''' Created using https://github.com/a2x/cs2-dumper Thu, 7 Dec 2023 03:13:25 +0000 ''' class animationsystem_dll: # animationsystem.dll AnimationSystemUtils_001 = 0x64670 AnimationSystem_001 = 0x5F1D0 class client_dll: # client.dll LegacyGameUI001 = 0x8A0140 Source2ClientUI001 = 0x88F380 Source2ClientPrediction001 = 0x7A74B0 ClientToolsInfo_001 = 0x733260 Source2Client002 = 0x733280 GameClientExports001 = 0x733270 EmptyWorldService001_Client = 0x490590 Source2ClientConfig001 = 0x4774D0 class engine2_dll: # engine2.dll SimpleEngineLoopService_001 = 0x1E47C0 ClientServerEngineLoopService_001 = 0x1DA2C0 KeyValueCache001 = 0x1D6900 HostStateMgr001 = 0x1D4100 GameEventSystemServerV001 = 0x1CF7A0 GameEventSystemClientV001 = 0x1CF790 EngineServiceMgr001 = 0x1CB460 VProfService_001 = 0x1B8D60 ToolService_001 = 0x1B7AB0 StatsService_001 = 0x1B2D30 SplitScreenService_001 = 0x1AFED0 SoundService_001 = 0x1AA9B0 ScreenshotService001 = 0x1A6880 RenderService_001 = 0x1A3BE0 NetworkService_001 = 0x1A36F0 NetworkServerService_001 = 0x19E5A0 NetworkP2PService_001 = 0x19A050 NetworkClientService_001 = 0x193CE0 MapListService_001 = 0x18CCB0 InputService_001 = 0x17AD90 GameUIService_001 = 0x1754C0 GameResourceServiceServerV001 = 0x173220 GameResourceServiceClientV001 = 0x173210 BugService001 = 0x16C200 BenchmarkService001 = 0x16A9A0 VENGINE_GAMEUIFUNCS_VERSION005 = 0x1184B0 EngineGameUI001 = 0x117840 INETSUPPORT_001 = 0xE6E80 Source2EngineToServerStringTable001 = 0xA2300 Source2EngineToServer001 = 0x8B310 Source2EngineToClientStringTable001 = 0x83DE0 Source2EngineToClient001 = 0x5A570 class filesystem_stdio_dll: # filesystem_stdio.dll VAsyncFileSystem2_001 = 0x66D30 VFileSystem017 = 0x66D20 class host_dll: # host.dll Source2Host001 = 0x18E10 SinglePlayerSharedMemory001 = 0x18A90 SaveRestoreDataVersion001 = 0x18A80 PredictionDiffManager001 = 0x16E20 HostUtils001 = 0x12550 GameSystem2HostHook = 0x11DA0 GameModelInfo001 = 0x11CC0 DebugDrawQueueManager001 = 0x11710 class imemanager_dll: # imemanager.dll IMEManager001 = 0xC470 class inputsystem_dll: # inputsystem.dll InputSystemVersion001 = 0x28D0 InputStackSystemVersion001 = 0x16F0 class localize_dll: # localize.dll Localize_001 = 0x3830 class matchmaking_dll: # matchmaking.dll GameTypes001 = 0x50300 MATCHFRAMEWORK_001 = 0x1017D0 class materialsystem2_dll: # materialsystem2.dll MaterialUtils_001 = 0x4DCB0 TextLayout_001 = 0x4A400 PostProcessingSystem_001 = 0x42B80 FontManager_001 = 0x37A20 VMaterialSystem2_001 = 0x25FC0 class meshsystem_dll: # meshsystem.dll MeshSystem001 = 0x7270 class navsystem_dll: # navsystem.dll NavSystem001 = 0x76F0 class networksystem_dll: # networksystem.dll SerializedEntitiesVersion001 = 0xD15B0 NetworkSystemVersion001 = 0xBBF40 NetworkMessagesVersion001 = 0x9C690 FlattenedSerializersVersion001 = 0x7C400 class panorama_dll: # panorama.dll PanoramaUIEngine001 = 0x57EE0 class panorama_text_pango_dll: # panorama_text_pango.dll PanoramaTextServices001 = 0x4CBD0 class panoramauiclient_dll: # panoramauiclient.dll PanoramaUIClient001 = 0x12780 class particles_dll: # particles.dll ParticleSystemMgr003 = 0x52D20 class pulse_system_dll: # pulse_system.dll IPulseSystem_001 = 0x5B30 class rendersystemdx11_dll: # rendersystemdx11.dll RenderUtils_001 = 0x53100 VRenderDeviceMgrBackdoor001 = 0x4A690 RenderDeviceMgr001 = 0x4A680 class resourcesystem_dll: # resourcesystem.dll ResourceSystem013 = 0x10650 class scenefilecache_dll: # scenefilecache.dll SceneFileCache002 = 0x68E0 ResponseRulesCache001 = 0x3190 class scenesystem_dll: # scenesystem.dll SceneUtils_001 = 0x13C9E0 SceneSystem_002 = 0xCAA30 RenderingPipelines_001 = 0x8E8A0 class schemasystem_dll: # schemasystem.dll SchemaSystem_001 = 0xA930 class server_dll: # server.dll NavGameTest001 = 0xA3C7E0 ServerToolsInfo_001 = 0x83F620 Source2GameClients001 = 0x83F630 Source2GameEntities001 = 0x83F640 Source2Server001 = 0x83F650 EmptyWorldService001_Server = 0x591C80 Source2ServerConfig001 = 0x571BB0 EntitySubclassUtilsV001 = 0x2D0850 customnavsystem001 = 0x24D7E0 Source2GameDirector001 = 0x145580 class soundsystem_dll: # soundsystem.dll SoundOpSystem001 = 0x1567E0 SoundOpSystemEdit001 = 0x8BBC0 VMixEditTool001 = 0x71740 SoundSystem001 = 0x46540 class steamaudio_dll: # steamaudio.dll SteamAudio001 = 0x12EE0 class steamclient64_dll: # steamclient64.dll IVALIDATE001 = 0x8503A0 CLIENTENGINE_INTERFACE_VERSION005 = 0x84C250 SteamClient021 = 0x6466D0 SteamClient020 = 0x6466C0 SteamClient019 = 0x6466B0 SteamClient018 = 0x6466A0 SteamClient017 = 0x646690 SteamClient016 = 0x646680 SteamClient015 = 0x646670 SteamClient014 = 0x646660 SteamClient013 = 0x646650 SteamClient012 = 0x646640 SteamClient011 = 0x646630 SteamClient010 = 0x646620 SteamClient009 = 0x646610 SteamClient008 = 0x646600 SteamClient007 = 0x6465F0 SteamClient006 = 0x6465E0 p2pvoice002 = 0xD97D0 p2pvoicesingleton002 = 0xD6200 class tier0_dll: # tier0.dll VStringTokenSystem001 = 0x18C2B0 TestScriptMgr001 = 0x13F610 VProcessUtils002 = 0x12F790 VEngineCvar007 = 0x61920 class v8system_dll: # v8system.dll Source2V8System001 = 0x1670 class valve_avi_dll: # valve_avi.dll VAvi001 = 0x2F90 class valve_wmf_dll: # valve_wmf.dll VMediaFoundation001 = 0x12D0 class vphysics2_dll: # vphysics2.dll VPhysics2_Handle_Interface_001 = 0x61120 VPhysics2_Interface_001 = 0x5C740 class vscript_dll: # vscript.dll VScriptManager010 = 0x31DA0 class vstdlib_s64_dll: # vstdlib_s64.dll IVALIDATE001 = 0x25000 VEngineCvar002 = 0x5760 class worldrenderer_dll: # worldrenderer.dll WorldRendererMgr001 = 0x21650