/* * Created using https://github.com/a2x/cs2-dumper * Thu, 29 Feb 2024 02:15:37 +0000 */ public static class animationsystem_dll { // animationsystem.dll public const nint AnimationSystemUtils_001 = 0x72E80; public const nint AnimationSystem_001 = 0x6DA00; } public static class client_dll { // client.dll public const nint LegacyGameUI001 = 0x8AD8F0; public const nint Source2ClientUI001 = 0x89CB50; public const nint Source2ClientPrediction001 = 0x7AE2C0; public const nint ClientToolsInfo_001 = 0x731850; public const nint Source2Client002 = 0x731870; public const nint GameClientExports001 = 0x731860; public const nint EmptyWorldService001_Client = 0x47F420; public const nint Source2ClientConfig001 = 0x46B740; } public static class engine2_dll { // engine2.dll public const nint SimpleEngineLoopService_001 = 0x1F6E10; public const nint ClientServerEngineLoopService_001 = 0x1EAC20; public const nint KeyValueCache001 = 0x1E72F0; public const nint HostStateMgr001 = 0x1E4AD0; public const nint GameEventSystemServerV001 = 0x1E0080; public const nint GameEventSystemClientV001 = 0x1E0070; public const nint EngineServiceMgr001 = 0x1DB9D0; public const nint VProfService_001 = 0x1C8EA0; public const nint ToolService_001 = 0x1C7B20; public const nint StatsService_001 = 0x1C2ED0; public const nint SplitScreenService_001 = 0x1C01F0; public const nint SoundService_001 = 0x1B9950; public const nint ScreenshotService001 = 0x1B5350; public const nint RenderService_001 = 0x1B2990; public const nint NetworkService_001 = 0x1B24A0; public const nint NetworkServerService_001 = 0x1AD280; public const nint NetworkP2PService_001 = 0x1A8D10; public const nint NetworkClientService_001 = 0x1A1FD0; public const nint MapListService_001 = 0x19AE10; public const nint InputService_001 = 0x187EE0; public const nint GameUIService_001 = 0x1823C0; public const nint GameResourceServiceServerV001 = 0x17FA20; public const nint GameResourceServiceClientV001 = 0x17FA10; public const nint BugService001 = 0x178850; public const nint BenchmarkService001 = 0x176FF0; public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x1228A0; public const nint EngineGameUI001 = 0x121C30; public const nint INETSUPPORT_001 = 0xF0BA0; public const nint Source2EngineToServerStringTable001 = 0xA9730; public const nint Source2EngineToServer001 = 0x920B0; public const nint Source2EngineToClientStringTable001 = 0x8AAE0; public const nint Source2EngineToClient001 = 0x61A00; } public static class filesystem_stdio_dll { // filesystem_stdio.dll public const nint VAsyncFileSystem2_001 = 0x67960; public const nint VFileSystem017 = 0x67950; } public static class host_dll { // host.dll public const nint Source2Host001 = 0x193F0; public const nint SinglePlayerSharedMemory001 = 0x19070; public const nint SaveRestoreDataVersion001 = 0x19060; public const nint PredictionDiffManager001 = 0x17340; public const nint HostUtils001 = 0x12920; public const nint GameSystem2HostHook = 0x12170; public const nint GameModelInfo001 = 0x12090; public const nint DebugDrawQueueManager001 = 0x11AE0; } public static class imemanager_dll { // imemanager.dll public const nint IMEManager001 = 0xC470; } public static class inputsystem_dll { // inputsystem.dll public const nint InputSystemVersion001 = 0x2A40; public const nint InputStackSystemVersion001 = 0x1850; } public static class localize_dll { // localize.dll public const nint Localize_001 = 0x3830; } public static class matchmaking_dll { // matchmaking.dll public const nint GameTypes001 = 0x53800; public const nint MATCHFRAMEWORK_001 = 0x105690; } public static class materialsystem2_dll { // materialsystem2.dll public const nint MaterialUtils_001 = 0x4DB40; public const nint TextLayout_001 = 0x4A200; public const nint PostProcessingSystem_001 = 0x42A80; public const nint FontManager_001 = 0x37A80; public const nint VMaterialSystem2_001 = 0x25F80; } public static class meshsystem_dll { // meshsystem.dll public const nint MeshSystem001 = 0x7440; } public static class navsystem_dll { // navsystem.dll public const nint NavSystem001 = 0x8E30; } public static class networksystem_dll { // networksystem.dll public const nint SerializedEntitiesVersion001 = 0xD68D0; public const nint NetworkSystemVersion001 = 0xBF9A0; public const nint NetworkMessagesVersion001 = 0x9FC30; public const nint FlattenedSerializersVersion001 = 0x7EF90; } public static class panorama_dll { // panorama.dll public const nint PanoramaUIEngine001 = 0x5D960; } public static class panorama_text_pango_dll { // panorama_text_pango.dll public const nint PanoramaTextServices001 = 0x4CBE0; } public static class panoramauiclient_dll { // panoramauiclient.dll public const nint PanoramaUIClient001 = 0x12010; } public static class particles_dll { // particles.dll public const nint ParticleSystemMgr003 = 0x591D0; } public static class pulse_system_dll { // pulse_system.dll public const nint IPulseSystem_001 = 0x44C0; } public static class rendersystemdx11_dll { // rendersystemdx11.dll public const nint RenderUtils_001 = 0x55150; public const nint VRenderDeviceMgrBackdoor001 = 0x4C7E0; public const nint RenderDeviceMgr001 = 0x4C7D0; } public static class resourcesystem_dll { // resourcesystem.dll public const nint ResourceSystem013 = 0x10920; } public static class scenefilecache_dll { // scenefilecache.dll public const nint SceneFileCache002 = 0x6A60; public const nint ResponseRulesCache001 = 0x31A0; } public static class scenesystem_dll { // scenesystem.dll public const nint SceneUtils_001 = 0x12FCF0; public const nint SceneSystem_002 = 0xBD200; public const nint RenderingPipelines_001 = 0x86480; } public static class schemasystem_dll { // schemasystem.dll public const nint SchemaSystem_001 = 0xAA50; } public static class server_dll { // server.dll public const nint NavGameTest001 = 0xA44C60; public const nint ServerToolsInfo_001 = 0x8300E0; public const nint Source2GameClients001 = 0x8300F0; public const nint Source2GameEntities001 = 0x830100; public const nint Source2Server001 = 0x830110; public const nint EmptyWorldService001_Server = 0x571B50; public const nint Source2ServerConfig001 = 0x565ED0; public const nint EntitySubclassUtilsV001 = 0x2AF220; public const nint customnavsystem001 = 0x22C0E0; public const nint Source2GameDirector001 = 0x11EA40; } public static class soundsystem_dll { // soundsystem.dll public const nint SoundOpSystem001 = 0x16A640; public const nint SoundOpSystemEdit001 = 0x96A50; public const nint VMixEditTool001 = 0x75C30; public const nint SoundSystem001 = 0x48320; } public static class steamaudio_dll { // steamaudio.dll public const nint SteamAudio001 = 0x5AA70; } public static class steamclient64_dll { // steamclient64.dll public const nint IVALIDATE001 = 0x8661B0; public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x862120; public const nint SteamClient021 = 0x663750; public const nint SteamClient020 = 0x663740; public const nint SteamClient019 = 0x663730; public const nint SteamClient018 = 0x663720; public const nint SteamClient017 = 0x663710; public const nint SteamClient016 = 0x663700; public const nint SteamClient015 = 0x6636F0; public const nint SteamClient014 = 0x6636E0; public const nint SteamClient013 = 0x6636D0; public const nint SteamClient012 = 0x6636C0; public const nint SteamClient011 = 0x6636B0; public const nint SteamClient010 = 0x6636A0; public const nint SteamClient009 = 0x663690; public const nint SteamClient008 = 0x663680; public const nint SteamClient007 = 0x663670; public const nint SteamClient006 = 0x663660; public const nint p2pvoice002 = 0xD9F70; public const nint p2pvoicesingleton002 = 0xD69D0; } public static class tier0_dll { // tier0.dll public const nint VStringTokenSystem001 = 0x190B10; public const nint TestScriptMgr001 = 0x140CA0; public const nint VProcessUtils002 = 0x132180; public const nint VEngineCvar007 = 0x635C0; } public static class v8system_dll { // v8system.dll public const nint Source2V8System001 = 0x1950; } public static class valve_avi_dll { // valve_avi.dll public const nint VAvi001 = 0x2F90; } public static class valve_wmf_dll { // valve_wmf.dll public const nint VMediaFoundation001 = 0x12D0; } public static class vphysics2_dll { // vphysics2.dll public const nint VPhysics2_Handle_Interface_001 = 0x5BCB0; public const nint VPhysics2_Interface_001 = 0x57130; } public static class vscript_dll { // vscript.dll public const nint VScriptManager010 = 0x32000; } public static class vstdlib_s64_dll { // vstdlib_s64.dll public const nint IVALIDATE001 = 0x25120; public const nint VEngineCvar002 = 0x5760; } public static class worldrenderer_dll { // worldrenderer.dll public const nint WorldRendererMgr001 = 0x205E0; }