x1A72ED0; pub const dwPrediction: usize = 0x1858F50; pub const dwSensitivity: usize = 0x1A6A9D8; pub const dwSensitivity_sensitivity: usize = 0x40; pub const dwViewAngles: usize = 0x1A78650; pub const dwViewMatrix: usize = 0x1A6E3F0; pub const dwViewRender: usize = 0x1A6ED00; pub const dwWeaponC4: usize = 0x1A07700; } // Module: engine2.dll pub mod engine2_dll { pub const dwBuildNumber: usize = 0x540BE4; pub const dwNetworkGameClient: usize = 0x53FCE0; pub const dwNetworkGameClient_clientTickCount: usize = 0x368; pub const dwNetworkGameClient_deltaTick: usize = 0x27C; pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447; pub const dwNetworkGameClient_localPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x238; pub const dwNetworkGameClient_serverTickCount: usize = 0x36C; pub const dwNetworkGameClient_signOnState: usize = 0x228; pub const dwWindowHeight: usize = 0x62359C; pub const dwWindowWidth: usize = 0x623598; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const dwInputSystem: usize = 0x387E0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const dwGameTypes: usize = 0x1A52E0; pub const dwGameTypes_mapName: usize = 0x120; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const dwSoundSystem: usize = 0x3A15F0; pub const dwSoundSystem_engineViewData: usize = 0x7C; } } }