/* * Created using https://github.com/a2x/cs2-dumper * Fri, 9 Feb 2024 00:34:46 +0000 */ #pragma once #include namespace animationsystem_dll { // animationsystem.dll constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x72E80; constexpr std::ptrdiff_t AnimationSystem_001 = 0x6DA00; } namespace client_dll { // client.dll constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AA820; constexpr std::ptrdiff_t Source2ClientUI001 = 0x899A80; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7AC9B0; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x7312C0; constexpr std::ptrdiff_t Source2Client002 = 0x7312E0; constexpr std::ptrdiff_t GameClientExports001 = 0x7312D0; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x483D80; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46E9A0; } namespace engine2_dll { // engine2.dll constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F5730; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1E9610; constexpr std::ptrdiff_t KeyValueCache001 = 0x1E5D70; constexpr std::ptrdiff_t HostStateMgr001 = 0x1E3550; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1DEB00; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1DEAF0; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DA450; constexpr std::ptrdiff_t VProfService_001 = 0x1C7A30; constexpr std::ptrdiff_t ToolService_001 = 0x1C66B0; constexpr std::ptrdiff_t StatsService_001 = 0x1C1A60; constexpr std::ptrdiff_t SplitScreenService_001 = 0x1BED80; constexpr std::ptrdiff_t SoundService_001 = 0x1B84C0; constexpr std::ptrdiff_t ScreenshotService001 = 0x1B3EC0; constexpr std::ptrdiff_t RenderService_001 = 0x1B1500; constexpr std::ptrdiff_t NetworkService_001 = 0x1B1010; constexpr std::ptrdiff_t NetworkServerService_001 = 0x1ABDF0; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A7880; constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A0B40; constexpr std::ptrdiff_t MapListService_001 = 0x199980; constexpr std::ptrdiff_t InputService_001 = 0x1871E0; constexpr std::ptrdiff_t GameUIService_001 = 0x1816E0; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x17ED40; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x17ED30; constexpr std::ptrdiff_t BugService001 = 0x177B70; constexpr std::ptrdiff_t BenchmarkService001 = 0x176310; constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x122150; constexpr std::ptrdiff_t EngineGameUI001 = 0x1214E0; constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF0530; constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA9170; constexpr std::ptrdiff_t Source2EngineToServer001 = 0x91F40; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8A970; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x61890; } namespace filesystem_stdio_dll { // filesystem_stdio.dll constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x67960; constexpr std::ptrdiff_t VFileSystem017 = 0x67950; } namespace host_dll { // host.dll constexpr std::ptrdiff_t Source2Host001 = 0x193F0; constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x19070; constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x19060; constexpr std::ptrdiff_t PredictionDiffManager001 = 0x17340; constexpr std::ptrdiff_t HostUtils001 = 0x12920; constexpr std::ptrdiff_t GameSystem2HostHook = 0x12170; constexpr std::ptrdiff_t GameModelInfo001 = 0x12090; constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11AE0; } namespace imemanager_dll { // imemanager.dll constexpr std::ptrdiff_t IMEManager001 = 0xC470; } namespace inputsystem_dll { // inputsystem.dll constexpr std::ptrdiff_t InputSystemVersion001 = 0x2A40; constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x1850; } namespace localize_dll { // localize.dll constexpr std::ptrdiff_t Localize_001 = 0x3830; } namespace matchmaking_dll { // matchmaking.dll constexpr std::ptrdiff_t GameTypes001 = 0x53800; constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x105690; } namespace materialsystem2_dll { // materialsystem2.dll constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB40; constexpr std::ptrdiff_t TextLayout_001 = 0x4A200; constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A80; constexpr std::ptrdiff_t FontManager_001 = 0x37A80; constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25F80; } namespace meshsystem_dll { // meshsystem.dll constexpr std::ptrdiff_t MeshSystem001 = 0x7440; } namespace navsystem_dll { // navsystem.dll constexpr std::ptrdiff_t NavSystem001 = 0x8E30; } namespace networksystem_dll { // networksystem.dll constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD5590; constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBF930; constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9FBC0; constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7EF20; } namespace panorama_dll { // panorama.dll constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5D960; } namespace panorama_text_pango_dll { // panorama_text_pango.dll constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBE0; } namespace panoramauiclient_dll { // panoramauiclient.dll constexpr std::ptrdiff_t PanoramaUIClient001 = 0x11F50; } namespace particles_dll { // particles.dll constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x5C380; } namespace pulse_system_dll { // pulse_system.dll constexpr std::ptrdiff_t IPulseSystem_001 = 0x93C0; } namespace rendersystemdx11_dll { // rendersystemdx11.dll constexpr std::ptrdiff_t RenderUtils_001 = 0x53940; constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4B030; constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4B020; } namespace resourcesystem_dll { // resourcesystem.dll constexpr std::ptrdiff_t ResourceSystem013 = 0x10920; } namespace scenefilecache_dll { // scenefilecache.dll constexpr std::ptrdiff_t SceneFileCache002 = 0x6A60; constexpr std::ptrdiff_t ResponseRulesCache001 = 0x31A0; } namespace scenesystem_dll { // scenesystem.dll constexpr std::ptrdiff_t SceneUtils_001 = 0x12FCE0; constexpr std::ptrdiff_t SceneSystem_002 = 0xBD1F0; constexpr std::ptrdiff_t RenderingPipelines_001 = 0x86470; } namespace schemasystem_dll { // schemasystem.dll constexpr std::ptrdiff_t SchemaSystem_001 = 0xAA50; } namespace server_dll { // server.dll constexpr std::ptrdiff_t NavGameTest001 = 0xA418B0; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x82FFB0; constexpr std::ptrdiff_t Source2GameClients001 = 0x82FFC0; constexpr std::ptrdiff_t Source2GameEntities001 = 0x82FFD0; constexpr std::ptrdiff_t Source2Server001 = 0x82FFE0; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5745B0; constexpr std::ptrdiff_t Source2ServerConfig001 = 0x565920; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2B8F50; constexpr std::ptrdiff_t customnavsystem001 = 0x235E10; constexpr std::ptrdiff_t Source2GameDirector001 = 0x129FC0; } namespace soundsystem_dll { // soundsystem.dll constexpr std::ptrdiff_t SoundOpSystem001 = 0x16A640; constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x96A50; constexpr std::ptrdiff_t VMixEditTool001 = 0x75C30; constexpr std::ptrdiff_t SoundSystem001 = 0x48320; } namespace steamaudio_dll { // steamaudio.dll constexpr std::ptrdiff_t SteamAudio001 = 0x5AA70; } namespace steamclient64_dll { // steamclient64.dll constexpr std::ptrdiff_t IVALIDATE001 = 0x861720; constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x85D5D0; constexpr std::ptrdiff_t SteamClient021 = 0x65E570; constexpr std::ptrdiff_t SteamClient020 = 0x65E560; constexpr std::ptrdiff_t SteamClient019 = 0x65E550; constexpr std::ptrdiff_t SteamClient018 = 0x65E540; constexpr std::ptrdiff_t SteamClient017 = 0x65E530; constexpr std::ptrdiff_t SteamClient016 = 0x65E520; constexpr std::ptrdiff_t SteamClient015 = 0x65E510; constexpr std::ptrdiff_t SteamClient014 = 0x65E500; constexpr std::ptrdiff_t SteamClient013 = 0x65E4F0; constexpr std::ptrdiff_t SteamClient012 = 0x65E4E0; constexpr std::ptrdiff_t SteamClient011 = 0x65E4D0; constexpr std::ptrdiff_t SteamClient010 = 0x65E4C0; constexpr std::ptrdiff_t SteamClient009 = 0x65E4B0; constexpr std::ptrdiff_t SteamClient008 = 0x65E4A0; constexpr std::ptrdiff_t SteamClient007 = 0x65E490; constexpr std::ptrdiff_t SteamClient006 = 0x65E480; constexpr std::ptrdiff_t p2pvoice002 = 0xD9EB0; constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD6910; } namespace tier0_dll { // tier0.dll constexpr std::ptrdiff_t VStringTokenSystem001 = 0x190B00; constexpr std::ptrdiff_t TestScriptMgr001 = 0x140C90; constexpr std::ptrdiff_t VProcessUtils002 = 0x132170; constexpr std::ptrdiff_t VEngineCvar007 = 0x635C0; } namespace v8system_dll { // v8system.dll constexpr std::ptrdiff_t Source2V8System001 = 0x1690; } namespace valve_avi_dll { // valve_avi.dll constexpr std::ptrdiff_t VAvi001 = 0x2F90; } namespace valve_wmf_dll { // valve_wmf.dll constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0; } namespace vphysics2_dll { // vphysics2.dll constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5BCB0; constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x57130; } namespace vscript_dll { // vscript.dll constexpr std::ptrdiff_t VScriptManager010 = 0x32000; } namespace vstdlib_s64_dll { // vstdlib_s64.dll constexpr std::ptrdiff_t IVALIDATE001 = 0x250E0; constexpr std::ptrdiff_t VEngineCvar002 = 0x5760; } namespace worldrenderer_dll { // worldrenderer.dll constexpr std::ptrdiff_t WorldRendererMgr001 = 0x205E0; }