''' Generated using https://github.com/a2x/cs2-dumper Sat, 16 Mar 2024 22:03:47 +0000 ''' class CSSDSEndFrameViewInfo: m_nViewId = 0x0 # uint64_t m_ViewName = 0x8 # CUtlString class CSSDSMsg_EndFrame: m_Views = 0x0 # CUtlVector class CSSDSMsg_LayerBase: m_viewId = 0x0 # SceneViewId_t m_ViewName = 0x10 # CUtlString m_nLayerIndex = 0x18 # int32_t m_nLayerId = 0x20 # uint64_t m_LayerName = 0x28 # CUtlString m_displayText = 0x30 # CUtlString class CSSDSMsg_PostLayer: # CSSDSMsg_LayerBase class CSSDSMsg_PreLayer: # CSSDSMsg_LayerBase class CSSDSMsg_ViewRender: m_viewId = 0x0 # SceneViewId_t m_ViewName = 0x10 # CUtlString class CSSDSMsg_ViewTarget: m_Name = 0x0 # CUtlString m_TextureId = 0x8 # uint64_t m_nWidth = 0x10 # int32_t m_nHeight = 0x14 # int32_t m_nRequestedWidth = 0x18 # int32_t m_nRequestedHeight = 0x1C # int32_t m_nNumMipLevels = 0x20 # int32_t m_nDepth = 0x24 # int32_t m_nMultisampleNumSamples = 0x28 # int32_t m_nFormat = 0x2C # int32_t class CSSDSMsg_ViewTargetList: m_viewId = 0x0 # SceneViewId_t m_ViewName = 0x10 # CUtlString m_Targets = 0x18 # CUtlVector class SceneViewId_t: m_nViewId = 0x0 # uint64_t m_nFrameCount = 0x8 # uint64_t