#pragma once #include // Created using https://github.com/a2x/cs2-dumper // 2023-10-06 10:09:36.064037800 UTC namespace client_dll { constexpr std::ptrdiff_t dwEntityList = 0x178D8E8; constexpr std::ptrdiff_t dwForceBackward = 0x1694EF0; constexpr std::ptrdiff_t dwForceCrouch = 0x16951C0; constexpr std::ptrdiff_t dwForceForward = 0x1694E60; constexpr std::ptrdiff_t dwForceJump = 0x1695130; constexpr std::ptrdiff_t dwForceLeft = 0x1694F80; constexpr std::ptrdiff_t dwForceRight = 0x1695010; constexpr std::ptrdiff_t dwGlobalVars = 0x1690D18; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1973BA8; constexpr std::ptrdiff_t dwLocalPlayerController = 0x17DC158; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x187AC48; constexpr std::ptrdiff_t dwPlantedC4 = 0x1880DE0; constexpr std::ptrdiff_t dwViewAngles = 0x18DA700; constexpr std::ptrdiff_t dwViewMatrix = 0x187B730; constexpr std::ptrdiff_t dwViewRender = 0x187C120; } namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x48C504; constexpr std::ptrdiff_t dwNetworkGameClient = 0x48BAB0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x53D56C; constexpr std::ptrdiff_t dwWindowWidth = 0x53D568; }