public static class client_dll { public const nint entityList = 0x178C8A8; public const nint globalVars = 0x168FCE8; public const nint interfaceLinkList = 0x1972A68; public const nint localPlayerController = 0x17DB128; public const nint localPlayerPawn = 0x1879C18; public const nint viewAngles = 0x18D95C0; public const nint viewMatrix = 0x187A700; } public static class engine2_dll { public const nint networkGameClient = 0x48AAB0; public const nint networkGameClient_signOnState = 0x240; }