/* * https://github.com/a2x/cs2-dumper * 2023-10-20 05:22:29.719798500 UTC */ #pragma once #include namespace AnimationsystemDll { // animationsystem.dll constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64670; constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F1D0; } namespace ClientDll { // client.dll constexpr std::ptrdiff_t LegacyGameUI001 = 0x88FF10; constexpr std::ptrdiff_t Source2ClientUI001 = 0x87E9B0; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79C1F0; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x728100; constexpr std::ptrdiff_t Source2Client002 = 0x728120; constexpr std::ptrdiff_t GameClientExports001 = 0x728110; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48BCC0; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x472CD0; } namespace Engine2Dll { // engine2.dll constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E1FD0; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1D7CA0; constexpr std::ptrdiff_t KeyValueCache001 = 0x1D42E0; constexpr std::ptrdiff_t HostStateMgr001 = 0x1D1CF0; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1CD3B0; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1CD3A0; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1C9090; constexpr std::ptrdiff_t VProfService_001 = 0x1B6B70; constexpr std::ptrdiff_t ToolService_001 = 0x1B58C0; constexpr std::ptrdiff_t StatsService_001 = 0x1B0B40; constexpr std::ptrdiff_t SplitScreenService_001 = 0x1ADDB0; constexpr std::ptrdiff_t SoundService_001 = 0x1A8900; constexpr std::ptrdiff_t ScreenshotService001 = 0x1A47D0; constexpr std::ptrdiff_t RenderService_001 = 0x1A1B30; constexpr std::ptrdiff_t NetworkService_001 = 0x1A1640; constexpr std::ptrdiff_t NetworkServerService_001 = 0x19C6E0; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1980F0; constexpr std::ptrdiff_t NetworkClientService_001 = 0x191D20; constexpr std::ptrdiff_t MapListService_001 = 0x18ACF0; constexpr std::ptrdiff_t InputService_001 = 0x178B70; constexpr std::ptrdiff_t GameUIService_001 = 0x173390; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x1710F0; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x1710E0; constexpr std::ptrdiff_t BugService001 = 0x16A110; constexpr std::ptrdiff_t BenchmarkService001 = 0x1688E0; constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x1164C0; constexpr std::ptrdiff_t EngineGameUI001 = 0x115850; constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE5A60; constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA0BE0; constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8AA70; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x83790; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A1D0; } namespace FilesystemStdioDll { // filesystem_stdio.dll constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D30; constexpr std::ptrdiff_t VFileSystem017 = 0x66D20; } namespace HostDll { // host.dll constexpr std::ptrdiff_t Source2Host001 = 0x18E10; constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18A90; constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18A80; constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16E20; constexpr std::ptrdiff_t HostUtils001 = 0x12550; constexpr std::ptrdiff_t GameSystem2HostHook = 0x11DA0; constexpr std::ptrdiff_t GameModelInfo001 = 0x11CC0; constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11710; } namespace ImemanagerDll { // imemanager.dll constexpr std::ptrdiff_t IMEManager001 = 0xC470; } namespace InputsystemDll { // inputsystem.dll constexpr std::ptrdiff_t InputSystemVersion001 = 0x28D0; constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x16F0; } namespace LocalizeDll { // localize.dll constexpr std::ptrdiff_t Localize_001 = 0x3830; } namespace MatchmakingDll { // matchmaking.dll constexpr std::ptrdiff_t GameTypes001 = 0x50270; constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x101030; } namespace Materialsystem2Dll { // materialsystem2.dll constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB90; constexpr std::ptrdiff_t TextLayout_001 = 0x4A2E0; constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A60; constexpr std::ptrdiff_t FontManager_001 = 0x37900; constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25EC0; } namespace MeshsystemDll { // meshsystem.dll constexpr std::ptrdiff_t MeshSystem001 = 0x7270; } namespace NavsystemDll { // navsystem.dll constexpr std::ptrdiff_t NavSystem001 = 0x76F0; } namespace NetworksystemDll { // networksystem.dll constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD1A70; constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBBF80; constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9C020; constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7B8A0; } namespace PanoramaDll { // panorama.dll constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x57EE0; } namespace PanoramaTextPangoDll { // panorama_text_pango.dll constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBD0; } namespace PanoramauiclientDll { // panoramauiclient.dll constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12780; } namespace ParticlesDll { // particles.dll constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D20; } namespace PulseSystemDll { // pulse_system.dll constexpr std::ptrdiff_t IPulseSystem_001 = 0x5B80; } namespace Rendersystemdx11Dll { // rendersystemdx11.dll constexpr std::ptrdiff_t RenderUtils_001 = 0x52C90; constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4A3A0; constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4A390; } namespace ResourcesystemDll { // resourcesystem.dll constexpr std::ptrdiff_t ResourceSystem013 = 0x10650; } namespace ScenefilecacheDll { // scenefilecache.dll constexpr std::ptrdiff_t SceneFileCache002 = 0x68E0; constexpr std::ptrdiff_t ResponseRulesCache001 = 0x3190; } namespace ScenesystemDll { // scenesystem.dll constexpr std::ptrdiff_t SceneUtils_001 = 0x13D030; constexpr std::ptrdiff_t SceneSystem_002 = 0xCAE10; constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8EED0; } namespace SchemasystemDll { // schemasystem.dll constexpr std::ptrdiff_t SchemaSystem_001 = 0xA930; } namespace ServerDll { // server.dll constexpr std::ptrdiff_t NavGameTest001 = 0xA2D150; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x831AC0; constexpr std::ptrdiff_t Source2GameClients001 = 0x831AD0; constexpr std::ptrdiff_t Source2GameEntities001 = 0x831AE0; constexpr std::ptrdiff_t Source2Server001 = 0x831AF0; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x588490; constexpr std::ptrdiff_t Source2ServerConfig001 = 0x568490; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C8770; constexpr std::ptrdiff_t customnavsystem001 = 0x245270; constexpr std::ptrdiff_t Source2GameDirector001 = 0x13EFC0; } namespace SoundsystemDll { // soundsystem.dll constexpr std::ptrdiff_t SoundOpSystem001 = 0x1567E0; constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8BBC0; constexpr std::ptrdiff_t VMixEditTool001 = 0x71740; constexpr std::ptrdiff_t SoundSystem001 = 0x46540; } namespace SteamaudioDll { // steamaudio.dll constexpr std::ptrdiff_t SteamAudio001 = 0x12EE0; } namespace Steamclient64Dll { // steamclient64.dll constexpr std::ptrdiff_t IVALIDATE001 = 0x833640; constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0; constexpr std::ptrdiff_t SteamClient020 = 0x62CAF0; constexpr std::ptrdiff_t SteamClient019 = 0x62CAE0; constexpr std::ptrdiff_t SteamClient018 = 0x62CAD0; constexpr std::ptrdiff_t SteamClient017 = 0x62CAC0; constexpr std::ptrdiff_t SteamClient016 = 0x62CAB0; constexpr std::ptrdiff_t SteamClient015 = 0x62CAA0; constexpr std::ptrdiff_t SteamClient014 = 0x62CA90; constexpr std::ptrdiff_t SteamClient013 = 0x62CA80; constexpr std::ptrdiff_t SteamClient012 = 0x62CA70; constexpr std::ptrdiff_t SteamClient011 = 0x62CA60; constexpr std::ptrdiff_t SteamClient010 = 0x62CA50; constexpr std::ptrdiff_t SteamClient009 = 0x62CA40; constexpr std::ptrdiff_t SteamClient008 = 0x62CA30; constexpr std::ptrdiff_t SteamClient007 = 0x62CA20; constexpr std::ptrdiff_t SteamClient006 = 0x62CA10; constexpr std::ptrdiff_t p2pvoice002 = 0xD8EA0; constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD5840; } namespace Tier0Dll { // tier0.dll constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18C060; constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F3C0; constexpr std::ptrdiff_t VProcessUtils002 = 0x12F540; constexpr std::ptrdiff_t VEngineCvar007 = 0x61920; } namespace V8SystemDll { // v8system.dll constexpr std::ptrdiff_t Source2V8System001 = 0x1670; } namespace ValveAviDll { // valve_avi.dll constexpr std::ptrdiff_t VAvi001 = 0x2F90; } namespace ValveWmfDll { // valve_wmf.dll constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0; } namespace Vphysics2Dll { // vphysics2.dll constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5FA50; constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5B7F0; } namespace VscriptDll { // vscript.dll constexpr std::ptrdiff_t VScriptManager010 = 0x31DA0; } namespace VstdlibS64Dll { // vstdlib_s64.dll constexpr std::ptrdiff_t IVALIDATE001 = 0x24FF0; constexpr std::ptrdiff_t VEngineCvar002 = 0x5750; } namespace WorldrendererDll { // worldrenderer.dll constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21530; }