// Generated using https://github.com/a2x/cs2-dumper // 2024-04-07 08:19:03.265339800 UTC #pragma once #include namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client_dll { constexpr std::ptrdiff_t dwCSGOInput = 0x192A5B0; constexpr std::ptrdiff_t dwEntityList = 0x18C1DB8; constexpr std::ptrdiff_t dwGameEntitySystem = 0x19DF750; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameRules = 0x191EC70; constexpr std::ptrdiff_t dwGlobalVars = 0x1729BA0; constexpr std::ptrdiff_t dwGlowManager = 0x191F090; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1911578; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17361E8; constexpr std::ptrdiff_t dwPlantedC4 = 0x1927A68; constexpr std::ptrdiff_t dwPrediction = 0x17360B0; constexpr std::ptrdiff_t dwSensitivity = 0x191F9B8; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x192F940; constexpr std::ptrdiff_t dwViewMatrix = 0x19231B0; constexpr std::ptrdiff_t dwViewRender = 0x19239B0; } // Module: engine2.dll namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x515564; constexpr std::ptrdiff_t dwNetworkGameClient = 0x514AC8; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x258; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x5CDD14; constexpr std::ptrdiff_t dwWindowWidth = 0x5CDD10; } // Module: inputsystem.dll namespace inputsystem_dll { constexpr std::ptrdiff_t dwInputSystem = 0x367A0; } // Module: matchmaking.dll namespace matchmaking_dll { constexpr std::ptrdiff_t dwGameTypes = 0x1D21E0; constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1D2300; } } }