/* * Created using https://github.com/a2x/cs2-dumper * Fri, 8 Dec 2023 03:41:08 +0000 */ #pragma once #include namespace client_dll { // client.dll constexpr std::ptrdiff_t dwEntityList = 0x17BB820; constexpr std::ptrdiff_t dwForceAttack = 0x16BBCF0; constexpr std::ptrdiff_t dwForceAttack2 = 0x16BBD80; constexpr std::ptrdiff_t dwForceBackward = 0x16BBFC0; constexpr std::ptrdiff_t dwForceCrouch = 0x16BC290; constexpr std::ptrdiff_t dwForceForward = 0x16BBF30; constexpr std::ptrdiff_t dwForceJump = 0x16BC200; constexpr std::ptrdiff_t dwForceLeft = 0x16BC050; constexpr std::ptrdiff_t dwForceRight = 0x16BC0E0; constexpr std::ptrdiff_t dwGameEntitySystem = 0x18E7050; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameRules = 0x1817648; constexpr std::ptrdiff_t dwGlobalVars = 0x16B7E60; constexpr std::ptrdiff_t dwGlowManager = 0x1817668; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1914CE8; constexpr std::ptrdiff_t dwLocalPlayerController = 0x180ACA0; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C2D98; constexpr std::ptrdiff_t dwPlantedC4 = 0x181ED28; constexpr std::ptrdiff_t dwPrediction = 0x16C2C60; constexpr std::ptrdiff_t dwSensitivity = 0x1818D58; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x187AC40; constexpr std::ptrdiff_t dwViewMatrix = 0x1819FC0; constexpr std::ptrdiff_t dwViewRender = 0x181A840; } namespace engine2_dll { // engine2.dll constexpr std::ptrdiff_t dwBuildNumber = 0x48B344; constexpr std::ptrdiff_t dwNetworkGameClient = 0x48A8F8; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x541A6C; constexpr std::ptrdiff_t dwWindowWidth = 0x541A68; } namespace inputsystem_dll { // inputsystem.dll constexpr std::ptrdiff_t dwInputSystem = 0x35760; }