// Generated using https://github.com/a2x/cs2-dumper // 2024-05-24 01:30:25.777667800 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod offsets { // Module: client.dll pub mod client_dll { pub const dwCSGOInput: usize = 0x1A0D080; pub const dwEntityList: usize = 0x19A3328; pub const dwGameEntitySystem: usize = 0x1AC2018; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameRules: usize = 0x1A00D08; pub const dwGlobalVars: usize = 0x1801BF0; pub const dwGlowManager: usize = 0x1A00420; pub const dwLocalPlayerController: usize = 0x19F3298; pub const dwLocalPlayerPawn: usize = 0x180DB18; pub const dwPlantedC4: usize = 0x1A0A3F8; pub const dwPrediction: usize = 0x180D9D0; pub const dwSensitivity: usize = 0x1A019B8; pub const dwSensitivity_sensitivity: usize = 0x40; pub const dwViewAngles: usize = 0x1A12498; pub const dwViewMatrix: usize = 0x1A052D0; pub const dwViewRender: usize = 0x1A05AE0; pub const dwWeaponC4: usize = 0x19A71B0; } // Module: engine2.dll pub mod engine2_dll { pub const dwBuildNumber: usize = 0x51E784; pub const dwEngineViewData: usize = 0x5DA9DC; pub const dwNetworkGameClient: usize = 0x51DB58; pub const dwNetworkGameClient_clientTickCount: usize = 0x178; pub const dwNetworkGameClient_deltaTick: usize = 0x278; pub const dwNetworkGameClient_isBackgroundMap: usize = 0x28145F; pub const dwNetworkGameClient_localPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x270; pub const dwNetworkGameClient_serverTickCount: usize = 0x174; pub const dwNetworkGameClient_signOnState: usize = 0x260; pub const dwSoundService: usize = 0x5DA940; pub const dwWindowHeight: usize = 0x5DE2B4; pub const dwWindowWidth: usize = 0x5DE2B0; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const dwInputSystem: usize = 0x387D0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const dwGameTypes: usize = 0x1D2290; pub const dwGameTypes_mapName: usize = 0x1D23B0; } } }