#![allow(non_snake_case, non_upper_case_globals)] // Created using https://github.com/a2x/cs2-dumper // 2023-10-03 00:41:25.295188200 UTC pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x64510; pub const AnimationSystem_001: usize = 0x5F070; } pub mod client_dll { pub const LegacyGameUI001: usize = 0x88D7A0; pub const Source2ClientUI001: usize = 0x87C190; pub const Source2ClientPrediction001: usize = 0x79B930; pub const ClientToolsInfo_001: usize = 0x727740; pub const Source2Client002: usize = 0x727760; pub const GameClientExports001: usize = 0x727750; pub const EmptyWorldService001_Client: usize = 0x48A810; pub const Source2ClientConfig001: usize = 0x471BA0; } pub mod engine2_dll { pub const SimpleEngineLoopService_001: usize = 0x1E4FE0; pub const ClientServerEngineLoopService_001: usize = 0x1DACB0; pub const KeyValueCache001: usize = 0x1D7050; pub const HostStateMgr001: usize = 0x1D4A60; pub const GameEventSystemServerV001: usize = 0x1CFE80; pub const GameEventSystemClientV001: usize = 0x1CFE70; pub const EngineServiceMgr001: usize = 0x1CB790; pub const VProfService_001: usize = 0x1B8DA0; pub const ToolService_001: usize = 0x1B7B00; pub const StatsService_001: usize = 0x1B2D80; pub const SplitScreenService_001: usize = 0x1AFFF0; pub const SoundService_001: usize = 0x1AAB40; pub const ScreenshotService001: usize = 0x1A6A10; pub const RenderService_001: usize = 0x1A3D70; pub const NetworkService_001: usize = 0x1A3880; pub const NetworkServerService_001: usize = 0x19E920; pub const NetworkP2PService_001: usize = 0x19A330; pub const NetworkClientService_001: usize = 0x193F60; pub const MapListService_001: usize = 0x18CF30; pub const InputService_001: usize = 0x17AC80; pub const GameUIService_001: usize = 0x175740; pub const GameResourceServiceServerV001: usize = 0x1734A0; pub const GameResourceServiceClientV001: usize = 0x173490; pub const BugService001: usize = 0x16C4C0; pub const BenchmarkService001: usize = 0x16AC90; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1183B0; pub const EngineGameUI001: usize = 0x117670; pub const INETSUPPORT_001: usize = 0xE6E50; pub const Source2EngineToServerStringTable001: usize = 0xA18B0; pub const Source2EngineToServer001: usize = 0x8B6E0; pub const Source2EngineToClientStringTable001: usize = 0x840E0; pub const Source2EngineToClient001: usize = 0x5A740; } pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x66D40; pub const VFileSystem017: usize = 0x66D30; } pub mod host_dll { pub const Source2Host001: usize = 0x18E50; pub const SinglePlayerSharedMemory001: usize = 0x18AD0; pub const SaveRestoreDataVersion001: usize = 0x18AC0; pub const PredictionDiffManager001: usize = 0x16E60; pub const HostUtils001: usize = 0x123F0; pub const GameSystem2HostHook: usize = 0x11C40; pub const GameModelInfo001: usize = 0x11B60; pub const DebugDrawQueueManager001: usize = 0x115B0; } pub mod imemanager_dll { pub const IMEManager001: usize = 0xC470; } pub mod inputsystem_dll { pub const InputSystemVersion001: usize = 0x28D0; pub const InputStackSystemVersion001: usize = 0x16F0; } pub mod localize_dll { pub const Localize_001: usize = 0x3830; } pub mod matchmaking_dll { pub const GameTypes001: usize = 0x50110; pub const MATCHFRAMEWORK_001: usize = 0x101180; } pub mod materialsystem2_dll { pub const MaterialUtils_001: usize = 0x4DDC0; pub const TextLayout_001: usize = 0x4A510; pub const PostProcessingSystem_001: usize = 0x42C90; pub const FontManager_001: usize = 0x37A70; pub const VMaterialSystem2_001: usize = 0x25FD0; } pub mod meshsystem_dll { pub const MeshSystem001: usize = 0x7110; } pub mod navsystem_dll { pub const NavSystem001: usize = 0x7590; } pub mod networksystem_dll { pub const SerializedEntitiesVersion001: usize = 0xD2A60; pub const NetworkSystemVersion001: usize = 0xBCD00; pub const NetworkMessagesVersion001: usize = 0x9CD30; pub const FlattenedSerializersVersion001: usize = 0x7C4E0; } pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x5E650; } pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x4CCB0; } pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x12620; } pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x52D00; } pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x5A20; } pub mod rendersystemdx11_dll { pub const RenderUtils_001: usize = 0x53470; pub const VRenderDeviceMgrBackdoor001: usize = 0x4AAD0; pub const RenderDeviceMgr001: usize = 0x4AAC0; } pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x106B0; } pub mod scenefilecache_dll { pub const SceneFileCache002: usize = 0x68E0; pub const ResponseRulesCache001: usize = 0x3190; } pub mod scenesystem_dll { pub const SceneUtils_001: usize = 0x13D620; pub const SceneSystem_002: usize = 0xCAAC0; pub const RenderingPipelines_001: usize = 0x8EA20; } pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0xA840; } pub mod server_dll { pub const NavGameTest001: usize = 0xA2DB20; pub const ServerToolsInfo_001: usize = 0x832220; pub const Source2GameClients001: usize = 0x832230; pub const Source2GameEntities001: usize = 0x832240; pub const Source2Server001: usize = 0x832250; pub const EmptyWorldService001_Server: usize = 0x5873B0; pub const Source2ServerConfig001: usize = 0x5673C0; pub const EntitySubclassUtilsV001: usize = 0x2C8940; pub const customnavsystem001: usize = 0x245420; pub const Source2GameDirector001: usize = 0x13ED30; } pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x1560D0; pub const SoundOpSystemEdit001: usize = 0x8B4B0; pub const VMixEditTool001: usize = 0x71710; pub const SoundSystem001: usize = 0x46510; } pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x12D90; } pub mod steamclient64_dll { pub const IVALIDATE001: usize = 0x833640; pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82F4C0; pub const SteamClient020: usize = 0x62CAF0; pub const SteamClient019: usize = 0x62CAE0; pub const SteamClient018: usize = 0x62CAD0; pub const SteamClient017: usize = 0x62CAC0; pub const SteamClient016: usize = 0x62CAB0; pub const SteamClient015: usize = 0x62CAA0; pub const SteamClient014: usize = 0x62CA90; pub const SteamClient013: usize = 0x62CA80; pub const SteamClient012: usize = 0x62CA70; pub const SteamClient011: usize = 0x62CA60; pub const SteamClient010: usize = 0x62CA50; pub const SteamClient009: usize = 0x62CA40; pub const SteamClient008: usize = 0x62CA30; pub const SteamClient007: usize = 0x62CA20; pub const SteamClient006: usize = 0x62CA10; pub const p2pvoice002: usize = 0xD8EA0; pub const p2pvoicesingleton002: usize = 0xD5840; } pub mod tier0_dll { pub const VStringTokenSystem001: usize = 0x18D680; pub const TestScriptMgr001: usize = 0x13F7B0; pub const VProcessUtils002: usize = 0x12F7C0; pub const VEngineCvar007: usize = 0x61640; } pub mod v8system_dll { pub const Source2V8System001: usize = 0x1670; } pub mod valve_avi_dll { pub const VAvi001: usize = 0x2F90; } pub mod valve_wmf_dll { pub const VMediaFoundation001: usize = 0x12D0; } pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x5F7F0; pub const VPhysics2_Interface_001: usize = 0x5B590; } pub mod vscript_dll { pub const VScriptManager010: usize = 0x31C40; } pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x24FF0; pub const VEngineCvar002: usize = 0x5750; } pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x21320; }