/* * Created using https://github.com/a2x/cs2-dumper * Fri, 9 Feb 2024 02:38:11 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] pub mod client_dll { // client.dll pub const dwEntityList: usize = 0x18B0FC8; pub const dwForceAttack: usize = 0x171F160; pub const dwForceAttack2: usize = 0x171F1F0; pub const dwForceBackward: usize = 0x171F430; pub const dwForceCrouch: usize = 0x171F700; pub const dwForceForward: usize = 0x171F3A0; pub const dwForceJump: usize = 0x171F670; pub const dwForceLeft: usize = 0x171F4C0; pub const dwForceRight: usize = 0x171F550; pub const dwGameEntitySystem: usize = 0x19CC7D0; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameRules: usize = 0x190DFA0; pub const dwGlobalVars: usize = 0x1719E40; pub const dwGlowManager: usize = 0x190E3B8; pub const dwInterfaceLinkList: usize = 0x19FD7F8; pub const dwLocalPlayerController: usize = 0x1900928; pub const dwLocalPlayerPawn: usize = 0x17262E8; pub const dwPlantedC4: usize = 0x19161C8; pub const dwPrediction: usize = 0x17261B0; pub const dwSensitivity: usize = 0x190ECD8; pub const dwSensitivity_sensitivity: usize = 0x40; pub const dwViewAngles: usize = 0x191E0E0; pub const dwViewMatrix: usize = 0x19102B0; pub const dwViewRender: usize = 0x1910B30; } pub mod engine2_dll { // engine2.dll pub const dwBuildNumber: usize = 0x512554; pub const dwNetworkGameClient: usize = 0x511AC8; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwWindowHeight: usize = 0x5C99FC; pub const dwWindowWidth: usize = 0x5C99F8; } pub mod game_info { // Some additional information about the game at dump time pub const buildNumber: usize = 0x36A6; // Game build number } pub mod inputsystem_dll { // inputsystem.dll pub const dwInputSystem: usize = 0x367A0; }