/* * Generated using https://github.com/a2x/cs2-dumper * Thu, 7 Mar 2024 22:17:31 +0000 */ #pragma once #include namespace game_info { // Some additional information about the game at dump time constexpr std::ptrdiff_t buildNumber = 0x36AB; // Game build number } namespace libclient_so { // libclient.so constexpr std::ptrdiff_t dwEntityList = 0x35A5808; constexpr std::ptrdiff_t dwForceAttack = 0x372FEB0; constexpr std::ptrdiff_t dwForceAttack2 = 0x372FE10; constexpr std::ptrdiff_t dwGameEntitySystem = 0x385B700; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1540; constexpr std::ptrdiff_t dwGameRules = 0x3731248; constexpr std::ptrdiff_t dwLocalPlayerController = 0x3716778; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x3736B38; constexpr std::ptrdiff_t dwViewMatrix = 0x3737660; } namespace libengine2_so { // libengine2.so constexpr std::ptrdiff_t dwBuildNumber = 0x6D35F4; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278; }