/* * Created using https://github.com/a2x/cs2-dumper * 2023-10-20 23:01:51.629984100 UTC */ public static class ClientDll { // client.dll public const nint dwBaseEntityModel_setModel = 0x57DA70; public const nint dwEntityList = 0x1798738; public const nint dwForceAttack = 0x169DE50; public const nint dwForceAttack2 = 0x169DEE0; public const nint dwForceBackward = 0x169E120; public const nint dwForceCrouch = 0x169E3F0; public const nint dwForceForward = 0x169E090; public const nint dwForceJump = 0x169E360; public const nint dwForceLeft = 0x169E1B0; public const nint dwForceRight = 0x169E240; public const nint dwGameEntitySystem_getBaseEntity = 0x601070; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x5F2D60; public const nint dwGameRules = 0x17F4478; public const nint dwGlobalVars = 0x1699F40; public const nint dwGlowManager = 0x17F3BF8; public const nint dwInterfaceLinkList = 0x197F2B8; public const nint dwLocalPlayerController = 0x17E7158; public const nint dwLocalPlayerPawn = 0x1885C28; public const nint dwPlantedC4 = 0x188CAD0; public const nint dwViewAngles = 0x18E5740; public const nint dwViewMatrix = 0x1886710; public const nint dwViewRender = 0x1887108; } public static class Engine2Dll { // engine2.dll public const nint dwBuildNumber = 0x487514; public const nint dwNetworkGameClient = 0x486AB0; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x53867C; public const nint dwWindowWidth = 0x538678; }