/* * https://github.com/a2x/cs2-dumper * 2023-10-20 05:22:30.277591900 UTC */ #![allow(non_snake_case, non_upper_case_globals)] pub mod ClientDll { // client.dll pub const dwBaseEntityModel_setModel: usize = 0x57C750; pub const dwEntityList: usize = 0x1793DC8; pub const dwForceAttack: usize = 0x169AE50; pub const dwForceAttack2: usize = 0x169AEE0; pub const dwForceBackward: usize = 0x169B120; pub const dwForceCrouch: usize = 0x169B3F0; pub const dwForceForward: usize = 0x169B090; pub const dwForceJump: usize = 0x169B360; pub const dwForceLeft: usize = 0x169B1B0; pub const dwForceRight: usize = 0x169B240; pub const dwGameEntitySystem_getBaseEntity: usize = 0x5FFD50; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x5F1A40; pub const dwGameRules: usize = 0x17EFAD8; pub const dwGlobalVars: usize = 0x1696F40; pub const dwGlowManager: usize = 0x17EF258; pub const dwInterfaceLinkList: usize = 0x197A678; pub const dwLocalPlayerController: usize = 0x17E27C8; pub const dwLocalPlayerPawn: usize = 0x1881288; pub const dwPlantedC4: usize = 0x1887FC0; pub const dwViewAngles: usize = 0x18E0DA0; pub const dwViewMatrix: usize = 0x1881D70; pub const dwViewRender: usize = 0x1882768; } pub mod Engine2Dll { // engine2.dll pub const dwBuildNumber: usize = 0x487514; pub const dwNetworkGameClient: usize = 0x486AB0; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwWindowHeight: usize = 0x5386D4; pub const dwWindowWidth: usize = 0x5386D0; }