/* * https://github.com/a2x/cs2-dumper * 2023-10-18 01:33:57.029484600 UTC */ #![allow(non_snake_case, non_upper_case_globals)] pub mod AnimationsystemDll { pub const AnimationSystemUtils_001: usize = 0x64670; pub const AnimationSystem_001: usize = 0x5F1D0; } pub mod ClientDll { pub const LegacyGameUI001: usize = 0x88FF10; pub const Source2ClientUI001: usize = 0x87E9B0; pub const Source2ClientPrediction001: usize = 0x79C1F0; pub const ClientToolsInfo_001: usize = 0x728100; pub const Source2Client002: usize = 0x728120; pub const GameClientExports001: usize = 0x728110; pub const EmptyWorldService001_Client: usize = 0x48BCC0; pub const Source2ClientConfig001: usize = 0x472CD0; } pub mod Engine2Dll { pub const SimpleEngineLoopService_001: usize = 0x1E1FD0; pub const ClientServerEngineLoopService_001: usize = 0x1D7CA0; pub const KeyValueCache001: usize = 0x1D42E0; pub const HostStateMgr001: usize = 0x1D1CF0; pub const GameEventSystemServerV001: usize = 0x1CD3B0; pub const GameEventSystemClientV001: usize = 0x1CD3A0; pub const EngineServiceMgr001: usize = 0x1C9090; pub const VProfService_001: usize = 0x1B6B70; pub const ToolService_001: usize = 0x1B58C0; pub const StatsService_001: usize = 0x1B0B40; pub const SplitScreenService_001: usize = 0x1ADDB0; pub const SoundService_001: usize = 0x1A8900; pub const ScreenshotService001: usize = 0x1A47D0; pub const RenderService_001: usize = 0x1A1B30; pub const NetworkService_001: usize = 0x1A1640; pub const NetworkServerService_001: usize = 0x19C6E0; pub const NetworkP2PService_001: usize = 0x1980F0; pub const NetworkClientService_001: usize = 0x191D20; pub const MapListService_001: usize = 0x18ACF0; pub const InputService_001: usize = 0x178B70; pub const GameUIService_001: usize = 0x173390; pub const GameResourceServiceServerV001: usize = 0x1710F0; pub const GameResourceServiceClientV001: usize = 0x1710E0; pub const BugService001: usize = 0x16A110; pub const BenchmarkService001: usize = 0x1688E0; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1164C0; pub const EngineGameUI001: usize = 0x115850; pub const INETSUPPORT_001: usize = 0xE5A60; pub const Source2EngineToServerStringTable001: usize = 0xA0BE0; pub const Source2EngineToServer001: usize = 0x8AA70; pub const Source2EngineToClientStringTable001: usize = 0x83790; pub const Source2EngineToClient001: usize = 0x5A1D0; } pub mod FilesystemStdioDll { pub const VAsyncFileSystem2_001: usize = 0x66D30; pub const VFileSystem017: usize = 0x66D20; } pub mod HostDll { pub const Source2Host001: usize = 0x18E10; pub const SinglePlayerSharedMemory001: usize = 0x18A90; pub const SaveRestoreDataVersion001: usize = 0x18A80; pub const PredictionDiffManager001: usize = 0x16E20; pub const HostUtils001: usize = 0x12550; pub const GameSystem2HostHook: usize = 0x11DA0; pub const GameModelInfo001: usize = 0x11CC0; pub const DebugDrawQueueManager001: usize = 0x11710; } pub mod ImemanagerDll { pub const IMEManager001: usize = 0xC470; } pub mod InputsystemDll { pub const InputSystemVersion001: usize = 0x28D0; pub const InputStackSystemVersion001: usize = 0x16F0; } pub mod LocalizeDll { pub const Localize_001: usize = 0x3830; } pub mod MatchmakingDll { pub const GameTypes001: usize = 0x50270; pub const MATCHFRAMEWORK_001: usize = 0x101030; } pub mod Materialsystem2Dll { pub const MaterialUtils_001: usize = 0x4DB90; pub const TextLayout_001: usize = 0x4A2E0; pub const PostProcessingSystem_001: usize = 0x42A60; pub const FontManager_001: usize = 0x37900; pub const VMaterialSystem2_001: usize = 0x25EC0; } pub mod MeshsystemDll { pub const MeshSystem001: usize = 0x7270; } pub mod NavsystemDll { pub const NavSystem001: usize = 0x76F0; } pub mod NetworksystemDll { pub const SerializedEntitiesVersion001: usize = 0xD1A70; pub const NetworkSystemVersion001: usize = 0xBBF80; pub const NetworkMessagesVersion001: usize = 0x9C020; pub const FlattenedSerializersVersion001: usize = 0x7B8A0; } pub mod PanoramaDll { pub const PanoramaUIEngine001: usize = 0x57EE0; } pub mod PanoramaTextPangoDll { pub const PanoramaTextServices001: usize = 0x4CBD0; } pub mod PanoramauiclientDll { pub const PanoramaUIClient001: usize = 0x12780; } pub mod ParticlesDll { pub const ParticleSystemMgr003: usize = 0x52D20; } pub mod PulseSystemDll { pub const IPulseSystem_001: usize = 0x5B80; } pub mod Rendersystemdx11Dll { pub const RenderUtils_001: usize = 0x52C90; pub const VRenderDeviceMgrBackdoor001: usize = 0x4A3A0; pub const RenderDeviceMgr001: usize = 0x4A390; } pub mod ResourcesystemDll { pub const ResourceSystem013: usize = 0x10650; } pub mod ScenefilecacheDll { pub const SceneFileCache002: usize = 0x68E0; pub const ResponseRulesCache001: usize = 0x3190; } pub mod ScenesystemDll { pub const SceneUtils_001: usize = 0x13D030; pub const SceneSystem_002: usize = 0xCAE10; pub const RenderingPipelines_001: usize = 0x8EED0; } pub mod SchemasystemDll { pub const SchemaSystem_001: usize = 0xA930; } pub mod ServerDll { pub const NavGameTest001: usize = 0xA2D150; pub const ServerToolsInfo_001: usize = 0x831AC0; pub const Source2GameClients001: usize = 0x831AD0; pub const Source2GameEntities001: usize = 0x831AE0; pub const Source2Server001: usize = 0x831AF0; pub const EmptyWorldService001_Server: usize = 0x588490; pub const Source2ServerConfig001: usize = 0x568490; pub const EntitySubclassUtilsV001: usize = 0x2C8770; pub const customnavsystem001: usize = 0x245270; pub const Source2GameDirector001: usize = 0x13EFC0; } pub mod SoundsystemDll { pub const SoundOpSystem001: usize = 0x1567E0; pub const SoundOpSystemEdit001: usize = 0x8BBC0; pub const VMixEditTool001: usize = 0x71740; pub const SoundSystem001: usize = 0x46540; } pub mod SteamaudioDll { pub const SteamAudio001: usize = 0x12EE0; } pub mod Steamclient64Dll { pub const IVALIDATE001: usize = 0x833640; pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82F4C0; pub const SteamClient020: usize = 0x62CAF0; pub const SteamClient019: usize = 0x62CAE0; pub const SteamClient018: usize = 0x62CAD0; pub const SteamClient017: usize = 0x62CAC0; pub const SteamClient016: usize = 0x62CAB0; pub const SteamClient015: usize = 0x62CAA0; pub const SteamClient014: usize = 0x62CA90; pub const SteamClient013: usize = 0x62CA80; pub const SteamClient012: usize = 0x62CA70; pub const SteamClient011: usize = 0x62CA60; pub const SteamClient010: usize = 0x62CA50; pub const SteamClient009: usize = 0x62CA40; pub const SteamClient008: usize = 0x62CA30; pub const SteamClient007: usize = 0x62CA20; pub const SteamClient006: usize = 0x62CA10; pub const p2pvoice002: usize = 0xD8EA0; pub const p2pvoicesingleton002: usize = 0xD5840; } pub mod Tier0Dll { pub const VStringTokenSystem001: usize = 0x18C060; pub const TestScriptMgr001: usize = 0x13F3C0; pub const VProcessUtils002: usize = 0x12F540; pub const VEngineCvar007: usize = 0x61920; } pub mod V8SystemDll { pub const Source2V8System001: usize = 0x1670; } pub mod ValveAviDll { pub const VAvi001: usize = 0x2F90; } pub mod ValveWmfDll { pub const VMediaFoundation001: usize = 0x12D0; } pub mod Vphysics2Dll { pub const VPhysics2_Handle_Interface_001: usize = 0x5FA50; pub const VPhysics2_Interface_001: usize = 0x5B7F0; } pub mod VscriptDll { pub const VScriptManager010: usize = 0x31DA0; } pub mod VstdlibS64Dll { pub const IVALIDATE001: usize = 0x24FF0; pub const VEngineCvar002: usize = 0x5750; } pub mod WorldrendererDll { pub const WorldRendererMgr001: usize = 0x21530; }