#pragma once #include // Created using https://github.com/a2x/cs2-dumper // 2023-10-11 03:22:33.059568400 UTC namespace client_dll { constexpr std::ptrdiff_t dwEntityList = 0x178A808; constexpr std::ptrdiff_t dwForceAttack = 0x1691C70; constexpr std::ptrdiff_t dwForceAttack2 = 0x1691D00; constexpr std::ptrdiff_t dwForceBackward = 0x1691F40; constexpr std::ptrdiff_t dwForceCrouch = 0x1692210; constexpr std::ptrdiff_t dwForceForward = 0x1691EB0; constexpr std::ptrdiff_t dwForceJump = 0x1692180; constexpr std::ptrdiff_t dwForceLeft = 0x1691FD0; constexpr std::ptrdiff_t dwForceRight = 0x1692060; constexpr std::ptrdiff_t dwGlobalVars = 0x168DD60; constexpr std::ptrdiff_t dwGlowManager = 0x17E5CC8; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1970D48; constexpr std::ptrdiff_t dwLocalPlayerController = 0x17D9218; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1877CF8; constexpr std::ptrdiff_t dwPlantedC4 = 0x187E5A0; constexpr std::ptrdiff_t dwViewAngles = 0x18D77B0; constexpr std::ptrdiff_t dwViewMatrix = 0x18787E0; constexpr std::ptrdiff_t dwViewRender = 0x18791D0; } namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x486514; constexpr std::ptrdiff_t dwNetworkGameClient = 0x485AB0; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x53768C; constexpr std::ptrdiff_t dwWindowWidth = 0x537688; }