// Generated using https://github.com/a2x/cs2-dumper // 2024-04-08 07:10:44.298916800 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class ClientDll { public const nint dwCSGOInput = 0x192A5B0; public const nint dwEntityList = 0x18C1DB8; public const nint dwGameEntitySystem = 0x19DF750; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x191EC70; public const nint dwGlobalVars = 0x1729BA0; public const nint dwGlowManager = 0x191F090; public const nint dwLocalPlayerController = 0x1911578; public const nint dwLocalPlayerPawn = 0x17361E8; public const nint dwPlantedC4 = 0x1927A68; public const nint dwPrediction = 0x17360B0; public const nint dwSensitivity = 0x191F9B8; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x192F940; public const nint dwViewMatrix = 0x19231B0; public const nint dwViewRender = 0x19239B0; } // Module: engine2.dll public static class Engine2Dll { public const nint dwBuildNumber = 0x515564; public const nint dwNetworkGameClient = 0x514AC8; public const nint dwNetworkGameClient_deltaTick = 0x258; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_getMaxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x5CDD14; public const nint dwWindowWidth = 0x5CDD10; } // Module: inputsystem.dll public static class InputsystemDll { public const nint dwInputSystem = 0x367A0; } // Module: matchmaking.dll public static class MatchmakingDll { public const nint dwGameTypes = 0x1D21E0; public const nint dwGameTypes_mapName = 0x1D2300; } }