// Generated using https://github.com/a2x/cs2-dumper // 2024-06-12 06:08:34.023761 UTC #pragma once #include namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client_dll { constexpr std::ptrdiff_t dwCSGOInput = 0x1A1E190; constexpr std::ptrdiff_t dwEntityList = 0x19B4998; constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD38B8; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameRules = 0x1A123F8; constexpr std::ptrdiff_t dwGlobalVars = 0x180E4E0; constexpr std::ptrdiff_t dwGlowManager = 0x1A11B10; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A04748; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x181A998; constexpr std::ptrdiff_t dwPlantedC4 = 0x1A1B508; constexpr std::ptrdiff_t dwPrediction = 0x181A850; constexpr std::ptrdiff_t dwSensitivity = 0x1A13238; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x1A235A8; constexpr std::ptrdiff_t dwViewMatrix = 0x1A16A50; constexpr std::ptrdiff_t dwViewRender = 0x1A17368; constexpr std::ptrdiff_t dwWeaponC4 = 0x19B86D0; } // Module: engine2.dll namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x52F834; constexpr std::ptrdiff_t dwEngineViewData = 0x5ECBFC; constexpr std::ptrdiff_t dwNetworkGameClient = 0x52EBA0; constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278; constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281477; constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270; constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260; constexpr std::ptrdiff_t dwSoundService = 0x5ECB60; constexpr std::ptrdiff_t dwWindowHeight = 0x5F040C; constexpr std::ptrdiff_t dwWindowWidth = 0x5F0408; } // Module: inputsystem.dll namespace inputsystem_dll { constexpr std::ptrdiff_t dwInputSystem = 0x387F0; } // Module: matchmaking.dll namespace matchmaking_dll { constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0; constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1A42E0; } } }