''' https://github.com/a2x/cs2-dumper 2023-10-20 05:22:29.724470400 UTC ''' class AnimationsystemDll: # animationsystem.dll AnimationSystemUtils_001 = 0x64670 AnimationSystem_001 = 0x5F1D0 class ClientDll: # client.dll LegacyGameUI001 = 0x88FF10 Source2ClientUI001 = 0x87E9B0 Source2ClientPrediction001 = 0x79C1F0 ClientToolsInfo_001 = 0x728100 Source2Client002 = 0x728120 GameClientExports001 = 0x728110 EmptyWorldService001_Client = 0x48BCC0 Source2ClientConfig001 = 0x472CD0 class Engine2Dll: # engine2.dll SimpleEngineLoopService_001 = 0x1E1FD0 ClientServerEngineLoopService_001 = 0x1D7CA0 KeyValueCache001 = 0x1D42E0 HostStateMgr001 = 0x1D1CF0 GameEventSystemServerV001 = 0x1CD3B0 GameEventSystemClientV001 = 0x1CD3A0 EngineServiceMgr001 = 0x1C9090 VProfService_001 = 0x1B6B70 ToolService_001 = 0x1B58C0 StatsService_001 = 0x1B0B40 SplitScreenService_001 = 0x1ADDB0 SoundService_001 = 0x1A8900 ScreenshotService001 = 0x1A47D0 RenderService_001 = 0x1A1B30 NetworkService_001 = 0x1A1640 NetworkServerService_001 = 0x19C6E0 NetworkP2PService_001 = 0x1980F0 NetworkClientService_001 = 0x191D20 MapListService_001 = 0x18ACF0 InputService_001 = 0x178B70 GameUIService_001 = 0x173390 GameResourceServiceServerV001 = 0x1710F0 GameResourceServiceClientV001 = 0x1710E0 BugService001 = 0x16A110 BenchmarkService001 = 0x1688E0 VENGINE_GAMEUIFUNCS_VERSION005 = 0x1164C0 EngineGameUI001 = 0x115850 INETSUPPORT_001 = 0xE5A60 Source2EngineToServerStringTable001 = 0xA0BE0 Source2EngineToServer001 = 0x8AA70 Source2EngineToClientStringTable001 = 0x83790 Source2EngineToClient001 = 0x5A1D0 class FilesystemStdioDll: # filesystem_stdio.dll VAsyncFileSystem2_001 = 0x66D30 VFileSystem017 = 0x66D20 class HostDll: # host.dll Source2Host001 = 0x18E10 SinglePlayerSharedMemory001 = 0x18A90 SaveRestoreDataVersion001 = 0x18A80 PredictionDiffManager001 = 0x16E20 HostUtils001 = 0x12550 GameSystem2HostHook = 0x11DA0 GameModelInfo001 = 0x11CC0 DebugDrawQueueManager001 = 0x11710 class ImemanagerDll: # imemanager.dll IMEManager001 = 0xC470 class InputsystemDll: # inputsystem.dll InputSystemVersion001 = 0x28D0 InputStackSystemVersion001 = 0x16F0 class LocalizeDll: # localize.dll Localize_001 = 0x3830 class MatchmakingDll: # matchmaking.dll GameTypes001 = 0x50270 MATCHFRAMEWORK_001 = 0x101030 class Materialsystem2Dll: # materialsystem2.dll MaterialUtils_001 = 0x4DB90 TextLayout_001 = 0x4A2E0 PostProcessingSystem_001 = 0x42A60 FontManager_001 = 0x37900 VMaterialSystem2_001 = 0x25EC0 class MeshsystemDll: # meshsystem.dll MeshSystem001 = 0x7270 class NavsystemDll: # navsystem.dll NavSystem001 = 0x76F0 class NetworksystemDll: # networksystem.dll SerializedEntitiesVersion001 = 0xD1A70 NetworkSystemVersion001 = 0xBBF80 NetworkMessagesVersion001 = 0x9C020 FlattenedSerializersVersion001 = 0x7B8A0 class PanoramaDll: # panorama.dll PanoramaUIEngine001 = 0x57EE0 class PanoramaTextPangoDll: # panorama_text_pango.dll PanoramaTextServices001 = 0x4CBD0 class PanoramauiclientDll: # panoramauiclient.dll PanoramaUIClient001 = 0x12780 class ParticlesDll: # particles.dll ParticleSystemMgr003 = 0x52D20 class PulseSystemDll: # pulse_system.dll IPulseSystem_001 = 0x5B80 class Rendersystemdx11Dll: # rendersystemdx11.dll RenderUtils_001 = 0x52C90 VRenderDeviceMgrBackdoor001 = 0x4A3A0 RenderDeviceMgr001 = 0x4A390 class ResourcesystemDll: # resourcesystem.dll ResourceSystem013 = 0x10650 class ScenefilecacheDll: # scenefilecache.dll SceneFileCache002 = 0x68E0 ResponseRulesCache001 = 0x3190 class ScenesystemDll: # scenesystem.dll SceneUtils_001 = 0x13D030 SceneSystem_002 = 0xCAE10 RenderingPipelines_001 = 0x8EED0 class SchemasystemDll: # schemasystem.dll SchemaSystem_001 = 0xA930 class ServerDll: # server.dll NavGameTest001 = 0xA2D150 ServerToolsInfo_001 = 0x831AC0 Source2GameClients001 = 0x831AD0 Source2GameEntities001 = 0x831AE0 Source2Server001 = 0x831AF0 EmptyWorldService001_Server = 0x588490 Source2ServerConfig001 = 0x568490 EntitySubclassUtilsV001 = 0x2C8770 customnavsystem001 = 0x245270 Source2GameDirector001 = 0x13EFC0 class SoundsystemDll: # soundsystem.dll SoundOpSystem001 = 0x1567E0 SoundOpSystemEdit001 = 0x8BBC0 VMixEditTool001 = 0x71740 SoundSystem001 = 0x46540 class SteamaudioDll: # steamaudio.dll SteamAudio001 = 0x12EE0 class Steamclient64Dll: # steamclient64.dll IVALIDATE001 = 0x833640 CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0 SteamClient020 = 0x62CAF0 SteamClient019 = 0x62CAE0 SteamClient018 = 0x62CAD0 SteamClient017 = 0x62CAC0 SteamClient016 = 0x62CAB0 SteamClient015 = 0x62CAA0 SteamClient014 = 0x62CA90 SteamClient013 = 0x62CA80 SteamClient012 = 0x62CA70 SteamClient011 = 0x62CA60 SteamClient010 = 0x62CA50 SteamClient009 = 0x62CA40 SteamClient008 = 0x62CA30 SteamClient007 = 0x62CA20 SteamClient006 = 0x62CA10 p2pvoice002 = 0xD8EA0 p2pvoicesingleton002 = 0xD5840 class Tier0Dll: # tier0.dll VStringTokenSystem001 = 0x18C060 TestScriptMgr001 = 0x13F3C0 VProcessUtils002 = 0x12F540 VEngineCvar007 = 0x61920 class V8SystemDll: # v8system.dll Source2V8System001 = 0x1670 class ValveAviDll: # valve_avi.dll VAvi001 = 0x2F90 class ValveWmfDll: # valve_wmf.dll VMediaFoundation001 = 0x12D0 class Vphysics2Dll: # vphysics2.dll VPhysics2_Handle_Interface_001 = 0x5FA50 VPhysics2_Interface_001 = 0x5B7F0 class VscriptDll: # vscript.dll VScriptManager010 = 0x31DA0 class VstdlibS64Dll: # vstdlib_s64.dll IVALIDATE001 = 0x24FF0 VEngineCvar002 = 0x5750 class WorldrendererDll: # worldrenderer.dll WorldRendererMgr001 = 0x21530