''' Generated using https://github.com/a2x/cs2-dumper Thu, 7 Mar 2024 10:34:35 +0000 ''' class libanimationsystem_so: # libanimationsystem.so AnimationSystemUtils_001 = 0x18CA60 AnimationSystem_001 = 0x18C850 class libclient_so: # libclient.so LegacyGameUI001 = 0xF1E6F0 Source2ClientUI001 = 0xEDD000 Source2ClientPrediction001 = 0xDE2230 ClientToolsInfo_001 = 0xD53030 Source2Client002 = 0xD52CF0 GameClientExports001 = 0xD52C80 EmptyWorldService001_Client = 0xA47C90 Source2ClientConfig001 = 0xA2B8D0 class libengine2_so: # libengine2.so EngineGameUI001 = 0x3752D0 VENGINE_GAMEUIFUNCS_VERSION005 = 0x374D50 INETSUPPORT_001 = 0x33EFF0 Source2EngineToServer001 = 0x2ED7F0 Source2EngineToServerStringTable001 = 0x2CFF80 Source2EngineToClient001 = 0x2C6E60 Source2EngineToClientStringTable001 = 0x29E650 VProfService_001 = 0x262390 ToolService_001 = 0x260BE0 StatsService_001 = 0x25B960 SplitScreenService_001 = 0x258210 SoundService_001 = 0x250E90 ScreenshotService001 = 0x24C870 RenderService_001 = 0x249C80 NetworkP2PService_001 = 0x2448C0 NetworkClientService_001 = 0x22E2A0 NetworkServerService_001 = 0x20BA10 NetworkService_001 = 0x20B130 MapListService_001 = 0x207960 InputService_001 = 0x1F3960 GameUIService_001 = 0x1EF390 GameResourceServiceServerV001 = 0x1E7860 GameResourceServiceClientV001 = 0x1E7850 BenchmarkService001 = 0x1E5F20 BugService001 = 0x1E2120 SimpleEngineLoopService_001 = 0x1C8730 ClientServerEngineLoopService_001 = 0x1B3A70 KeyValueCache001 = 0x1B0F20 HostStateMgr001 = 0x1AE5D0 GameEventSystemServerV001 = 0x1A8A60 GameEventSystemClientV001 = 0x1A8A50 EngineServiceMgr001 = 0x1A39E0 class libfilesystem_stdio_so: # libfilesystem_stdio.so VAsyncFileSystem2_001 = 0x80180 VFileSystem017 = 0x80170 class libhost_so: # libhost.so DebugDrawQueueManager001 = 0xC2C70 Source2Host001 = 0xC21D0 SinglePlayerSharedMemory001 = 0xC1A70 SaveRestoreDataVersion001 = 0xC17B0 PredictionDiffManager001 = 0xBF440 HostUtils001 = 0xBE4B0 GameSystem2HostHook = 0xBE030 GameModelInfo001 = 0xBD8F0 class libinputsystem_so: # libinputsystem.so InputSystemVersion001 = 0x12D30 InputStackSystemVersion001 = 0x11840 class liblocalize_so: # liblocalize.so Localize_001 = 0x1DB00 class libmatchmaking_so: # libmatchmaking.so MATCHFRAMEWORK_001 = 0x204440 GameTypes001 = 0x12FF60 class libmaterialsystem2_so: # libmaterialsystem2.so PostProcessingSystem_001 = 0x89C70 TextLayout_001 = 0x87200 FontManager_001 = 0x7A340 MaterialUtils_001 = 0x64B80 VMaterialSystem2_001 = 0x2C7A0 class libmeshsystem_so: # libmeshsystem.so MeshSystem001 = 0x94810 class libnetworksystem_so: # libnetworksystem.so SerializedEntitiesVersion001 = 0x1C2750 NetworkSystemVersion001 = 0x1A9CE0 NetworkMessagesVersion001 = 0x180B90 FlattenedSerializersVersion001 = 0x159460 class libpanorama_so: # libpanorama.so PanoramaUIEngine001 = 0x220F70 class libpanorama_text_pango_so: # libpanorama_text_pango.so PanoramaTextServices001 = 0xBC4C0 class libpanoramauiclient_so: # libpanoramauiclient.so PanoramaUIClient001 = 0x10AAC0 class libparticles_so: # libparticles.so ParticleSystemMgr003 = 0x1EBE60 class libpulse_system_so: # libpulse_system.so IPulseSystem_001 = 0x357B0 class librendersystemvulkan_so: # librendersystemvulkan.so RenderDeviceMgr001 = 0x185100 RenderUtils_001 = 0x1019A0 class libresourcesystem_so: # libresourcesystem.so ResourceSystem013 = 0x30A90 class libscenefilecache_so: # libscenefilecache.so ResponseRulesCache001 = 0x88E40 SceneFileCache002 = 0x85B10 class libscenesystem_so: # libscenesystem.so SceneUtils_001 = 0x1E0A70 SceneSystem_002 = 0x164300 RenderingPipelines_001 = 0x120E20 class libschemasystem_so: # libschemasystem.so SchemaSystem_001 = 0x211F0 class libserver_so: # libserver.so NavGameTest001 = 0x1091E40 ServerToolsInfo_001 = 0xE6FEA0 Source2GameClients001 = 0xE6FE30 Source2GameEntities001 = 0xE6FE20 Source2Server001 = 0xE6FB10 EmptyWorldService001_Server = 0xB82960 Source2ServerConfig001 = 0xB0E800 EntitySubclassUtilsV001 = 0x860D40 customnavsystem001 = 0x7F7D80 Source2GameDirector001 = 0x6C4140 class libsoundsystem_so: # libsoundsystem.so VMixEditTool001 = 0x1F4340 SoundSystem001 = 0x1C4920 SoundOpSystem001 = 0x155E80 SoundOpSystemEdit001 = 0xAD350 class libsteamaudio_so: # libsteamaudio.so SteamAudio001 = 0x31590 class libtier0_so: # libtier0.so VStringTokenSystem001 = 0x1EAA20 TestScriptMgr001 = 0x1BEA40 VProcessUtils002 = 0x19C4C0 VEngineCvar007 = 0xF1450 class libv8system_so: # libv8system.so Source2V8System001 = 0x1B630 class libvphysics2_so: # libvphysics2.so VPhysics2_Handle_Interface_001 = 0xC1FD0 VPhysics2_Interface_001 = 0xC1BC0 class libvscript_so: # libvscript.so VScriptManager010 = 0x26230 class libworldrenderer_so: # libworldrenderer.so WorldRendererMgr001 = 0x982B0