// Generated using https://github.com/a2x/cs2-dumper // 2025-08-18 23:52:47.183323500 UTC #pragma once #include namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client_dll { constexpr std::ptrdiff_t dwCSGOInput = 0x1E3CE10; constexpr std::ptrdiff_t dwEntityList = 0x1D154C8; constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FB55D8; constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0; constexpr std::ptrdiff_t dwGameRules = 0x1E31A68; constexpr std::ptrdiff_t dwGlobalVars = 0x1BE6938; constexpr std::ptrdiff_t dwGlowManager = 0x1E2E850; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E1E798; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BF14A0; constexpr std::ptrdiff_t dwPlantedC4 = 0x1E37B10; constexpr std::ptrdiff_t dwPrediction = 0x1BF13D0; constexpr std::ptrdiff_t dwSensitivity = 0x1E2F368; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x48; constexpr std::ptrdiff_t dwViewAngles = 0x1E3D5C0; constexpr std::ptrdiff_t dwViewMatrix = 0x1E32830; constexpr std::ptrdiff_t dwViewRender = 0x1E33670; constexpr std::ptrdiff_t dwWeaponC4 = 0x1DCFDB8; } // Module: engine2.dll namespace engine2_dll { constexpr std::ptrdiff_t dwBuildNumber = 0x5E1144; constexpr std::ptrdiff_t dwNetworkGameClient = 0x5E0230; constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x358; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C; constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C142F; constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xE8; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x230; constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x23C; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x220; constexpr std::ptrdiff_t dwWindowHeight = 0x8D93B4; constexpr std::ptrdiff_t dwWindowWidth = 0x8D93B0; } // Module: inputsystem.dll namespace inputsystem_dll { constexpr std::ptrdiff_t dwInputSystem = 0x45A20; } // Module: matchmaking.dll namespace matchmaking_dll { constexpr std::ptrdiff_t dwGameTypes = 0x1B4F10; } // Module: soundsystem.dll namespace soundsystem_dll { constexpr std::ptrdiff_t dwSoundSystem = 0x3DEB80; constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C; } } }