// Generated using https://github.com/a2x/cs2-dumper // 2025-09-25 02:10:50.411777200 UTC #pragma once #include namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client_dll { constexpr std::ptrdiff_t dwCSGOInput = 0x1E2B690; constexpr std::ptrdiff_t dwEntityList = 0x1D04458; constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FA5568; constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0; constexpr std::ptrdiff_t dwGameRules = 0x1E204C8; constexpr std::ptrdiff_t dwGlobalVars = 0x1BD5150; constexpr std::ptrdiff_t dwGlowManager = 0x1E1D368; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E0D558; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BDFE90; constexpr std::ptrdiff_t dwPlantedC4 = 0x1E26930; constexpr std::ptrdiff_t dwPrediction = 0x1BDFDC0; constexpr std::ptrdiff_t dwSensitivity = 0x1E1DDC8; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x48; constexpr std::ptrdiff_t dwViewAngles = 0x1E2BE40; constexpr std::ptrdiff_t dwViewMatrix = 0x1E21230; constexpr std::ptrdiff_t dwViewRender = 0x1E22050; constexpr std::ptrdiff_t dwWeaponC4 = 0x1DBE940; } // Module: engine2.dll namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x5EB3D4; constexpr std::ptrdiff_t dwNetworkGameClient = 0x5EA4F0; constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x358; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C; constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C142F; constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xE8; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x230; constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x23C; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x220; constexpr std::ptrdiff_t dwWindowHeight = 0x8E967C; constexpr std::ptrdiff_t dwWindowWidth = 0x8E9678; } // Module: inputsystem.dll namespace inputsystem_dll { constexpr std::ptrdiff_t dwInputSystem = 0x45A20; } // Module: matchmaking.dll namespace matchmaking_dll { constexpr std::ptrdiff_t dwGameTypes = 0x1B5EE0; } // Module: soundsystem.dll namespace soundsystem_dll { constexpr std::ptrdiff_t dwSoundSystem = 0x3E3E30; constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C; } } }