{
  "rendersystemdx11.dll": {
    "classes": {
      "RenderInputLayoutField_t": {
        "fields": {
          "m_Format": 36,
          "m_nInstanceStepRate": 52,
          "m_nOffset": 40,
          "m_nSemanticIndex": 32,
          "m_nSlot": 44,
          "m_nSlotType": 48,
          "m_pSemanticName": 0
        },
        "metadata": [],
        "parent": null
      },
      "VsInputSignatureElement_t": {
        "fields": {
          "m_nD3DSemanticIndex": 192,
          "m_pD3DSemanticName": 128,
          "m_pName": 0,
          "m_pSemantic": 64
        },
        "metadata": [],
        "parent": null
      },
      "VsInputSignature_t": {
        "fields": {
          "m_elems": 0
        },
        "metadata": [],
        "parent": null
      }
    },
    "enums": {
      "InputLayoutVariation_t": {
        "alignment": 4,
        "members": {
          "INPUT_LAYOUT_VARIATION_DEFAULT": 0,
          "INPUT_LAYOUT_VARIATION_MAX": 3,
          "INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID": 1,
          "INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID": 2
        },
        "type": "uint32"
      },
      "RenderBufferFlags_t": {
        "alignment": 4,
        "members": {
          "RENDER_BUFFER_ACCELERATION_STRUCTURE": 512,
          "RENDER_BUFFER_APPEND_CONSUME_BUFFER": 64,
          "RENDER_BUFFER_BYTEADDRESS_BUFFER": 16,
          "RENDER_BUFFER_PER_FRAME_WRITE_ONCE": 2048,
          "RENDER_BUFFER_POOL_ALLOCATED": 4096,
          "RENDER_BUFFER_SHADER_BINDING_TABLE": 1024,
          "RENDER_BUFFER_STRUCTURED_BUFFER": 32,
          "RENDER_BUFFER_UAV_COUNTER": 128,
          "RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS": 256,
          "RENDER_BUFFER_USAGE_INDEX_BUFFER": 2,
          "RENDER_BUFFER_USAGE_SHADER_RESOURCE": 4,
          "RENDER_BUFFER_USAGE_UNORDERED_ACCESS": 8,
          "RENDER_BUFFER_USAGE_VERTEX_BUFFER": 1
        },
        "type": "uint32"
      },
      "RenderMultisampleType_t": {
        "alignment": 1,
        "members": {
          "RENDER_MULTISAMPLE_16X": 5,
          "RENDER_MULTISAMPLE_2X": 1,
          "RENDER_MULTISAMPLE_4X": 2,
          "RENDER_MULTISAMPLE_6X": 3,
          "RENDER_MULTISAMPLE_8X": 4,
          "RENDER_MULTISAMPLE_INVALID": -1,
          "RENDER_MULTISAMPLE_NONE": 0,
          "RENDER_MULTISAMPLE_TYPE_COUNT": 6
        },
        "type": "uint8"
      },
      "RenderPrimitiveType_t": {
        "alignment": 4,
        "members": {
          "RENDER_PRIM_COMPUTE_SHADER": 11,
          "RENDER_PRIM_HETEROGENOUS": 10,
          "RENDER_PRIM_INSTANCED_QUADS": 9,
          "RENDER_PRIM_LINES": 1,
          "RENDER_PRIM_LINES_WITH_ADJACENCY": 2,
          "RENDER_PRIM_LINE_STRIP": 3,
          "RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY": 4,
          "RENDER_PRIM_POINTS": 0,
          "RENDER_PRIM_TRIANGLES": 5,
          "RENDER_PRIM_TRIANGLES_WITH_ADJACENCY": 6,
          "RENDER_PRIM_TRIANGLE_STRIP": 7,
          "RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY": 8,
          "RENDER_PRIM_TYPE_COUNT": 12
        },
        "type": "uint32"
      },
      "RenderSlotType_t": {
        "alignment": 4,
        "members": {
          "RENDER_SLOT_INVALID": -1,
          "RENDER_SLOT_PER_INSTANCE": 1,
          "RENDER_SLOT_PER_VERTEX": 0
        },
        "type": "uint32"
      }
    }
  }
}